remove address comments

This commit is contained in:
YamaArashi 2016-06-11 17:24:04 -07:00
parent cee4d559f9
commit 7f34e28f24
764 changed files with 8371 additions and 8371 deletions

View file

@ -1,4 +1,4 @@
ConversionEffect_: ; 139a3 (4:79a3)
ConversionEffect_:
ld hl, wEnemyMonType1
ld de, wBattleMonType1
ld a, [H_WHOSETURN]
@ -24,12 +24,12 @@ ConversionEffect_: ; 139a3 (4:79a3)
ld hl, ConvertedTypeText
jp PrintText
ConvertedTypeText: ; 139cd (4:79cd)
ConvertedTypeText:
TX_FAR _ConvertedTypeText
db "@"
PrintButItFailedText: ; 139d2 (4:79d2)
PrintButItFailedText:
ld hl, PrintButItFailedText_
CallBankF: ; 139d5 (4:79d5)
CallBankF:
ld b, BANK(PrintButItFailedText_)
jp Bankswitch

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@ -1,4 +1,4 @@
DrainHPEffect_: ; 783f (1:783f)
DrainHPEffect_:
ld hl, wDamage
ld a, [hl]
srl a ; divide damage by 2
@ -95,10 +95,10 @@ DrainHPEffect_: ; 783f (1:783f)
.printText
jp PrintText
SuckedHealthText: ; 78dc (1:78dc)
SuckedHealthText:
TX_FAR _SuckedHealthText
db "@"
DreamWasEatenText: ; 78e1 (1:78e1)
DreamWasEatenText:
TX_FAR _DreamWasEatenText
db "@"

View file

@ -1,4 +1,4 @@
FocusEnergyEffect_: ; 27f86 (9:7f86)
FocusEnergyEffect_:
ld hl, wPlayerBattleStatus2
ld a, [H_WHOSETURN]
and a
@ -16,7 +16,7 @@ FocusEnergyEffect_: ; 27f86 (9:7f86)
call DelayFrames
jpab PrintButItFailedText_
GettingPumpedText: ; 27fb3 (9:7fb3)
GettingPumpedText:
db $0a
TX_FAR _GettingPumpedText
db "@"

View file

@ -1,4 +1,4 @@
HazeEffect_: ; 139da (4:79da)
HazeEffect_:
ld a, $7
; store 7 on every stat mod
ld hl, wPlayerMonAttackMod
@ -45,7 +45,7 @@ HazeEffect_: ; 139da (4:79da)
ld hl, StatusChangesEliminatedText
jp PrintText
CureVolatileStatuses: ; 13a37 (4:7a37)
CureVolatileStatuses:
; only cures statuses of the Pokemon not using Haze
res Confused, [hl]
inc hl ; BATTSTATUS2
@ -58,7 +58,7 @@ CureVolatileStatuses: ; 13a37 (4:7a37)
ld [hl], a
ret
ResetStatMods: ; 13a43 (4:7a43)
ResetStatMods:
ld b, $8
.loop
ld [hli], a
@ -66,7 +66,7 @@ ResetStatMods: ; 13a43 (4:7a43)
jr nz, .loop
ret
ResetStats: ; 13a4a (4:7a4a)
ResetStats:
ld b, $8
.loop
ld a, [hli]
@ -76,6 +76,6 @@ ResetStats: ; 13a4a (4:7a4a)
jr nz, .loop
ret
StatusChangesEliminatedText: ; 13a53 (4:7a53)
StatusChangesEliminatedText:
TX_FAR _StatusChangesEliminatedText
db "@"

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@ -1,4 +1,4 @@
HealEffect_: ; 3b9ec (e:79ec)
HealEffect_:
ld a, [H_WHOSETURN]
and a
ld de, wBattleMonHP
@ -107,14 +107,14 @@ HealEffect_: ; 3b9ec (e:79ec)
ld hl, PrintButItFailedText_
jp BankswitchEtoF
StartedSleepingEffect: ; 3baa2 (e:7aa2)
StartedSleepingEffect:
TX_FAR _StartedSleepingEffect
db "@"
FellAsleepBecameHealthyText: ; 3baa7 (e:7aa7)
FellAsleepBecameHealthyText:
TX_FAR _FellAsleepBecameHealthyText
db "@"
RegainedHealthText: ; 3baac (e:7aac)
RegainedHealthText:
TX_FAR _RegainedHealthText
db "@"

View file

@ -1,4 +1,4 @@
LeechSeedEffect_: ; 2bea9 (a:7ea9)
LeechSeedEffect_:
callab MoveHitTest
ld a, [wMoveMissed]
and a
@ -31,10 +31,10 @@ LeechSeedEffect_: ; 2bea9 (a:7ea9)
ld hl, EvadedAttackText
jp PrintText
WasSeededText: ; 2bef2 (a:7ef2)
WasSeededText:
TX_FAR _WasSeededText
db "@"
EvadedAttackText: ; 2bef7 (a:7ef7)
EvadedAttackText:
TX_FAR _EvadedAttackText
db "@"

View file

@ -1,4 +1,4 @@
MistEffect_: ; 33f2b (c:7f2b)
MistEffect_:
ld hl, wPlayerBattleStatus2
ld a, [H_WHOSETURN]
and a
@ -14,6 +14,6 @@ MistEffect_: ; 33f2b (c:7f2b)
.mistAlreadyInUse
jpab PrintButItFailedText_
ShroudedInMistText: ; 33f52 (c:7f52)
ShroudedInMistText:
TX_FAR _ShroudedInMistText
db "@"

View file

@ -1,4 +1,4 @@
OneHitKOEffect_: ; 33f57 (c:7f57)
OneHitKOEffect_:
ld hl, wDamage
xor a
ld [hli], a

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@ -1,4 +1,4 @@
ParalyzeEffect_: ; 52601 (14:6601)
ParalyzeEffect_:
ld hl, wEnemyMonStatus
ld de, wPlayerMoveType
ld a, [H_WHOSETURN]

View file

@ -1,4 +1,4 @@
PayDayEffect_: ; 2feb8 (b:7eb8)
PayDayEffect_:
xor a
ld hl, wcd6d
ld [hli], a
@ -40,6 +40,6 @@ PayDayEffect_: ; 2feb8 (b:7eb8)
ld hl, CoinsScatteredText
jp PrintText
CoinsScatteredText: ; 2ff04 (b:7f04)
CoinsScatteredText:
TX_FAR _CoinsScatteredText
db "@"

View file

@ -1,4 +1,4 @@
RecoilEffect_: ; 1392c (4:792c)
RecoilEffect_:
ld a, [H_WHOSETURN]
and a
ld a, [wPlayerMoveNum]
@ -65,6 +65,6 @@ RecoilEffect_: ; 1392c (4:792c)
predef UpdateHPBar2
ld hl, HitWithRecoilText
jp PrintText
HitWithRecoilText: ; 1399e (4:799e)
HitWithRecoilText:
TX_FAR _HitWithRecoilText
db "@"

View file

@ -1,4 +1,4 @@
ReflectLightScreenEffect_: ; 3bb97 (e:7b97)
ReflectLightScreenEffect_:
ld hl, wPlayerBattleStatus3
ld de, wPlayerMoveEffect
ld a, [H_WHOSETURN]
@ -32,14 +32,14 @@ ReflectLightScreenEffect_: ; 3bb97 (e:7b97)
ld hl, PrintButItFailedText_
jp BankswitchEtoF
LightScreenProtectedText: ; 3bbd7 (e:7bd7)
LightScreenProtectedText:
TX_FAR _LightScreenProtectedText
db "@"
ReflectGainedArmorText: ; 3bbdc (e:7bdc)
ReflectGainedArmorText:
TX_FAR _ReflectGainedArmorText
db "@"
BankswitchEtoF: ; 3bbe1 (e:7be1)
BankswitchEtoF:
ld b, BANK(BattleCore)
jp Bankswitch

View file

@ -1,4 +1,4 @@
SubstituteEffect_: ; 17dad (5:7dad)
SubstituteEffect_:
ld c, 50
call DelayFrames
ld hl, wBattleMonMaxHP
@ -64,14 +64,14 @@ SubstituteEffect_: ; 17dad (5:7dad)
.printText
jp PrintText
SubstituteText: ; 17e1d (5:7e1d)
SubstituteText:
TX_FAR _SubstituteText
db "@"
HasSubstituteText: ; 17e22 (5:7e22)
HasSubstituteText:
TX_FAR _HasSubstituteText
db "@"
TooWeakSubstituteText: ; 17e27 (5:7e27)
TooWeakSubstituteText:
TX_FAR _TooWeakSubstituteText
db "@"

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@ -1,4 +1,4 @@
TransformEffect_: ; 3bab1 (e:7ab1)
TransformEffect_:
ld hl, wBattleMonSpecies
ld de, wEnemyMonSpecies
ld bc, wEnemyBattleStatus3
@ -143,6 +143,6 @@ TransformEffect_: ; 3bab1 (e:7ab1)
ld hl, PrintButItFailedText_
jp BankswitchEtoF
TransformedText: ; 3bb92 (e:7b92)
TransformedText:
TX_FAR _TransformedText
db "@"