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Field06 fixed!
Also added a new palette for Brunswick, just trying to figure out a way to display it (possibly because Brunswick isn't listed as a Route map?)
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@ -73,5 +73,6 @@ DEF SET_PAL_DEFAULT EQU $ff
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const PAL_CAVE ; $25
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const PAL_CAVE ; $25
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const PAL_GAMEFREAK ; $26
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const PAL_GAMEFREAK ; $26
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const PAL_CELESTE ; $27
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const PAL_CELESTE ; $27
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const PAL_CITRINECAVE ; $28
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const PAL_GARNET ; $28
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const PAL_BRUNSWICK ; $29
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DEF NUM_SGB_PALS EQU const_value
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DEF NUM_SGB_PALS EQU const_value
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@ -3,7 +3,7 @@
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Music_Field06::
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Music_Field06::
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channel_count 3
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channel_count 4
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channel 1, Music_Field06_Ch1
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channel 1, Music_Field06_Ch1
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channel 2, Music_Field06_Ch2
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channel 2, Music_Field06_Ch2
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channel 3, Music_Field06_Ch3
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channel 3, Music_Field06_Ch3
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@ -186,6 +186,7 @@ Music_Field06_Ch3:
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Music_Field06_Ch4:
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Music_Field06_Ch4:
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;;----------------------------------------
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;;----------------------------------------
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toggle_noise 1
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drum_speed 6
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drum_speed 6
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.loop40
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.loop40
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@ -205,45 +206,45 @@ Music_Field06_Ch4:
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.sub41
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.sub41
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 19, 4
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drum_note 12, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 19, 4
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drum_note 12, 4
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drum_note 19, 2
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drum_note 12, 2
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drum_note 18, 2
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drum_note 11, 2
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sound_ret
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sound_ret
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.sub42
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.sub42
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 19, 4
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drum_note 12, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 19, 4
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drum_note 12, 4
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drum_note 19, 1
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drum_note 12, 1
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drum_note 19, 1
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drum_note 12, 1
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drum_note 18, 1
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drum_note 11, 1
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drum_note 18, 1
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drum_note 11, 1
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sound_ret
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sound_ret
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.sub43
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.sub43
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 17, 4
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drum_note 10, 4
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drum_note 18, 4
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drum_note 11, 4
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drum_note 17, 4
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drum_note 10, 4
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drum_note 17, 4
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drum_note 10, 4
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drum_note 19, 1
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drum_note 12, 1
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drum_note 19, 1
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drum_note 12, 1
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drum_note 19, 1
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drum_note 12, 1
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drum_note 19, 1
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drum_note 12, 1
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drum_note 18, 1
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drum_note 11, 1
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drum_note 18, 1
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drum_note 11, 1
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drum_note 18, 1
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drum_note 11, 1
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drum_note 18, 1
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drum_note 11, 1
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sound_ret
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sound_ret
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@ -41,5 +41,6 @@ SuperPalettes:
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RGB 31,31,31, 23,08,00, 17,14,11, 03,03,03 ; PAL_CAVE
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RGB 31,31,31, 23,08,00, 17,14,11, 03,03,03 ; PAL_CAVE
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RGB 31,31,31, 31,19,00, 19,19,00, 03,03,03 ; PAL_GAMEFREAK
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RGB 31,31,31, 31,19,00, 19,19,00, 03,03,03 ; PAL_GAMEFREAK
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RGB 31,31,31, 01,30,31, 11,23,31, 03,03,03 ; PAL_CELESTE
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RGB 31,31,31, 01,30,31, 11,23,31, 03,03,03 ; PAL_CELESTE
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RGB 31,31,31, 31,04,04, 06,06,26, 03,03,03 ; PAL_CITRINECAVE
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RGB 31,31,31, 31,06,08, 18,04,06, 03,03,03 ; PAL_GARNET
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RGB 31,31,31, 01,20,03, 11,23,31, 03,03,03 ; PAL_BRUNSWICK
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assert_table_length NUM_SGB_PALS
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assert_table_length NUM_SGB_PALS
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@ -155,6 +155,8 @@ SetPal_Overworld:
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jr z, .Lorelei
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jr z, .Lorelei
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cp CELESTE_HILL
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cp CELESTE_HILL
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jr z, .celeste
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jr z, .celeste
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cp BRUNSWICK_TRAIL
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jr z, .brunswick
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cp BRUNOS_ROOM
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cp BRUNOS_ROOM
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jr z, .caveOrBruno
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jr z, .caveOrBruno
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.normalDungeonOrBuilding
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.normalDungeonOrBuilding
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@ -171,6 +173,9 @@ SetPal_Overworld:
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ld a, SET_PAL_OVERWORLD
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ld a, SET_PAL_OVERWORLD
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ld [wDefaultPaletteCommand], a
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ld [wDefaultPaletteCommand], a
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ret
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ret
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.brunswick
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ld a, PAL_BRUNSWICK - 1
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jr .town
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.PokemonTowerOrAgatha
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.PokemonTowerOrAgatha
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ld a, PAL_GREYMON - 1
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ld a, PAL_GREYMON - 1
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jr .town
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jr .town
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Binary file not shown.
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@ -20,12 +20,17 @@ t
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eC<Fd
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eC<Fd
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'&###H111eC<Fd'=s'_11'.C<Fd
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'&###H
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D#####"T.CCCC<Fd
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eC<Fd'=s'
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'.C<Fd
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D#####"
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T.CCCC<Fd
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n'meCTTTTTF-1eCxxxxxxc>>>>>>>1>>>>>>>>
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'eCCTTTTTF-T.CCxxxxxxc>>>>>>>>gTG>>>>>>>>>
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