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Enby YES
internally kind of sloppy, filenames refer to Pink as a few different things and none of them are by their final name lol Haven't managed to get this to build the debug rom? Probably not a big deal, though you have to specifically run "make kep" instead of just "make"
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parent
9707c2d7cb
commit
6726f5fec1
31 changed files with 256 additions and 63 deletions
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@ -2038,6 +2038,9 @@ LoadWalkingPlayerSpriteGraphics::
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ld a, [wPlayerSex]
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and a
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jr z, .AreGuy1
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ld de, TealSprite
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cp a, 2
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jr z, .AreGuy1
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ld de, GreenSprite
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.AreGuy1
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ld hl,vNPCSprites
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@ -2053,6 +2056,9 @@ LoadBikePlayerSpriteGraphics::
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ld a, [wPlayerSex]
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and a
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jr z, .AreGuy2
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ld de, TealBikeSprite
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cp a, 2
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jr z, .AreGuy2
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ld de, GreenBikeSprite
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.AreGuy2
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ld hl, vNPCSprites
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@ -522,6 +522,8 @@ TextCommand_SOUND::
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jr z, .pokemonCry
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cp TX_SOUND_CRY_NIDORINA
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jr z, .pokemonCry
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cp TX_SOUND_CRY_NIDOREIGN
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jr z, .pokemonCry
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ld a, [hl]
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call PlaySound
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call WaitForSoundToFinish
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@ -542,7 +544,7 @@ TextCommandSounds::
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db TX_SOUND_GET_ITEM_1, SFX_GET_ITEM_1 ; actually plays SFX_LEVEL_UP when the battle music engine is loaded
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db TX_SOUND_CAUGHT_MON, SFX_CAUGHT_MON
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db TX_SOUND_POKEDEX_RATING, SFX_POKEDEX_RATING ; unused
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db TX_SOUND_GET_ITEM_1_DUPLICATE, SFX_GET_ITEM_1 ; unused
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db TX_SOUND_CRY_NIDOREIGN, NIDOREIGN ; Was SFX_GET_ITEM_1 duplicate
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db TX_SOUND_GET_ITEM_2, SFX_GET_ITEM_2
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db TX_SOUND_GET_KEY_ITEM, SFX_GET_KEY_ITEM
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db TX_SOUND_DEX_PAGE_ADDED, SFX_DEX_PAGE_ADDED
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