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Specify the ldh instruction, don't turn ld into ldh
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219 changed files with 2556 additions and 2556 deletions
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@ -28,9 +28,9 @@ PokemonTower6Script0:
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call ArePlayerCoordsInArray
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jp nc, CheckFightingMapTrainers
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xor a
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ld [hJoyHeld], a
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ldh [hJoyHeld], a
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ld a, $6
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ld [hSpriteIndexOrTextID], a
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, MAROWAK
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ld [wCurOpponent], a
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@ -61,7 +61,7 @@ PokemonTower6Script4:
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jr nz, .asm_60b82
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SetEvent EVENT_BEAT_GHOST_MAROWAK
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ld a, $7
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ld [hSpriteIndexOrTextID], a
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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xor a
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ld [wJoyIgnore], a
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