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Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee? Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought. Current issues; - Yujirou's sprite doesn't work properly. - Needs Gym Trainers (hell) - Yujirou needs an event for being beaten, the refight, and more.
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31 changed files with 165 additions and 25 deletions
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@ -89,7 +89,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
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mapconst BIKE_SHOP, 4, 4 ; $43
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mapconst CERULEAN_MART, 4, 4 ; $44
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mapconst MT_MOON_POKECENTER, 4, 7 ; $45
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mapconst CERULEAN_TRASHED_HOUSE_COPY, 4, 4 ; $46 - Unused
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mapconst VIRIDIAN_PRE_GYM, 7, 5 ; $46 - was CERULEAN_TRASHED_HOUSE_COPY
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mapconst ROUTE_5_GATE, 3, 4 ; $47
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mapconst UNDERGROUND_PATH_ROUTE_5, 4, 4 ; $48
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mapconst DAYCARE, 4, 4 ; $49
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@ -25,4 +25,5 @@
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const CLUB ; 21
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const FACILITY ; 22
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const PLATEAU ; 23
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const PREGYM ; 24
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DEF NUM_TILESETS EQU const_value
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@ -27,7 +27,7 @@ ENDM
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trainer_const BIKER ; $0A
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trainer_const BURGLAR ; $0B
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trainer_const ENGINEER ; $0C
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trainer_const UNUSED_JUGGLER ; $0D
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trainer_const YUJIROU ; $0D, was unused juggler
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trainer_const FISHER ; $0E
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trainer_const SWIMMER ; $0F
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trainer_const CUE_BALL ; $10
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