use more HRAM constants

This commit is contained in:
YamaArashi 2016-10-29 10:32:03 -07:00
parent 4d61c35172
commit 77c3e22a4e
4 changed files with 11 additions and 11 deletions

View file

@ -488,8 +488,8 @@ MainInBattleLoop:
jr nc, .playerMovesFirst ; if player is faster
jr .enemyMovesFirst ; if enemy is faster
.speedEqual ; 50/50 chance for both players
ld a, [$ffaa]
cp $2
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
jr z, .invertOutcome
call BattleRandom
cp $80