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mini update
- Tiles now animate correctly while still being sped up (credit to jojobear13!) - Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam - Gave Celeste Hill Cave the same palette as the exterior areas - Fixed an inconsistency in Koga's pre-fight script
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@ -41,7 +41,7 @@ KKKK
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KKK,,,,,,,,,,*+,,:;!##!############!##!99NO99^_99999999*+:;99999999*+*+:;:;*+*+:;:;*+,,:;,,*+:;TTTT22222T2T2T2T[[[[[[%&
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KKK,,,,,,,,,,*+,,:;!##!############!##!99NO99^_99999999,,,,,,,,*+,,:;,,99999999*+*+:;:;*+*+:;:;*+,,:;,,*+:;TTTT22222T2T2T2T[[[[[[%&
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KKK
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