Spinner Tiles facing directions INCBIN.

This commit is contained in:
Marcus Huderle 2013-12-26 13:17:38 -06:00
parent 0abba45a65
commit 7092b24e80

View file

@ -74463,7 +74463,7 @@ Func_44fd7: ; 44fd7 (11:4fd7)
ld a, [$c102]
srl a
srl a
ld hl, Unknown_45083 ; $5083
ld hl, SpinnerPlayerFacingDirections ; $5083
ld c, a
ld b, $0
add hl, bc
@ -74592,8 +74592,14 @@ SpinnerArrowTilePointers2: ; 45053 (11:5053)
db BANK(Tset16_GFX)
dw $94D0
Unknown_45083: ; 45083 (11:5083)
INCBIN "baserom.gbc",$45083,$45087 - $45083
SpinnerPlayerFacingDirections: ; 45083 (11:5083)
; This isn't the order of the facing directions. Rather, it's a list of
; the facing directions that come next. For example, when the player is
; facing down (00), the next facing direction is left (08).
db $08 ; down -> left
db $0C ; up -> right
db $04 ; left -> up
db $00 ; right -> down
; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
SpinnerArrowAnimTiles: ; 45087 (11:5087)