mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 23:22:26 +13:00
parent
d7808d110f
commit
6b5be9129c
101 changed files with 958 additions and 958 deletions
|
|
@ -1,7 +1,7 @@
|
|||
mapconst: MACRO
|
||||
MACRO mapconst
|
||||
const \1
|
||||
\1_HEIGHT EQU \2
|
||||
\1_WIDTH EQU \3
|
||||
DEF \1_HEIGHT EQU \2
|
||||
DEF \1_WIDTH EQU \3
|
||||
ENDM
|
||||
|
||||
; map ids
|
||||
|
|
@ -26,9 +26,9 @@ ENDM
|
|||
mapconst CINNABAR_ISLAND, 9, 10 ; $08
|
||||
mapconst INDIGO_PLATEAU, 9, 10 ; $09
|
||||
mapconst SAFFRON_CITY, 18, 20 ; $0A
|
||||
NUM_CITY_MAPS EQU const_value
|
||||
DEF NUM_CITY_MAPS EQU const_value
|
||||
mapconst UNUSED_MAP_0B, 0, 0 ; $0B
|
||||
FIRST_ROUTE_MAP EQU const_value
|
||||
DEF FIRST_ROUTE_MAP EQU const_value
|
||||
mapconst ROUTE_1, 18, 10 ; $0C
|
||||
mapconst ROUTE_2, 36, 10 ; $0D
|
||||
mapconst ROUTE_3, 9, 35 ; $0E
|
||||
|
|
@ -54,7 +54,7 @@ FIRST_ROUTE_MAP EQU const_value
|
|||
mapconst ROUTE_23, 72, 10 ; $22
|
||||
mapconst ROUTE_24, 18, 10 ; $23
|
||||
mapconst ROUTE_25, 9, 30 ; $24
|
||||
FIRST_INDOOR_MAP EQU const_value
|
||||
DEF FIRST_INDOOR_MAP EQU const_value
|
||||
mapconst REDS_HOUSE_1F, 4, 4 ; $25
|
||||
mapconst REDS_HOUSE_2F, 4, 4 ; $26
|
||||
mapconst BLUES_HOUSE, 4, 4 ; $27
|
||||
|
|
@ -266,8 +266,8 @@ FIRST_INDOOR_MAP EQU const_value
|
|||
mapconst LORELEIS_ROOM, 6, 5 ; $F5
|
||||
mapconst BRUNOS_ROOM, 6, 5 ; $F6
|
||||
mapconst AGATHAS_ROOM, 6, 5 ; $F7
|
||||
NUM_MAPS EQU const_value
|
||||
DEF NUM_MAPS EQU const_value
|
||||
|
||||
; Indoor maps, such as houses, use this as the Map ID in their exit warps
|
||||
; This map ID takes the player back to the last outdoor map they were on, stored in wLastMap
|
||||
LAST_MAP EQU -1
|
||||
DEF LAST_MAP EQU -1
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue