Elite Four + Champion refights

This was an interesting thought exercise.

As you can see, this code adds a scaling function for when you reach the KEP post-game. These teams are very powerful and a strong test of the player's skills.

I did, however, remove the Legendary Pokemon from the first three's teams. They felt a little bit out there and kind of decrease the significance of the player's. Plus, we just went through hell adding conditional Hall of Fame respawns.

The Elite Four use refight text based on their LGPE appearances. It's honestly a little odd, so if it's too much, the FRLG conditional text could be used instead. I like the way Agatha's plays out, though...

Anyway, stupid hacky implementation done, please don't look at how I did the champion's trainer number.
This commit is contained in:
Llinos Evans 2023-07-09 22:16:09 +01:00
parent 0659fb1c65
commit 6c9265f0a2
13 changed files with 325 additions and 21 deletions

View file

@ -1,5 +1,5 @@
_LoreleiBeforeBattleText::
text "Welcome to"
text "Welcome to the"
line "#MON LEAGUE!"
para "I am LORELEI of"
@ -32,8 +32,40 @@ _LoreleiAfterBattleText::
cont "Go on ahead!"
para "You only got a"
line "taste of #MON"
cont "LEAGUE power!"
line "taste of the"
cont "#MON LEAGUE's"
cont "power!"
done
_LoreleiRematchText::
text "Welcome to the"
line "#MON LEAGUE!"
para "Hey, fantastic"
line "timing! I was"
cont "just thinking"
cont "how I'd like to"
cont "battle you."
para "I hope you're"
line "ready!"
done
_LoreleiRematchEndBattleText::
text "Argh!"
line "How?!"
prompt
_LoreleiRematchAfterBattleText::
text "I may have lost"
line "to you, but I'll"
cont "never give up on"
cont "ice #MON!"
para "You should aim to"
line "win using #MON"
cont "you like best,"
cont "too!"
done
_LoreleiDontRunAwayText::