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party_struct constants and ExchangeBytes size (#364)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
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3 changed files with 38 additions and 3 deletions
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@ -14,6 +14,10 @@ DEF SERIAL_NO_DATA_BYTE EQU $FE
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; signals the end of one part of a patch list (there are two parts) for player/enemy party data
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DEF SERIAL_PATCH_LIST_PART_TERMINATOR EQU $FF
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DEF SERIAL_PREAMBLE_LENGTH EQU 6
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DEF SERIAL_RN_PREAMBLE_LENGTH EQU 7
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DEF SERIAL_RNS_LENGTH EQU 10
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DEF LINK_STATE_NONE EQU $00 ; not using link
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DEF LINK_STATE_IN_CABLE_CLUB EQU $01 ; in a cable club room (Colosseum or Trade Centre)
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DEF LINK_STATE_START_TRADE EQU $02 ; pre-trade selection screen initialisation
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