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Debug Battle doesn't replace attacks with Pound
I've commented out the code relating to this, which allows for us to test move animations better. It also frees up a WRAM slot.
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4 changed files with 6 additions and 5 deletions
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@ -92,7 +92,7 @@ TestBattle:
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ld [hl], a
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; Give the player a
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; level 20 Rhyperior.
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; level 20 Rhydon.
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ld a, RHYPERIOR
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ld [wcf91], a
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ld a, 20
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