party_struct constants and ExchangeBytes size (#364)

Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
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vulcandth 2022-07-04 00:08:17 -05:00 committed by GitHub
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3 changed files with 38 additions and 3 deletions

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@ -14,6 +14,10 @@ DEF SERIAL_NO_DATA_BYTE EQU $FE
; signals the end of one part of a patch list (there are two parts) for player/enemy party data
DEF SERIAL_PATCH_LIST_PART_TERMINATOR EQU $FF
DEF SERIAL_PREAMBLE_LENGTH EQU 6
DEF SERIAL_RN_PREAMBLE_LENGTH EQU 7
DEF SERIAL_RNS_LENGTH EQU 10
DEF LINK_STATE_NONE EQU $00 ; not using link
DEF LINK_STATE_IN_CABLE_CLUB EQU $01 ; in a cable club room (Colosseum or Trade Centre)
DEF LINK_STATE_START_TRADE EQU $02 ; pre-trade selection screen initialisation