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Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee? Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought. Current issues; - Yujirou's sprite doesn't work properly. - Needs Gym Trainers (hell) - Yujirou needs an event for being beaten, the refight, and more.
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31 changed files with 165 additions and 25 deletions
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@ -24,6 +24,7 @@ WarpTileIDPointers:
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dw .ClubWarpTileIDs
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dw .FacilityWarpTileIDs
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dw .PlateauWarpTileIDs
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dw .PreGymWarpTileIDs
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assert_table_length NUM_TILESETS
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MACRO warp_tiles
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@ -91,4 +92,8 @@ ENDM
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; fallthrough
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.ShipPortWarpTileIDs:
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.ClubWarpTileIDs:
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.PreGymWarpTileIDs:
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warp_tiles $23
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warp_tiles ; end
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