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Gym Leader Rematches!
This commit adds a large fundamental change to KEP, that being Gym Rematches. This is achieved alongside a rework to the script that makes those post-game-gating NPCs shift around. If you add a new one, just add its constant to the lists you'll see in the Hall of Fame script. It also fixes a few bugs: - Fixed a bug where Cinnabar Gym loaded a fleet of Blaines. This occurred due to the way he is coded at base, and a misunderstanding I had when implementing his scaling. This is now fixed by standardising his gym script instead, while letting the gym trainers still use the old one. - Fixed a bug where the Up-Grade NPC would not appear after beating Silph Co. 11F. However, Giovanni currently seems to have trouble with his text. This floor needs some re-coding anyway, given we need to add Jessie and James to it. And some misc. changes: - Changed the first Moon Stone in Mt. Moon to a Poison Stone for the Nidoking speedrunners - Debug Mode now has a line of code to set up the post-game easily - Changed Surge's initial battle text to Yellow's - Added Sabrina's more accurate LGPE initial battle text, referring to the spoon she bent by accident
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24 changed files with 575 additions and 67 deletions
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@ -831,7 +831,7 @@ DEF INDIGO_PLATEAU_EVENTS_END EQU const_value - 1
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; Victory Road 1F events
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const_next $910
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const_skip
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const EVENT_POST_GAME_ATTAINED ; Used for Gym Leader rematches, among other things.
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const EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0
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const EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
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const_skip 4
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