Reformat map scripts' coordinate and movement data

'dbmapcoord' has X, Y order like other coordinate-related data macros
This commit is contained in:
Rangi 2020-07-16 12:32:19 -04:00
parent 594c58a289
commit 76b882d952
64 changed files with 587 additions and 660 deletions

View file

@ -78,12 +78,12 @@ LanceScript0:
jp LanceShowOrHideEntranceBlocks
LanceTriggerMovementCoords:
db $01,$05
db $02,$06
db $0B,$05
db $0B,$06
db $10,$18
db $FF
dbmapcoord 5, 1
dbmapcoord 6, 2
dbmapcoord 5, 11
dbmapcoord 6, 11
dbmapcoord 24, 16
db -1 ; end
LanceScript2:
call EndTrainerBattle
@ -110,15 +110,15 @@ WalkToLance:
ret
WalkToLance_RLEList:
db D_UP, $0C
db D_LEFT, $0C
db D_DOWN, $07
db D_LEFT, $06
db $FF
db D_UP, 12
db D_LEFT, 12
db D_DOWN, 7
db D_LEFT, 6
db -1 ; end
LanceScript3:
ld a, [wSimulatedJoypadStatesIndex]
and a
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
call Delay3
xor a