Rename battle files and split move effects Part 3

b.asm, b_2.asm, c.asm, and d.asm
This commit is contained in:
xCrystal 2015-04-01 16:16:43 +02:00
parent 46c2a38c7c
commit 77d0e5ff84
7 changed files with 70 additions and 70 deletions

View file

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; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names
DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6)
call LoadTextBoxTilePatterns
hlCoord 3, 4
ld b, $7
ld c, $c
call TextBoxBorder
hlCoord 4, 5
ld de, wPlayerName
call PlaceString
hlCoord 4, 10
ld de, wLinkEnemyTrainerName
call PlaceString
; place bold "VS" tiles between the names
hlCoord 9, 8
ld a, $69
ld [hli], a
ld [hl], $6a
xor a
ld [wUpdateSpritesEnabled], a
callab SetupPlayerAndEnemyPokeballs
ld c, 150
jp DelayFrames