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And extend this principle to the filename as well
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audio/sfx/unused_fanfare.asm
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55
audio/sfx/unused_fanfare.asm
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; This corresponds to SFX_KEY_ITEM in pokegold and pokecrystal.
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SFX_UnusedFanfare_Ch5: ; unreferenced
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execute_music
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tempo 256
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volume 7, 7
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vibrato 6, 2, 6
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duty_cycle 2
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toggle_perfect_pitch
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note_type 6, 11, 1
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octave 3
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note G#, 2
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note G#, 2
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note_type 6, 11, 3
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note G#, 2
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note B_, 2
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octave 4
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note E_, 8
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sound_ret
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SFX_UnusedFanfare_Ch6: ; unreferenced
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execute_music
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vibrato 8, 2, 7
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duty_cycle 2
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note_type 6, 12, 1
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octave 4
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note E_, 2
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note E_, 1
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note E_, 1
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note_type 6, 12, 3
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note E_, 2
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note G#, 2
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note B_, 8
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sound_ret
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SFX_UnusedFanfare_Ch7: ; unreferenced
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execute_music
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note_type 6, 1, 0
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octave 4
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note B_, 1
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rest 1
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note_type 3, 1, 0
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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note_type 6, 1, 0
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note B_, 1
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rest 1
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octave 5
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note E_, 1
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rest 1
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octave 4
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note B_, 4
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rest 4
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sound_ret
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