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Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
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437602bf21
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37 changed files with 287 additions and 28 deletions
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@ -98,7 +98,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
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map_const CELESTE_HILL, 12, 12 ; $4C - Was copy of above & unused
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map_const ROUTE_7_GATE, 3, 4 ; $4D
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map_const UNDERGROUND_PATH_ROUTE_7, 4, 4 ; $4E
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map_const UNDERGROUND_PATH_ROUTE_7_COPY, 4, 4 ; $4F - Unused
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map_const CITRINE_ROCKET_HOUSE, 5, 5 ; $4F - Unused, was UNDERGROUND_PATH_ROUTE_7_COPY
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map_const ROUTE_8_GATE, 3, 4 ; $50
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map_const UNDERGROUND_PATH_ROUTE_8, 4, 4 ; $51
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map_const ROCK_TUNNEL_POKECENTER, 7, 4 ; $52
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@ -57,6 +57,7 @@
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const MUSIC_MEET_MALE_TRAINER
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const MUSIC_DIGDA01
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const MUSIC_FIELD06
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const MUSIC_MEET_JESSIE_JAMES
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const NUM_SONGS
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@ -28,4 +28,5 @@
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const PREGYM ; 24
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const CITRINE ; 25
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const CELESTE ; 26
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const ROCKETHOUSE
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DEF NUM_TILESETS EQU const_value
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@ -66,4 +66,5 @@ ENDM
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trainer_const FIREFIGHTER
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trainer_const JUNIOR
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trainer_const JACK
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trainer_const JESSIE_JAMES
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DEF NUM_TRAINERS EQU const_value - 1
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