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Gym Leader Rematches!
This commit adds a large fundamental change to KEP, that being Gym Rematches. This is achieved alongside a rework to the script that makes those post-game-gating NPCs shift around. If you add a new one, just add its constant to the lists you'll see in the Hall of Fame script. It also fixes a few bugs: - Fixed a bug where Cinnabar Gym loaded a fleet of Blaines. This occurred due to the way he is coded at base, and a misunderstanding I had when implementing his scaling. This is now fixed by standardising his gym script instead, while letting the gym trainers still use the old one. - Fixed a bug where the Up-Grade NPC would not appear after beating Silph Co. 11F. However, Giovanni currently seems to have trouble with his text. This floor needs some re-coding anyway, given we need to add Jessie and James to it. And some misc. changes: - Changed the first Moon Stone in Mt. Moon to a Poison Stone for the Nidoking speedrunners - Debug Mode now has a line of code to set up the post-game easily - Changed Surge's initial battle text to Yellow's - Added Sabrina's more accurate LGPE initial battle text, referring to the spoon she bent by accident
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24 changed files with 575 additions and 67 deletions
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@ -208,5 +208,40 @@ _CinnabarGymGuidePreBattleText::
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_CinnabarGymGuidePostBattleText::
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text "<PLAYER>! You beat"
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line "that fire brand!"
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line "that firebrand!"
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done
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_BlaineRematchPreBattleText::
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text "Hah! Well done"
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line "returning here!"
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para "You're the one"
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line "who retrieved the"
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cont "key from #MON"
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cont "MANSION!"
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para "Did you see"
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line "anything while"
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cont "you were in"
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cont "there?"
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para "That place holds"
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line "remnants of my"
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cont "old friend's re-"
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cont "search!"
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para "Hmm..."
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para "Well, it's not"
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line "as though I know"
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cont "the full story."
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para "Since you're here"
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line "though, let's"
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cont "battle!"
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done
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_BlaineRematchDefeatedText::
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text "Hah!"
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line "I'm all fired up!"
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prompt
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