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https://github.com/thornAvery/kep-hack.git
synced 2026-02-07 16:15:23 +13:00
Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
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parent
594c58a289
commit
76b882d952
64 changed files with 587 additions and 660 deletions
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@ -24,8 +24,8 @@ SilphCo11Script_62110:
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predef_jump ReplaceTileBlock
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SilphCo11GateCoords:
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db $06,$03
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db $FF
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dbmapcoord 3, 6
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db -1 ; end
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SilphCo11Script_62137:
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push hl
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@ -85,7 +85,7 @@ SilphCo11Script_6216d:
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ld hl, MissableObjectIDs_62194
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.asm_62184
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ld a, [hli]
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cp $ff
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cp -1
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ret z
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push hl
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ld [wMissableObjectIndex], a
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@ -100,7 +100,7 @@ MissableObjectIDs_62194:
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db HS_SAFFRON_CITY_B
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db HS_SAFFRON_CITY_C
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db HS_SAFFRON_CITY_D
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db $FF
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db -1 ; end
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MissableObjectIDs_6219b:
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db HS_SAFFRON_CITY_1
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@ -143,7 +143,7 @@ MissableObjectIDs_6219b:
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db HS_SILPH_CO_11F_1
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db HS_SILPH_CO_11F_2
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db HS_SILPH_CO_11F_3
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db $FF
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db -1 ; end
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SilphCo11Script_621c4:
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xor a
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@ -186,15 +186,15 @@ SilphCo11Script0:
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jp SilphCo11Script_621c8
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CoordsData_62211:
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db $0D,$06
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db $0C,$07
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db $FF
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dbmapcoord 6, 13
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dbmapcoord 7, 12
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db -1 ; end
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MovementData_62216:
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db NPC_MOVEMENT_DOWN
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db NPC_MOVEMENT_DOWN
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db NPC_MOVEMENT_DOWN
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db $FF
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db -1 ; end
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SilphCo11Script_6221a:
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ld [wPlayerMovingDirection], a
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