Use human-readable names instead of memory addresses.

hg-commit-id: da67afc569e2
This commit is contained in:
IIMarckus 2011-04-09 23:30:24 -06:00
parent 3426db1c09
commit 71e161da53
2 changed files with 16 additions and 11 deletions

View file

@ -101,6 +101,11 @@ W_ENEMYMON5MOVE3 EQU $D95E
W_ENEMYMON6MOVE3 EQU $D98A W_ENEMYMON6MOVE3 EQU $D98A
; hardware registers, from the pandocs http://nocash.emubase.de/pandocs.htm
rBGP EQU $FF47
rOBP0 EQU $FF48
rOBP1 EQU $FF49
; pokemon name constants ; pokemon name constants
RHYDON EQU $01 RHYDON EQU $01

View file

@ -423,11 +423,11 @@ LoadGBPal: ; 20BA
dec h dec h
.jr0\@ .jr0\@
ld a,[hli] ld a,[hli]
ld [$ff47],a ld [rBGP],a
ld a,[hli] ld a,[hli]
ld [$ff48],a ld [rOBP0],a
ld a,[hli] ld a,[hli]
ld [$ff49],a ld [rOBP1],a
ret ret
GBFadeOut1: ; 20D1 GBFadeOut1: ; 20D1
@ -441,11 +441,11 @@ GBFadeOut2: ; 20D8
GBFadeOutCommon: GBFadeOutCommon:
ld a,[hli] ld a,[hli]
ld [$ff47],a ld [rBGP],a
ld a,[hli] ld a,[hli]
ld [$ff48],a ld [rOBP0],a
ld a,[hli] ld a,[hli]
ld [$ff49],a ld [rOBP1],a
ld c,8 ld c,8
call DelayFrames call DelayFrames
dec b dec b
@ -463,11 +463,11 @@ GBFadeIn2: ; 20F6
GBFadeInCommon: GBFadeInCommon:
ld a,[hld] ld a,[hld]
ld [$ff49],a ld [rOBP1],a
ld a,[hld] ld a,[hld]
ld [$ff48],a ld [rOBP0],a
ld a,[hld] ld a,[hld]
ld [$ff47],a ld [rBGP],a
ld c,8 ld c,8
call DelayFrames call DelayFrames
dec b dec b
@ -892,7 +892,7 @@ FadeInIntroPic:
ld b,6 ld b,6
.next\@ .next\@
ld a,[hli] ld a,[hli]
ld [$FF47],a ld [rBGP],a
ld c,10 ld c,10
call DelayFrames call DelayFrames
dec b dec b
@ -913,7 +913,7 @@ MovePicLeft:
call DelayFrame call DelayFrame
ld a,$E4 ld a,$E4
ld [$FF47],a ld [rBGP],a
.next\@ .next\@
call DelayFrame call DelayFrame
ld a,[$FF4B] ld a,[$FF4B]