added a couple of new moves constants

This commit is contained in:
Adam AKA Coolboyman 2014-01-26 23:59:48 -08:00
parent 6bfe2f4238
commit 6bde08504f
2 changed files with 12 additions and 10 deletions

View file

@ -165,7 +165,9 @@ SUBSTITUTE EQU $A4
STRUGGLE EQU $A5
; these do double duty as animation identifiers
SHOWPIC_ANIM EQU $A6 ; redraw monster pic
STATUS_AFFECTED_ANIM EQU $A7 ; effect when monster receives a status aliment
XSTATITEM_ANIM EQU $AE ; use X Attack/Defense/Speed/Special
BURN_PSN_ANIM EQU $BA ; Plays when a monster is burned or poisoned
SLP_ANIM EQU $BD ; sleeping monster
CONF_ANIM EQU $BF ; confused monster
TOSS_ANIM EQU $C1 ; toss Poké Ball