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Gym Leader Rematches!
This commit adds a large fundamental change to KEP, that being Gym Rematches. This is achieved alongside a rework to the script that makes those post-game-gating NPCs shift around. If you add a new one, just add its constant to the lists you'll see in the Hall of Fame script. It also fixes a few bugs: - Fixed a bug where Cinnabar Gym loaded a fleet of Blaines. This occurred due to the way he is coded at base, and a misunderstanding I had when implementing his scaling. This is now fixed by standardising his gym script instead, while letting the gym trainers still use the old one. - Fixed a bug where the Up-Grade NPC would not appear after beating Silph Co. 11F. However, Giovanni currently seems to have trouble with his text. This floor needs some re-coding anyway, given we need to add Jessie and James to it. And some misc. changes: - Changed the first Moon Stone in Mt. Moon to a Poison Stone for the Nidoking speedrunners - Debug Mode now has a line of code to set up the post-game easily - Changed Surge's initial battle text to Yellow's - Added Sabrina's more accurate LGPE initial battle text, referring to the spoon she bent by accident
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24 changed files with 575 additions and 67 deletions
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@ -124,3 +124,30 @@ _CeruleanGymGuidePostBattleText::
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line "we make a pretty"
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cont "darn good team!"
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done
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_MistyRematchPreBattleText::
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text "I heard an"
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line "interesting"
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cont "rumor!"
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para "Not only did you"
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line "beat those TEAM"
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cont "ROCKET guys, but"
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cont "you also became"
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cont "the CHAMPION!"
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para "I can't take it"
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line "anymore! I just"
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cont "have to battle"
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cont "you again!"
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para "You got that?"
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para "No refusing!"
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done
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_MistyRematchDefeatedText::
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text "Hmph!"
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line "How annoying!"
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prompt
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