mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00
Use ASCII quotes in comments
This commit is contained in:
parent
dd08b8dd6b
commit
77ed5f3820
|
@ -425,7 +425,7 @@ ShareMoveAnimations:
|
|||
and a
|
||||
ret z
|
||||
|
||||
; opponent’s turn
|
||||
; opponent's turn
|
||||
|
||||
ld a, [wAnimationID]
|
||||
|
||||
|
|
|
@ -3255,14 +3255,14 @@ PrintGhostText:
|
|||
ldh a, [hWhoseTurn]
|
||||
and a
|
||||
jr nz, .Ghost
|
||||
ld a, [wBattleMonStatus] ; player’s turn
|
||||
ld a, [wBattleMonStatus] ; player's turn
|
||||
and SLP | (1 << FRZ)
|
||||
ret nz
|
||||
ld hl, ScaredText
|
||||
call PrintText
|
||||
xor a
|
||||
ret
|
||||
.Ghost ; ghost’s turn
|
||||
.Ghost ; ghost's turn
|
||||
ld hl, GetOutText
|
||||
call PrintText
|
||||
xor a
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
GymStatues:
|
||||
; if in a gym and have the corresponding badge, a = GymStatueText2_id and jp PrintPredefTextID
|
||||
; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID
|
||||
; if in a gym and don't have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID
|
||||
; else ret
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, [wSpritePlayerStateData1FacingDirection]
|
||||
|
|
|
@ -31,7 +31,7 @@ PalletTownScript0:
|
|||
call PlaySound
|
||||
ld a, BANK(Music_MeetProfOak)
|
||||
ld c, a
|
||||
ld a, MUSIC_MEET_PROF_OAK ; “oak appears” music
|
||||
ld a, MUSIC_MEET_PROF_OAK ; "oak appears" music
|
||||
call PlayMusic
|
||||
ld a, $FC
|
||||
ld [wJoyIgnore], a
|
||||
|
@ -76,7 +76,7 @@ PalletTownScript2:
|
|||
predef CalcPositionOfPlayerRelativeToNPC
|
||||
ld hl, hNPCPlayerYDistance
|
||||
dec [hl]
|
||||
predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2
|
||||
predef FindPathToPlayer ; load Oak's movement into wNPCMovementDirections2
|
||||
ld de, wNPCMovementDirections2
|
||||
ld a, 1 ; oak
|
||||
ldh [hSpriteIndex], a
|
||||
|
@ -205,10 +205,10 @@ PalletTownText5: ; sign by fence
|
|||
text_far _PalletTownText5
|
||||
text_end
|
||||
|
||||
PalletTownText6: ; sign by Red’s house
|
||||
PalletTownText6: ; sign by Red's house
|
||||
text_far _PalletTownText6
|
||||
text_end
|
||||
|
||||
PalletTownText7: ; sign by Blue’s house
|
||||
PalletTownText7: ; sign by Blue's house
|
||||
text_far _PalletTownText7
|
||||
text_end
|
||||
|
|
Loading…
Reference in a new issue