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Changing order of city maps
This is purely to make the order in the fly menu make sense.
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8 changed files with 26 additions and 26 deletions
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@ -20,15 +20,15 @@ ENDM
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mapconst VIRIDIAN_CITY, 18, 20 ; $01
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mapconst PEWTER_CITY, 18, 20 ; $02
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mapconst CERULEAN_CITY, 18, 20 ; $03
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mapconst LAVENDER_TOWN, 9, 10 ; $04
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mapconst VERMILION_CITY, 18, 20 ; $05
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mapconst VERMILION_CITY, 18, 20 ; $04
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mapconst LAVENDER_TOWN, 9, 10 ; $05
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mapconst CELADON_CITY, 18, 25 ; $06
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mapconst FUCHSIA_CITY, 18, 20 ; $07
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mapconst CINNABAR_ISLAND, 15, 14 ; $08
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mapconst INDIGO_PLATEAU, 9, 10 ; $09
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mapconst CELADON_UNIVERSITY_OUTSIDE, 20, 21 ; $07
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mapconst FUCHSIA_CITY, 18, 20 ; $08
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mapconst SAFFRON_CITY, 18, 20 ; $0A
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mapconst CITRINE_CITY, 18, 20 ; $0B
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mapconst CELADON_UNIVERSITY_OUTSIDE, 20, 21 ; $0C
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mapconst CINNABAR_ISLAND, 15, 14 ; $0A
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mapconst INDIGO_PLATEAU, 9, 10 ; $0B
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mapconst CITRINE_CITY, 18, 20 ; $0C
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DEF NUM_CITY_MAPS EQU const_value
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DEF FIRST_ROUTE_MAP EQU const_value
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mapconst ROUTE_1, 18, 10 ; $0D
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