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Specify the ldh instruction, don't turn ld into ldh
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219 changed files with 2556 additions and 2556 deletions
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@ -48,9 +48,9 @@ Mansion4Script_Switches::
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cp SPRITE_FACING_UP
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ret nz
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xor a
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ld [hJoyHeld], a
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ldh [hJoyHeld], a
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ld a, $9
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ld [hSpriteIndexOrTextID], a
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ldh [hSpriteIndexOrTextID], a
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jp DisplayTextID
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PokemonMansionB1F_ScriptPointers:
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