Reformat map scripts' coordinate and movement data

'dbmapcoord' has X, Y order like other coordinate-related data macros
This commit is contained in:
Rangi 2020-07-16 12:32:19 -04:00
parent 594c58a289
commit 76b882d952
64 changed files with 587 additions and 660 deletions

View file

@ -60,7 +60,7 @@ OakEntryMovement:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db $FF
db -1 ; end
OaksLabScript2:
ld a, [wd730]
@ -101,8 +101,8 @@ OaksLabScript3:
ret
PlayerEntryMovementRLE:
db D_UP,$8
db $ff
db D_UP, 8
db -1 ; end
OaksLabScript4:
ld a, [wSimulatedJoypadStatesIndex]
@ -212,14 +212,14 @@ OaksLabScript8:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_UP
db $FF
db -1 ; end
.MiddleBallMovement2
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db $FF
db -1 ; end
.Squirtle
ld de, .RightBallMovement1
@ -237,7 +237,7 @@ OaksLabScript8:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_UP
db $FF
db -1 ; end
.RightBallMovement2
db NPC_MOVEMENT_DOWN
@ -245,7 +245,7 @@ OaksLabScript8:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db $FF
db -1 ; end
.Bulbasaur
ld de, .LeftBallMovement1
@ -274,10 +274,10 @@ OaksLabScript8:
.LeftBallMovement1
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_RIGHT ; not yet terminated!
db NPC_MOVEMENT_RIGHT
.LeftBallMovement2
db NPC_MOVEMENT_RIGHT
db $FF
db -1 ; end
.moveBlue
ld a, $1
@ -462,13 +462,13 @@ OaksLabScript13:
ret
.RivalExitMovement
db $E0 ; change sprite facing direction
db NPC_CHANGE_FACING
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
db -1 ; end
OaksLabScript14:
ld a, [wd730]