Specify the ldh instruction, don't turn ld into ldh

This commit is contained in:
Rangi 2020-07-06 19:03:05 -04:00
parent c480632d54
commit 772fcc7588
219 changed files with 2556 additions and 2556 deletions

View file

@ -48,9 +48,9 @@ Mansion4Script_Switches::
cp SPRITE_FACING_UP
ret nz
xor a
ld [hJoyHeld], a
ldh [hJoyHeld], a
ld a, $9
ld [hSpriteIndexOrTextID], a
ldh [hSpriteIndexOrTextID], a
jp DisplayTextID
PokemonMansionB1F_ScriptPointers: