ActivatePC and associated stuff...

hg-commit-id: 35bb9f0c0008
This commit is contained in:
stag019 2012-03-23 20:39:43 -04:00
parent aae2e7b4af
commit 76311b6e54

112
main.asm
View file

@ -21213,7 +21213,116 @@ UnnamedText_17e27: ; 0x17e27
db $50
; 0x17e27 + 5 bytes
INCBIN "baserom.gbc",$17e2c,$17f23 - $17e2c
ActivatePC: ;0x17e2c
call $36F4 ;XXX: copy background from $C3A0 to $CD81
ld a, $99
call $23B1 ;XXX: play sound or stop music
ld hl, UnnamedText_17f23 ;player turned on PC
call PrintText
call $3748 ;XXX: wait for sound to be done
ld hl, $CD60
set 3, [hl]
call $3701 ;XXX: restore saved screen
call Delay3
PCMainMenu:
ld b, 8
ld hl, $53C8
call Bankswitch
ld hl, $CD60
set 5, [hl]
call HandleMenuInput
bit 1, a ;if player pressed B
jp nz, LogOff
ld a, [W_MAXMENUITEMID]
cp a, 2
jr nz, .next\@ ;if not 2 menu items (not counting log off) (2 occurs before you get the pokedex)
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
jp LogOff ;otherwise, it's 2, and you're logging off
.next\@
cp a, 3
jr nz, .next2\@ ;if not 3 menu items (not counting log off) (3 occurs after you get the pokedex, before you beat the pokemon league)
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
cp a, 2
jp z, OaksPC ;if current menu item id is 2, it's oaks pc
jp LogOff ;otherwise, it's 3, and you're logging off
.next2\@
ld a, [W_CURMENUITEMID]
and a
jp z, BillsPC ;if current menu item id is 0, it's bills pc
cp a, 1
jr z, .playersPC ;if current menu item id is 1, it's players pc
cp a, 2
jp z, OaksPC ;if current menu item id is 2, it's oaks pc
cp a, 3
jp z, PKMNLeague ;if current menu item id is 3, it's pkmnleague
jp LogOff ;otherwise, it's 4, and you're logging off
.playersPC
ld hl, $CD60
res 5, [hl]
set 3, [hl]
ld a, $9B
call $23B1 ;XXX: play sound or stop music
call $3748 ;XXX: wait for sound to be done
ld hl, UnnamedText_17f32 ;accessed players pc
call PrintText
ld b, 1
ld hl, $78E6
call Bankswitch
jr ReloadMainMenu
OaksPC:
ld a, $9B
call $23B1 ;XXX: play sound or stop music
call $3748 ;XXX: wait for sound to be done
ld b, 7
ld hl, $6915
call Bankswitch
jr ReloadMainMenu
PKMNLeague:
ld a, $9B
call $23B1 ;XXX: play sound or stop music
call $3748 ;XXX: wait for sound to be done
ld b, BANK(Unknown_7657e)
ld hl, Unknown_7657e
call Bankswitch
jr ReloadMainMenu
BillsPC:
ld a, $9B
call $23B1 ;XXX: play sound or stop music
call $3748 ;XXX: wait for sound to be done
ld a, [$D7F1] ;has to do with having met Bill
bit 0, a
jr nz, .billsPC ;if you've met bill, use that bill's instead of someone's
ld hl, UnnamedText_17f2d ;accessed someone's pc
jr .printText
.billsPC
ld hl, UnnamedText_17f28 ;accessed bill's pc
.printText
call PrintText
ld b, 8
ld hl, $54C2
call Bankswitch
ReloadMainMenu:
xor a
ld [$CC3C], a
call ReloadMapData
call $2429 ;XXX: moves sprites
jp PCMainMenu
LogOff:
ld a, $9A
call $23B1 ;XXX: play sound or stop music
call $3748 ;XXX: wait for sound to be done
ld hl, $CD60
res 3, [hl]
res 5, [hl]
ret
UnnamedText_17f23: ; 0x17f23
TX_FAR _UnnamedText_17f23
@ -72757,6 +72866,7 @@ AgathaObject: ; 0x76534 (size=44)
AgathaBlocks: ; 0x76560 30
INCBIN "maps/agatha.blk"
Unknown_7657e: ;0x7657e (has to do with the hall of fame on the PC)
INCBIN "baserom.gbc",$7657e,$76670 - $7657e
HallOfFameNoText: ; 0x76670