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Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee? Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought. Current issues; - Yujirou's sprite doesn't work properly. - Needs Gym Trainers (hell) - Yujirou needs an event for being beaten, the refight, and more.
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31 changed files with 165 additions and 25 deletions
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@ -1,16 +1,15 @@
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Exception: STATUS_ACCESS_VIOLATION at rip=00100401246
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rax=FFFFFFF7FFF914E1 rbx=000000000000748F rcx=0000000800000010
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rdx=0000000000000000 rsi=000000080006C8E5 rdi=0000000000000000
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r8 =00000000FFFFC744 r9 =0000000000000000 r10=0000000100000000
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r11=0000000100401282 r12=000000080006EB20 r13=0000000100403148
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rax=FFFFFFF7FFF97021 rbx=00000000000006AD rcx=0000000800000010
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rdx=0000000000000000 rsi=000000080005895E rdi=0000000000000000
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r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000
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r11=0000000100401282 r12=0000000800068FE0 r13=0000000100403148
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r14=0000000000000000 r15=0000000000000001
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rbp=0000000100403156 rsp=00000000FFFFC9E0
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program=C:\cygwin64\home\chipp\kep-hack\tools\scan_includes.exe, pid 1525, thread main
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rbp=0000000100403156 rsp=00000000FFFFCA60
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program=C:\cygwin64\home\chipp\kep-hack\tools\scan_includes.exe, pid 1123, thread main
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cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B
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Stack trace:
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Frame Function Args
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00100403156 00100401246 (0080006C8E5, 00000000022, 00100403166, 00100403148)
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00100403156 00100401409 (0080005A4A8, 00000000022, 00100403166, 000FFFFCB90)
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00100403156 00100401246 (0080005895E, 00000000022, 00100403166, 000FFFFCB90)
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00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000)
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00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70)
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000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000)
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