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Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee? Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought. Current issues; - Yujirou's sprite doesn't work properly. - Needs Gym Trainers (hell) - Yujirou needs an event for being beaten, the refight, and more.
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31 changed files with 165 additions and 25 deletions
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@ -8,6 +8,7 @@ ViridianCity_Object:
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warp_event 21, 9, VIRIDIAN_NICKNAME_HOUSE, 1
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warp_event 32, 7, VIRIDIAN_GYM, 1
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warp_event 32, 3, ROCKET_HIDEOUT_B1F, 2
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warp_event 12, 15, VIRIDIAN_PRE_GYM, 1
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def_bg_events
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bg_event 17, 17, 8 ; ViridianCityText8
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13
data/maps/objects/ViridianPreGym.asm
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13
data/maps/objects/ViridianPreGym.asm
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@ -0,0 +1,13 @@
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ViridianPreGym_Object:
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db $0 ; border block
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def_warp_events
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warp_event 5, 13, 7, VIRIDIAN_CITY
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warp_event 4, 13, 7, VIRIDIAN_CITY
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def_bg_events
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def_object_events
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object_event 5, 2, SPRITE_YOUNGSTER, STAY, NONE, 1 ; person, Yujirou
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def_warps_to VIRIDIAN_PRE_GYM
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