Implementing static Crocky encounter

This commit is contained in:
MementoMartha 2022-09-10 18:43:00 +01:00
parent fe4dc821fd
commit 75d4e47586
15 changed files with 61 additions and 40 deletions

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@ -579,6 +579,11 @@
const EVENT_BEAT_SS_ANNE_10_TRAINER_4
const EVENT_BEAT_SS_ANNE_10_TRAINER_5
; Diglett's Cave events
const_next $650
const_skip
const EVENT_BEAT_CROCKY
; Victory Road 3F events
const_next $660
const EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1

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@ -237,4 +237,5 @@ DEF SHOW EQU $15
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2
const HS_ARTICUNO ; E3 X
const HS_CROCKY ; E4 X
DEF NUM_HS_OBJECTS EQU const_value

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@ -44,6 +44,8 @@ DEF NUM_SPRITESTATEDATA_STRUCTS EQU 16
DEF ITEM EQU $80
DEF TRAINER EQU $40
DEF OW_POKEMON EQU $80
DEF WALK EQU $FE
DEF STAY EQU $FF

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@ -200,7 +200,7 @@ MapHSPointers:
dw VictoryRoad2FHS
dw NoHS
dw NoHS
dw NoHS
dw DiglettsCaveHS
dw VictoryRoad3FHS
dw RocketHideoutB1FHS
dw RocketHideoutB2FHS
@ -424,6 +424,8 @@ SSAnneB1FRoomsHS:
db SS_ANNE_B1F_ROOMS, $09, SHOW
db SS_ANNE_B1F_ROOMS, $0A, SHOW
db SS_ANNE_B1F_ROOMS, $0B, SHOW
DiglettsCaveHS:
db DIGLETTS_CAVE, $01, SHOW
VictoryRoad3FHS:
db VICTORY_ROAD_3F, $05, SHOW
db VICTORY_ROAD_3F, $06, SHOW

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@ -7,7 +7,7 @@ CeruleanCaveB1F_Object:
def_bg_events
def_object_events
object_event 27, 13, SPRITE_MONSTER, STAY, DOWN, 1, MEWTWO, 70
object_event 27, 13, SPRITE_MONSTER, STAY, DOWN, 1, MEWTWO, 70 | OW_POKEMON
object_event 16, 9, SPRITE_POKE_BALL, STAY, NONE, 2, ULTRA_BALL
object_event 18, 1, SPRITE_POKE_BALL, STAY, NONE, 3, MAX_REVIVE

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@ -8,6 +8,6 @@ DiglettsCave_Object:
def_bg_events
def_object_events
object_event 30, 15, SPRITE_MONSTER, WALK, DOWN, 1, CROCKY, 40
object_event 29, 13, SPRITE_MONSTER, STAY, DOWN, 1, CROCKY, 28 | OW_POKEMON
def_warps_to DIGLETTS_CAVE

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@ -9,15 +9,15 @@ PowerPlant_Object:
def_bg_events
def_object_events
object_event 9, 20, SPRITE_POKE_BALL, STAY, NONE, 1, VOLTORB, 40
object_event 32, 18, SPRITE_POKE_BALL, STAY, NONE, 2, VOLTORB, 40
object_event 21, 25, SPRITE_POKE_BALL, STAY, NONE, 3, VOLTORB, 40
object_event 25, 18, SPRITE_POKE_BALL, STAY, NONE, 4, ELECTRODE, 43
object_event 23, 34, SPRITE_POKE_BALL, STAY, NONE, 5, VOLTORB, 40
object_event 26, 28, SPRITE_POKE_BALL, STAY, NONE, 6, VOLTORB, 40
object_event 21, 14, SPRITE_POKE_BALL, STAY, NONE, 7, ELECTRODE, 43
object_event 37, 32, SPRITE_POKE_BALL, STAY, NONE, 8, VOLTORB, 40
object_event 4, 9, SPRITE_BIRD, STAY, UP, 9, ZAPDOS, 50
object_event 9, 20, SPRITE_POKE_BALL, STAY, NONE, 1, VOLTORB, 40 | OW_POKEMON
object_event 32, 18, SPRITE_POKE_BALL, STAY, NONE, 2, VOLTORB, 40 | OW_POKEMON
object_event 21, 25, SPRITE_POKE_BALL, STAY, NONE, 3, VOLTORB, 40 | OW_POKEMON
object_event 25, 18, SPRITE_POKE_BALL, STAY, NONE, 4, ELECTRODE, 43 | OW_POKEMON
object_event 23, 34, SPRITE_POKE_BALL, STAY, NONE, 5, VOLTORB, 40 | OW_POKEMON
object_event 26, 28, SPRITE_POKE_BALL, STAY, NONE, 6, VOLTORB, 40 | OW_POKEMON
object_event 21, 14, SPRITE_POKE_BALL, STAY, NONE, 7, ELECTRODE, 43 | OW_POKEMON
object_event 37, 32, SPRITE_POKE_BALL, STAY, NONE, 8, VOLTORB, 40 | OW_POKEMON
object_event 4, 9, SPRITE_BIRD, STAY, UP, 9, ZAPDOS, 50 | OW_POKEMON
object_event 7, 25, SPRITE_POKE_BALL, STAY, NONE, 10, CARBOS
object_event 28, 3, SPRITE_POKE_BALL, STAY, NONE, 11, HP_UP
object_event 34, 3, SPRITE_POKE_BALL, STAY, NONE, 12, RARE_CANDY

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@ -14,6 +14,6 @@ SeafoamIslandsB4F_Object:
def_object_events
object_event 4, 15, SPRITE_BOULDER, STAY, NONE, 1 ; person
object_event 5, 15, SPRITE_BOULDER, STAY, NONE, 2 ; person
object_event 6, 1, SPRITE_BIRD, STAY, DOWN, 3, ARTICUNO, 50
object_event 6, 1, SPRITE_BIRD, STAY, DOWN, 3, ARTICUNO, 50 | OW_POKEMON
def_warps_to SEAFOAM_ISLANDS_B4F

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@ -15,5 +15,6 @@ SilphCo11F_Object:
object_event 6, 9, SPRITE_GIOVANNI, STAY, DOWN, 3, OPP_GIOVANNI, 2
object_event 3, 16, SPRITE_ROCKET, STAY, UP, 4, OPP_ROCKET, 41
object_event 15, 9, SPRITE_ROCKET, STAY, UP, 5, OPP_ROCKET, 40
; object_event 0, 0, SPRITE_MONSTER, STAY, DOWN, 1, OMEGA, 45 | OW_POKEMON
def_warps_to SILPH_CO_11F

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@ -8,5 +8,6 @@ VermilionDock_Object:
def_bg_events
def_object_events
; object_event 0, 0, SPRITE_MONSTER, STAY, DOWN, 1, MEW, 30 | OW_POKEMON
def_warps_to VERMILION_DOCK

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@ -18,7 +18,7 @@ VictoryRoad2F_Object:
object_event 19, 8, SPRITE_COOLTRAINER_M, STAY, DOWN, 3, OPP_TAMER, 5
object_event 4, 2, SPRITE_SUPER_NERD, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object_event 26, 3, SPRITE_SUPER_NERD, STAY, LEFT, 5, OPP_JUGGLER, 5
object_event 11, 5, SPRITE_BIRD, STAY, UP, 6, MOLTRES, 50
object_event 11, 5, SPRITE_BIRD, STAY, UP, 6, MOLTRES, 50 | OW_POKEMON
object_event 27, 5, SPRITE_POKE_BALL, STAY, NONE, 7, TM_SUBMISSION
object_event 18, 9, SPRITE_POKE_BALL, STAY, NONE, 8, FULL_HEAL
object_event 9, 11, SPRITE_POKE_BALL, STAY, NONE, 9, TM_MEGA_KICK

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@ -1 +1 @@
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,++,8+>,+vvvvv+nnL8+)ztrs*TUUUUU2ss8+~[kkk[o>~[[[[o

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@ -1998,6 +1998,7 @@ wPokemonMansion1FCurScript:: db
wPokemonMansion2FCurScript:: db
wPokemonMansion3FCurScript:: db
wPokemonMansionB1FCurScript:: db
wDiglettsCaveCurScript:: db
wVictoryRoad2FCurScript:: db
wVictoryRoad3FCurScript:: db
ds 1

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@ -1,28 +1,36 @@
DiglettsCave_Script:
jp EnableAutoTextBoxDrawing
call EnableAutoTextBoxDrawing
ld hl, DiglettsCaveTrainerHeaders
ld de, DiglettsCave_ScriptPointers
ld a, [wDiglettsCaveCurScript]
call ExecuteCurMapScriptInTable
ld [wDiglettsCaveCurScript], a
ret
DiglettsCave_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
DiglettsCave_TextPointers:
; dw CrockyText
text_end ; unused
dw CrockyText
; Edited from Articuno - PvK
; def_trainers 1
;CrockyTrainerHeader:
; trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
; db -1 ; end
;
;CrockyText:
; text_asm
; ld hl, CrockyTrainerHeader
; call TalkToTrainer
; ld a, $4
; ld [wSeafoamIslandsB4FCurScript], a
; jp TextScriptEnd
;
;CrockyBattleText:
; text_far _CrockyBattleText
; text_asm
; ld a, CROCKY
; call PlayCry
; call WaitForSoundToFinish
; jp TextScriptEnd
DiglettsCaveTrainerHeaders:
def_trainers
CrockyTrainerHeader:
trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
db -1 ; end
CrockyText:
text_asm
ld hl, CrockyTrainerHeader
call TalkToTrainer
jp TextScriptEnd
CrockyBattleText:
text_far _CrockyBattleText
text_asm
ld a, CROCKY
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd

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@ -1,3 +1,3 @@
_CrockyBattleText::
text "Graogh!"
text "Graogh!@"
text_end