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Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
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parent
437602bf21
commit
78d3ed63f2
37 changed files with 287 additions and 28 deletions
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@ -24,4 +24,6 @@ BookshelfTileIDs:
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bookshelf_tile SHIP, $36, BookOrSculptureText
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bookshelf_tile PREGYM, $56, BookOrSculptureText
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bookshelf_tile PREGYM, $57, BookOrSculptureText
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bookshelf_tile ROCKETHOUSE, $38, BookOrSculptureText
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bookshelf_tile ROCKETHOUSE, $39, BookOrSculptureText
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db -1 ; end
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@ -76,4 +76,7 @@ Citrine_Coll::
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coll_tiles $2C, $31, $3F, $55, $0E, $2F, $23, $20, $10, $03, $1C, $1B, $0B, $0C, $21, $39, $3C, $48, $49, $58, $59
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Celeste_Coll::
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19
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coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $09, $08, $18, $19
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RocketHouse_Coll::
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coll_tiles $13, $31, $01, $53
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@ -10,4 +10,5 @@ DungeonTilesets:
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db FACILITY
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db CEMETERY
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db GYM
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db ROCKETHOUSE
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db -1 ; end
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@ -36,4 +36,5 @@ Tilesets:
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tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
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tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
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tileset Celeste, -1, -1, -1, $19, TILEANIM_WATER_FLOWER
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tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
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assert_table_length NUM_TILESETS
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@ -27,6 +27,7 @@ WarpTileIDPointers:
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dw .PreGymWarpTileIDs
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dw .CitrineWarpTileIDs
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dw .CelesteWarpTileIDs
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dw .RocketHouseWarpTileIDs
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assert_table_length NUM_TILESETS
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MACRO warp_tiles
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@ -97,11 +98,14 @@ ENDM
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warp_tiles $23
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.CitrineWarpTileIDs:
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warp_tiles $1B, $1C
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warp_tiles $1B, $1C, $0B, $0C
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.CelesteWarpTileIDs:
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warp_tiles $5A, $5C, $3A, $30, $50, $51 ; Like Forest but a bit better
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.RocketHouseWarpTileIDs:
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warp_tiles $53
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.ShipPortWarpTileIDs:
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.ClubWarpTileIDs:
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warp_tiles ; end
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