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https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 07:02:17 +13:00
Specify the ldh instruction, don't turn ld into ldh
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219 changed files with 2556 additions and 2556 deletions
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@ -1,9 +1,9 @@
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BattleTransition:
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ld a, 1
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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call Delay3
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xor a
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ld [hWY], a
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ldh [hWY], a
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dec a
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ld [wUpdateSpritesEnabled], a
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call DelayFrame
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@ -11,7 +11,7 @@ BattleTransition:
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; Determine which OAM block is being used by the enemy trainer sprite (if there
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; is one).
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ld hl, wSpritePlayerStateData1ImageIndex
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ld a, [hSpriteIndexOrTextID] ; enemy trainer sprite index (0 if wild battle)
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ldh a, [hSpriteIndexOrTextID] ; enemy trainer sprite index (0 if wild battle)
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ld c, a
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ld b, 0
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ld de, $10
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@ -165,9 +165,9 @@ BattleTransitionTileEnd:
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BattleTransition_BlackScreen:
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ld a, $ff
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ld [rBGP], a
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ld [rOBP0], a
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ld [rOBP1], a
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ldh [rBGP], a
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ldh [rOBP0], a
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ldh [rOBP1], a
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ret
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; for non-dungeon trainer battles
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@ -330,7 +330,7 @@ BattleTransition_FlashScreen_:
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ld a, [hli]
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cp $1
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jr z, .done
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ld [rBGP], a
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ldh [rBGP], a
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ld c, 2
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call DelayFrames
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jr .loop
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@ -349,7 +349,7 @@ BattleTransition_Shrink:
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.loop
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push bc
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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coord hl, 0, 7
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coord de, 0, 8
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ld bc, -SCREEN_WIDTH * 2
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@ -367,7 +367,7 @@ BattleTransition_Shrink:
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ld bc, 2
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call BattleTransition_CopyTiles2
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ld a, $1
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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ld c, 6
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call DelayFrames
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pop bc
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@ -381,7 +381,7 @@ BattleTransition_Shrink:
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BattleTransition_Split:
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ld c, SCREEN_HEIGHT / 2
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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.loop
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push bc
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coord hl, 0, 16
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@ -496,7 +496,7 @@ BattleTransition_VerticalStripes:
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coord hl, 0, 0
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coord de, 1, 17
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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.loop
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push bc
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push hl
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@ -535,7 +535,7 @@ BattleTransition_HorizontalStripes:
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coord hl, 0, 0
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coord de, 19, 1
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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.loop
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push bc
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push hl
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@ -582,7 +582,7 @@ BattleTransition_FlashScreen:
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ld b, $3
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call BattleTransition_FlashScreen_
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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ret
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BattleTransition_Circle_Sub1:
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@ -601,10 +601,10 @@ BattleTransition_Circle_Sub1:
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BattleTransition_TransferDelay3:
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ld a, 1
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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call Delay3
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xor a
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ld [hAutoBGTransferEnabled], a
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ldh [hAutoBGTransferEnabled], a
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ret
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; used for low level wild non-dungeon battles
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