Reformat map scripts' coordinate and movement data

'dbmapcoord' has X, Y order like other coordinate-related data macros
This commit is contained in:
Rangi 2020-07-16 12:32:19 -04:00
parent 594c58a289
commit 76b882d952
64 changed files with 587 additions and 660 deletions

View file

@ -42,10 +42,10 @@ SilphCo7Script_51b77:
predef_jump ReplaceTileBlock
SilphCo7GateCoords:
db $03,$05
db $02,$0A
db $06,$0A
db $FF
dbmapcoord 5, 3
dbmapcoord 10, 2
dbmapcoord 10, 6
db -1 ; end
SilphCo7Text_51bc8:
push hl
@ -156,16 +156,16 @@ SilphCo7Script0:
jp SilphCo7Text_51c10
CoordsData_51c78:
db $02,$03
db $03,$03
db $FF
dbmapcoord 3, 2
dbmapcoord 3, 3
db -1 ; end
MovementData_51c7d:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db $FF
db -1 ; end
SilphCo7Script3:
ld a, [wd730]
@ -238,7 +238,7 @@ SilphCo7Script4:
MovementData_51d1a:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db $FF
db -1 ; end
MovementData_51d1d:
db NPC_MOVEMENT_LEFT
@ -248,7 +248,7 @@ MovementData_51d1d:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db $FF
db -1 ; end
SilphCo7Script5:
ld a, [wd730]