Manually merge pokecrystal audio files

and remove more CrystalComplete leftovers
This commit is contained in:
dannye 2019-04-20 18:26:43 -05:00
parent 094594bffb
commit 735d5bd4c2
189 changed files with 9015 additions and 41631 deletions

View file

@ -1,11 +1,10 @@
Music_TrainerVictory: ; ebeab
dbw $80, Music_TrainerVictory_Ch1
dbw $01, Music_TrainerVictory_Ch2
dbw $02, Music_TrainerVictory_Ch3
; ebeb4
Music_TrainerVictory:
musicheader 3, 1, Music_TrainerVictory_Ch1
musicheader 1, 2, Music_TrainerVictory_Ch2
musicheader 1, 3, Music_TrainerVictory_Ch3
Music_TrainerVictory_Ch1: ; ebeb4
ftempo 120
Music_TrainerVictory_Ch1:
tempo 120
volume $77
dutycycle $2
tone $0001
@ -20,7 +19,7 @@ Music_TrainerVictory_Ch1: ; ebeb4
intensity $b6
note A_, 12
stereopanning $f
Music_TrainerVictory_branch_ebecd: ; ebecd
Music_TrainerVictory_branch_ebecd:
intensity $72
callchannel Music_TrainerVictory_branch_ebf11
intensity $51
@ -48,7 +47,7 @@ Music_TrainerVictory_branch_ebecd: ; ebecd
note __, 2
note G_, 2
note A#, 6
Music_TrainerVictory_branch_ebef2: ; ebef2
Music_TrainerVictory_branch_ebef2:
intensity $72
octave 4
note D_, 2
@ -60,7 +59,7 @@ Music_TrainerVictory_branch_ebef2: ; ebef2
note A_, 2
octave 4
note D_, 2
Music_TrainerVictory_branch_ebf01: ; ebf01
Music_TrainerVictory_branch_ebf01:
octave 4
note C#, 2
octave 3
@ -71,9 +70,8 @@ Music_TrainerVictory_branch_ebf01: ; ebf01
note F#, 2
note G_, 2
loopchannel 0, Music_TrainerVictory_branch_ebecd
; ebf11
Music_TrainerVictory_branch_ebf11: ; ebf11
Music_TrainerVictory_branch_ebf11:
octave 3
note F#, 2
note __, 2
@ -84,9 +82,8 @@ Music_TrainerVictory_branch_ebf11: ; ebf11
note E_, 2
note G_, 6
endchannel
; ebf1b
Music_TrainerVictory_Ch2: ; ebf1b
Music_TrainerVictory_Ch2:
vibrato $12, $34
dutycycle $3
notetype $8, $d1
@ -101,7 +98,7 @@ Music_TrainerVictory_Ch2: ; ebf1b
intensity $d6
note D_, 12
stereopanning $f0
Music_TrainerVictory_branch_ebf30: ; ebf30
Music_TrainerVictory_branch_ebf30:
notetype $8, $82
callchannel Music_TrainerVictory_branch_ebf56
note F#, 2
@ -126,9 +123,8 @@ Music_TrainerVictory_branch_ebf30: ; ebf30
note F#, 16
note E_, 16
loopchannel 0, Music_TrainerVictory_branch_ebf30
; ebf56
Music_TrainerVictory_branch_ebf56: ; ebf56
Music_TrainerVictory_branch_ebf56:
octave 4
note D_, 2
note __, 2
@ -143,9 +139,8 @@ Music_TrainerVictory_branch_ebf56: ; ebf56
octave 4
note E_, 6
endchannel
; ebf64
Music_TrainerVictory_Ch3: ; ebf64
Music_TrainerVictory_Ch3:
notetype $8, $25
octave 3
note G_, 6
@ -160,7 +155,7 @@ Music_TrainerVictory_Ch3: ; ebf64
note C#, 2
octave 2
note B_, 2
Music_TrainerVictory_branch_ebf74: ; ebf74
Music_TrainerVictory_branch_ebf74:
callchannel Music_TrainerVictory_branch_ebfb1
octave 3
note C#, 2
@ -212,9 +207,8 @@ Music_TrainerVictory_branch_ebf74: ; ebf74
note E_, 2
note C#, 2
loopchannel 0, Music_TrainerVictory_branch_ebf74
; ebfb1
Music_TrainerVictory_branch_ebfb1: ; ebfb1
Music_TrainerVictory_branch_ebfb1:
octave 2
note A_, 2
note __, 2
@ -233,5 +227,3 @@ Music_TrainerVictory_branch_ebfb1: ; ebfb1
octave 2
note B_, 2
endchannel
; ebfc3