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remove address comments
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764 changed files with 8371 additions and 8371 deletions
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@ -1,4 +1,4 @@
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DrawAllPokeballs: ; 3a849 (e:6849)
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DrawAllPokeballs:
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call LoadPartyPokeballGfx
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call SetupOwnPartyPokeballs
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ld a, [wIsInBattle]
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@ -6,17 +6,17 @@ DrawAllPokeballs: ; 3a849 (e:6849)
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ret z ; return if wild pokémon
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jp SetupEnemyPartyPokeballs
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DrawEnemyPokeballs: ; 3a857 (e:6857)
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DrawEnemyPokeballs:
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call LoadPartyPokeballGfx
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jp SetupEnemyPartyPokeballs
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LoadPartyPokeballGfx: ; 3a85d (e:685d)
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LoadPartyPokeballGfx:
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ld de, PokeballTileGraphics
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ld hl, vSprites + $310
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lb bc, BANK(PokeballTileGraphics), (PokeballTileGraphicsEnd - PokeballTileGraphics) / $10
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jp CopyVideoData
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SetupOwnPartyPokeballs: ; 3a869 (e:6869)
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SetupOwnPartyPokeballs:
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call PlacePlayerHUDTiles
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ld hl, wPartyMon1
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ld de, wPartyCount
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@ -30,7 +30,7 @@ SetupOwnPartyPokeballs: ; 3a869 (e:6869)
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ld hl, wOAMBuffer
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jp WritePokeballOAMData
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SetupEnemyPartyPokeballs: ; 3a887 (e:6887)
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SetupEnemyPartyPokeballs:
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call PlaceEnemyHUDTiles
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ld hl, wEnemyMons
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ld de, wEnemyPartyCount
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@ -66,7 +66,7 @@ SetupPokeballs: ; 0x3a8a6
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jr nz, .monloop
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ret
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PickPokeball: ; 3a8c2 (e:68c2)
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PickPokeball:
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inc hl
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ld a, [hli]
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and a
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@ -94,7 +94,7 @@ PickPokeball: ; 3a8c2 (e:68c2)
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add hl, bc ; next mon struct
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ret
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WritePokeballOAMData: ; 3a8e1 (e:68e1)
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WritePokeballOAMData:
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ld de, wBuffer
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ld c, PARTY_LENGTH
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.loop
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@ -116,7 +116,7 @@ WritePokeballOAMData: ; 3a8e1 (e:68e1)
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jr nz, .loop
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ret
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PlacePlayerHUDTiles: ; 3a902 (e:6902)
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PlacePlayerHUDTiles:
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ld hl, PlayerBattleHUDGraphicsTiles
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ld de, wHUDGraphicsTiles
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ld bc, $3
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@ -125,13 +125,13 @@ PlacePlayerHUDTiles: ; 3a902 (e:6902)
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ld de, -1
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jr PlaceHUDTiles
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PlayerBattleHUDGraphicsTiles: ; 3a916 (e:6916)
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PlayerBattleHUDGraphicsTiles:
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; The tile numbers for specific parts of the battle display for the player's pokemon
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db $73 ; unused ($73 is hardcoded into the routine that uses these bytes)
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db $77 ; lower-right corner tile of the HUD
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db $6F ; lower-left triangle tile of the HUD
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PlaceEnemyHUDTiles: ; 3a919 (e:6919)
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PlaceEnemyHUDTiles:
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ld hl, EnemyBattleHUDGraphicsTiles
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ld de, wHUDGraphicsTiles
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ld bc, $3
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@ -140,13 +140,13 @@ PlaceEnemyHUDTiles: ; 3a919 (e:6919)
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ld de, $1
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jr PlaceHUDTiles
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EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d)
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EnemyBattleHUDGraphicsTiles:
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; The tile numbers for specific parts of the battle display for the enemy
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db $73 ; unused ($73 is hardcoded in the routine that uses these bytes)
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db $74 ; lower-left corner tile of the HUD
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db $78 ; lower-right triangle tile of the HUD
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PlaceHUDTiles: ; 3a930 (e:6930)
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PlaceHUDTiles:
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ld [hl], $73
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ld bc, SCREEN_WIDTH
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add hl, bc
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@ -163,7 +163,7 @@ PlaceHUDTiles: ; 3a930 (e:6930)
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ld [hl], a
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ret
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SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948)
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SetupPlayerAndEnemyPokeballs:
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call LoadPartyPokeballGfx
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ld hl, wPartyMons
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ld de, wPartyCount
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@ -187,6 +187,6 @@ SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948)
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jp WritePokeballOAMData
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; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon)
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PokeballTileGraphics:: ; 3a97e (e:697e)
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PokeballTileGraphics::
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INCBIN "gfx/pokeball.2bpp"
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PokeballTileGraphicsEnd:
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