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Post-Playtest Bug Fixes
- Finishes the Vermilion Beauty event. One silly mistake involving the choice was fixed, and a workaround for wBeautyChoice failing in strange places implemented. Functionally the result I wanted. - Implemented the Yellow spriteset for Vermilion City with minor adaptations. Fixes that funny issue I found on stream. - Viridian Pre-Gym was fixed, reworking some events.
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8 changed files with 90 additions and 61 deletions
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@ -199,20 +199,30 @@ _BeautyChoice:: ; this is separate for the in-progress event.
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para "See you then!"
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done
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_BeautyFinish::
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_BeautyFinish1:: ; I hate this, but it has to be this way. wBeautyChoice refuses to work.
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text "Oh! You've caught"
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line "5 "
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text_ram wcd6d
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text "!"
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prompt
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line "5 GROWLITHE!"
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done
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_BeautyExplain::
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text "When "
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text_ram wcd6d
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_BeautyFinish2::
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text "Oh! You've caught"
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line "5 MEOWTH!"
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done
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_BeautyExplain1::
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text "When MEOWTH"
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line "evolves, it will"
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cont "look like this."
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para "Hm? Why did I"
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prompt
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_BeautyExplain2::
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text "When GROWLITHE"
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line "evolves, it will"
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cont "look like this."
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prompt
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_BeautyExplainCont::
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text "Hm? Why did I"
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line "make you catch"
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cont "the opposite"
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cont "#MON?"
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