Specify the ldh instruction, don't turn ld into ldh

This commit is contained in:
Rangi 2020-07-06 19:03:05 -04:00
parent c480632d54
commit 772fcc7588
219 changed files with 2556 additions and 2556 deletions

View file

@ -62,9 +62,9 @@ MtMoon3Script0:
cp $d
jp nz, MtMoon3Script_49d91
xor a
ld [hJoyHeld], a
ldh [hJoyHeld], a
ld a, $1
ld [hSpriteIndexOrTextID], a
ldh [hSpriteIndexOrTextID], a
jp DisplayTextID
MtMoon3Script_49d91:
@ -88,7 +88,7 @@ MtMoon3Script3:
MtMoon3Script4:
ld a, $1
ld [hSpriteIndex], a
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld hl, CoordsData_49dea
call ArePlayerCoordsInArray
@ -102,7 +102,7 @@ MtMoon3Script4:
ld de, MovementData_49df8
.asm_49dda
ld a, $1
ld [hSpriteIndex], a
ldh [hSpriteIndex], a
call MoveSprite
ld a, $5
ld [wMtMoonB2FCurScript], a
@ -136,7 +136,7 @@ MtMoon3Script5:
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $a
ld [hSpriteIndexOrTextID], a
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
CheckEvent EVENT_GOT_DOME_FOSSIL
jr z, .asm_49e1d
@ -222,7 +222,7 @@ MtMoon3Text1:
ld hl, MtMoon3Text_49f8a
ld de, MtMoon3Text_49f8a
call SaveEndBattleTextPointers
ld a, [hSpriteIndex]
ldh a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters