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Post-Playtest Bug Fixes
- Finishes the Vermilion Beauty event. One silly mistake involving the choice was fixed, and a workaround for wBeautyChoice failing in strange places implemented. Functionally the result I wanted. - Implemented the Yellow spriteset for Vermilion City with minor adaptations. Fixes that funny issue I found on stream. - Viridian Pre-Gym was fixed, reworking some events.
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8 changed files with 90 additions and 61 deletions
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@ -32,10 +32,10 @@ YujirouHasBeenBeaten:
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jp ViridianPreGymResetScripts
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ViridianPreGym_TextPointers:
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dw YujirouText
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dw YujirouHasBeenBeaten
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dw ViridianPreGymText1
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dw ViridianPreGymText2
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dw YujirouText
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dw YujirouHasBeenBeaten
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dw ViridianPreGymGuide
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dw ViridianPreGymSign1
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dw ViridianPreGymSign2
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@ -45,7 +45,7 @@ ViridianPreGym_TextPointers:
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dw ViridianPreGymStatue2
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ViridianPreGymTrainerHeaders:
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def_trainers 3
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def_trainers
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ViridianPreGymTrainerHeader0:
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trainer EVENT_BEAT_VIRIDIAN_PREGYM_TRAINER_0, 3, ViridianPreGymBattleText1, ViridianPreGymEndBattleText1, ViridianPreGymAfterBattleText1
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ViridianPreGymTrainerHeader1:
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@ -98,9 +98,9 @@ YujirouText:
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ld de, YujirouWinText
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call SaveEndBattleTextPointers
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call EngageMapTrainer
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ld a, OPP_BROCK
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ld a, OPP_YUJIROU
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ld [wCurOpponent], a
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ld a, 9
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ld a, 2
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ld [wTrainerNo], a
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ld a, 1
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ld [wIsTrainerBattle], a
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