mini update

- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
This commit is contained in:
Martha Schilling 2023-11-22 12:25:46 +00:00
parent 31c17f04cd
commit 7c5c2a3047
18 changed files with 108 additions and 47 deletions

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@ -1,2 +1,2 @@
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 r'jkr ,+|)f-) " "^$^

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@ -1 +1 @@
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@ -1,4 +1,4 @@
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@ -16,14 +16,14 @@ t
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e<Fdt'oto'\jttttN
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'tt 'Mt\QQQ
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@ -1 +1 @@
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,+,+>,+,)+vvvvv+vv+vvnn+v)vL+,zt--+r+,sfs s+~kkkk[[o>~kk[o