This commit is contained in:
dannye 2023-04-19 20:04:38 -05:00
commit 772520c2c2
63 changed files with 4114 additions and 1216 deletions

View file

@ -1,74 +1,72 @@
; Valid sprite IDs for each outdoor map.
MapSpriteSets:
table_width 1, MapSpriteSets
db $01 ; PALLET_TOWN
db $01 ; VIRIDIAN_CITY
db $02 ; PEWTER_CITY
db $02 ; CERULEAN_CITY
db $04 ; VERMILION_CITY
db $03 ; LAVENDER_TOWN
db $05 ; CELADON_CITY
db $05 ; CELADON_UNIVERSITY_OUTSIDE
db $0a ; FUCHSIA_CITY
db $07 ; SAFFRON_CITY
db $01 ; CINNABAR_ISLAND
db $06 ; INDIGO_PLATEAU
db $01 ; CITRINE_CITY
db $01 ; ROUTE_1
db $f1 ; ROUTE_2
db $02 ; ROUTE_3
db $02 ; ROUTE_4
db $f9 ; ROUTE_5
db $fa ; ROUTE_6
db $fb ; ROUTE_7
db $fc ; ROUTE_8
db $02 ; ROUTE_9
db $f2 ; ROUTE_10
db $f3 ; ROUTE_11
db $f4 ; ROUTE_12
db $08 ; ROUTE_13
db $08 ; ROUTE_14
db $f5 ; ROUTE_15
db $f6 ; ROUTE_16
db $09 ; ROUTE_17
db $f7 ; ROUTE_18
db $0a ; ROUTE_19
db $f8 ; ROUTE_20
db $01 ; ROUTE_21
db $01 ; ROUTE_22
db $06 ; ROUTE_23
db $02 ; ROUTE_24
db $02 ; ROUTE_25
db SPRITESET_PALLET_VIRIDIAN ; PALLET_TOWN
db SPRITESET_PALLET_VIRIDIAN ; VIRIDIAN_CITY
db SPRITESET_PEWTER_CERULEAN ; PEWTER_CITY
db SPRITESET_PEWTER_CERULEAN ; CERULEAN_CITY
db SPRITESET_VERMILION ; VERMILION_CITY
db SPRITESET_LAVENDER ; LAVENDER_TOWN
db SPRITESET_CELADON ; CELADON_CITY
db SPRITESET_CELADON ; CELADON_UNIVERSITY_OUTSIDE
db SPRITESET_FUCHSIA ; FUCHSIA_CITY
db SPRITESET_SAFFRON ; SAFFRON_CITY
db SPRITESET_PALLET_VIRIDIAN ; CINNABAR_ISLAND
db SPRITESET_INDIGO ; INDIGO_PLATEAU
db SPRITESET_PALLET_VIRIDIAN ; CITRINE_CITY
db SPRITESET_PALLET_VIRIDIAN ; ROUTE_1
db SPLITSET_ROUTE_2 ; ROUTE_2
db SPRITESET_PEWTER_CERULEAN ; ROUTE_3
db SPRITESET_PEWTER_CERULEAN ; ROUTE_4
db SPLITSET_ROUTE_5 ; ROUTE_5
db SPLITSET_ROUTE_6 ; ROUTE_6
db SPLITSET_ROUTE_7 ; ROUTE_7
db SPLITSET_ROUTE_8 ; ROUTE_8
db SPRITESET_PEWTER_CERULEAN ; ROUTE_9
db SPLITSET_ROUTE_10 ; ROUTE_10
db SPLITSET_ROUTE_11 ; ROUTE_11
db SPLITSET_ROUTE_12 ; ROUTE_12
db SPRITESET_SILENCE_BRIDGE ; ROUTE_13
db SPRITESET_SILENCE_BRIDGE ; ROUTE_14
db SPLITSET_ROUTE_15 ; ROUTE_15
db SPLITSET_ROUTE_16 ; ROUTE_16
db SPRITESET_CYCLING_ROAD ; ROUTE_17
db SPLITSET_ROUTE_18 ; ROUTE_18
db SPRITESET_FUCHSIA ; ROUTE_19
db SPLITSET_ROUTE_20 ; ROUTE_20
db SPRITESET_PALLET_VIRIDIAN ; ROUTE_21
db SPRITESET_PALLET_VIRIDIAN ; ROUTE_22
db SPRITESET_INDIGO ; ROUTE_23
db SPRITESET_PEWTER_CERULEAN ; ROUTE_24
db SPRITESET_PEWTER_CERULEAN ; ROUTE_25
assert_table_length FIRST_INDOOR_MAP
DEF EAST_WEST EQU 1
DEF NORTH_SOUTH EQU 2
; Format:
; 00: determines whether the map is split EAST_WEST or NORTH_SOUTH
; 01: coordinate of dividing line
; 02: sprite set ID if in the West or North side
; 03: sprite set ID if in the East or South side
; #1: whether the map is split EAST_WEST or NORTH_SOUTH
; #2: coordinate of dividing line
; #3: sprite set ID if on the west or north side
; #4: sprite set ID if on the east or south side
SplitMapSpriteSets:
db NORTH_SOUTH, 37, $02, $01 ; $f1
db NORTH_SOUTH, 50, $02, $03 ; $f2
db EAST_WEST, 57, $04, $08 ; $f3
db NORTH_SOUTH, 21, $03, $08 ; $f4
db EAST_WEST, 8, $0A, $08 ; $f5
db EAST_WEST, 24, $09, $05 ; $f6
db EAST_WEST, 34, $09, $0A ; $f7
db EAST_WEST, 53, $01, $0A ; $f8
db NORTH_SOUTH, 33, $02, $07 ; $f9
db NORTH_SOUTH, 2, $07, $04 ; $fa
db EAST_WEST, 17, $05, $07 ; $fb
db EAST_WEST, 3, $07, $03 ; $fc
table_width 4, SplitMapSpriteSets
db NORTH_SOUTH, 37, SPRITESET_PEWTER_CERULEAN, SPRITESET_PALLET_VIRIDIAN ; SPLITSET_ROUTE_2
db NORTH_SOUTH, 50, SPRITESET_PEWTER_CERULEAN, SPRITESET_LAVENDER ; SPLITSET_ROUTE_10
db EAST_WEST, 57, SPRITESET_VERMILION, SPRITESET_SILENCE_BRIDGE ; SPLITSET_ROUTE_11
db NORTH_SOUTH, 21, SPRITESET_LAVENDER, SPRITESET_SILENCE_BRIDGE ; SPLITSET_ROUTE_12
db EAST_WEST, 8, SPRITESET_FUCHSIA, SPRITESET_SILENCE_BRIDGE ; SPLITSET_ROUTE_15
db EAST_WEST, 24, SPRITESET_CYCLING_ROAD, SPRITESET_CELADON ; SPLITSET_ROUTE_16
db EAST_WEST, 34, SPRITESET_CYCLING_ROAD, SPRITESET_FUCHSIA ; SPLITSET_ROUTE_18
db EAST_WEST, 53, SPRITESET_PALLET_VIRIDIAN, SPRITESET_FUCHSIA ; SPLITSET_ROUTE_20
db NORTH_SOUTH, 33, SPRITESET_PEWTER_CERULEAN, SPRITESET_SAFFRON ; SPLITSET_ROUTE_5
db NORTH_SOUTH, 2, SPRITESET_SAFFRON, SPRITESET_VERMILION ; SPLITSET_ROUTE_6
db EAST_WEST, 17, SPRITESET_CELADON, SPRITESET_SAFFRON ; SPLITSET_ROUTE_7
db EAST_WEST, 3, SPRITESET_SAFFRON, SPRITESET_LAVENDER ; SPLITSET_ROUTE_8
assert_table_length NUM_SPLIT_SETS
SpriteSets:
table_width SPRITE_SET_LENGTH, SpriteSets
; each sprite set has 9 walking sprites and 2 still sprites
DEF SPRITE_SET_LENGTH EQU 9 + 2
; sprite set $01 - Viridian
table_width 1
; SPRITESET_PALLET_VIRIDIAN
db SPRITE_BLUE
db SPRITE_YOUNGSTER
db SPRITE_GIRL
@ -80,10 +78,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_SWIMMER
db SPRITE_POKE_BALL
db SPRITE_GAMBLER_ASLEEP
assert_table_length SPRITE_SET_LENGTH
; sprite set $02 - Cerulean
table_width 1
; SPRITESET_PEWTER_CERULEAN
db SPRITE_YOUNGSTER
db SPRITE_ROCKET
db SPRITE_SUPER_NERD
@ -95,10 +91,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_COOLTRAINER_M
db SPRITE_POKE_BALL
db SPRITE_FAKE_TREE ; fake tree, used to be unused sleeping gambler
assert_table_length SPRITE_SET_LENGTH
; sprite set $03 - Lavender Town
table_width 1
; SPRITESET_LAVENDER
db SPRITE_LITTLE_GIRL
db SPRITE_GIRL
db SPRITE_SUPER_NERD
@ -110,10 +104,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_GUARD
db SPRITE_POKE_BALL
db SPRITE_FAKE_TREE ; fake tree, used to be unused sleeping gambler
assert_table_length SPRITE_SET_LENGTH
; sprite set $04 - Vermillion City
table_width 1
; SPRITESET_VERMILION
db SPRITE_BEAUTY
db SPRITE_SUPER_NERD
db SPRITE_YOUNGSTER
@ -125,10 +117,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_COOLTRAINER_M
db SPRITE_POKE_BALL
db SPRITE_FAKE_TREE ; fake tree, used to be unused sleeping gambler
assert_table_length SPRITE_SET_LENGTH
; sprite set $05 - Celadon City
table_width 1
; SPRITESET_CELADON
db SPRITE_LITTLE_GIRL
db SPRITE_COOLTRAINER_F ; Original: SPRITE_LITTLE_BOY
db SPRITE_GIRL
@ -140,10 +130,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_ROCKET
db SPRITE_SEEL ; Original: SPRITE_POKE_BALL (static sprite)
db SPRITE_SNORLAX
assert_table_length SPRITE_SET_LENGTH
; sprite set $06 - Indigo Plateau
table_width 1
; SPRITESET_INDIGO
db SPRITE_YOUNGSTER
db SPRITE_GYM_GUIDE
db SPRITE_MONSTER
@ -155,10 +143,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_GAMBLER
db SPRITE_POKE_BALL
db SPRITE_FAKE_TREE ; fake tree, used to be unused sleeping gambler
assert_table_length SPRITE_SET_LENGTH
; sprite set $07 - Saffron
table_width 1
; SPRITESET_SAFFRON
db SPRITE_ROCKET
db SPRITE_SCIENTIST
db SPRITE_SILPH_WORKER
@ -170,10 +156,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_MONSTER
db SPRITE_POKE_BALL
db SPRITE_FAKE_TREE ; fake tree, used to be unused sleeping gambler
assert_table_length SPRITE_SET_LENGTH
; sprite set $08 - Silence Bridge
table_width 1
; SPRITESET_SILENCE_BRIDGE
db SPRITE_BIKER
db SPRITE_SUPER_NERD
db SPRITE_MIDDLE_AGED_MAN
@ -185,10 +169,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_MONSTER
db SPRITE_POKE_BALL
db SPRITE_SNORLAX
assert_table_length SPRITE_SET_LENGTH
; sprite set $09 - Cycling Road
table_width 1
; SPRITESET_CYCLING_ROAD
db SPRITE_BIKER
db SPRITE_COOLTRAINER_M
db SPRITE_SILPH_WORKER
@ -200,10 +182,8 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_SUPER_NERD
db SPRITE_POKE_BALL
db SPRITE_SNORLAX
assert_table_length SPRITE_SET_LENGTH
; sprite set $0a - Fuschia
table_width 1
; SPRITESET_FUCHSIA
db SPRITE_BIRD
db SPRITE_COOLTRAINER_M
db SPRITE_FAIRY
@ -215,4 +195,5 @@ DEF SPRITE_SET_LENGTH EQU 9 + 2
db SPRITE_YOUNGSTER
db SPRITE_POKE_BALL
db SPRITE_FOSSIL
assert_table_length SPRITE_SET_LENGTH
assert_table_length NUM_SPRITE_SETS