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Move Mew, add Old Sea Chart, add wild data
I am 90% sure something will bug out, can't test the map right now for obvious reasons. Tested everything else, though. Mostly copied data from Cinnabar Volcano while commenting out Vermillion Dock Mew info to move it. Wild data has been added along with a fishing group, just dummied out slots. Old Sea Chart is a clone of the Citrine Pass which is all it needs to be. It is obtainable near the truck.
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4cc05243ed
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18 changed files with 251 additions and 177 deletions
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@ -97,7 +97,8 @@ MapHSPointers:
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dw NoHS
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dw NoHS
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dw NoHS
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dw VermilionDockHS
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dw VermilionDockHS ; may not be necessary now? old sea chart tho.
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; dw NoHS swap if you need to remove the vermillion dock bit
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dw NoHS
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dw SSAnne2FHS
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dw NoHS
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@ -117,7 +118,7 @@ MapHSPointers:
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dw NoHS
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dw NoHS
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dw NoHS
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dw NoHS
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dw FarawayIslandInsideHS
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dw NoHS
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dw NoHS
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dw NoHS
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@ -568,7 +569,10 @@ SeafoamIslandsB4FHS:
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db SEAFOAM_ISLANDS_B4F, $01, HIDE
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db SEAFOAM_ISLANDS_B4F, $02, HIDE
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db SEAFOAM_ISLANDS_B4F, $03, SHOW
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VermilionDockHS:
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db VERMILION_DOCK, $01, HIDE
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db $FF, $01, SHOW ; end
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VermilionDockHS: ; unsure if necessary
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db VERMILION_DOCK, $01, SHOW
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;db $FF, $01, SHOW ; end
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FarawayIslandInsideHS:
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db FARAWAY_ISLAND_INSIDE, $01, HIDE ; if mew is fucking up this is why
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assert_table_length NUM_HS_OBJECTS + 1
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@ -6,6 +6,7 @@ FarawayIslandInside_Object:
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warp_event 15, 21, 0, FARAWAY_ISLAND_OUTSIDE
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def_bg_events
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object_event 14, 10, SPRITE_MONSTER, STAY, DOWN, 1, MEW, 50 | OW_POKEMON
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def_object_events
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@ -8,6 +8,7 @@ VermilionDock_Object:
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def_bg_events
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def_object_events
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object_event 21, 0, SPRITE_MONSTER, STAY, DOWN, 2, MEW, 30 | OW_POKEMON
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object_event 22, 0, SPRITE_POKE_BALL, STAY, NONE, 2, OLDSEACHART
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; object_event 21, 0, SPRITE_MONSTER, STAY, DOWN, 2, MEW, 30 | OW_POKEMON
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def_warps_to VERMILION_DOCK
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