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remove address comments
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764 changed files with 8371 additions and 8371 deletions
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@ -1,7 +1,7 @@
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; scales both uncompressed sprite chunks by two in every dimension (creating 2x2 output pixels per input pixel)
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; assumes that input sprite chunks are 4x4 tiles, and the rightmost and bottommost 4 pixels will be ignored
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; resulting in a 7*7 tile output sprite chunk
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ScaleSpriteByTwo: ; 2fe40 (b:7e40)
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ScaleSpriteByTwo:
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ld de, sSpriteBuffer1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped
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ld hl, sSpriteBuffer0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer
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call ScaleLastSpriteColumnByTwo ; last tile column is special case
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@ -10,7 +10,7 @@ ScaleSpriteByTwo: ; 2fe40 (b:7e40)
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ld hl, sSpriteBuffer1 + SPRITEBUFFERSIZE - 1 ; end of destination buffer
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call ScaleLastSpriteColumnByTwo ; last tile column is special case
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ScaleFirstThreeSpriteColumnsByTwo: ; 2fe55 (b:7e55)
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ScaleFirstThreeSpriteColumnsByTwo:
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ld b, $3 ; 3 tile columns
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.columnLoop
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ld c, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows
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@ -39,7 +39,7 @@ ScaleFirstThreeSpriteColumnsByTwo: ; 2fe55 (b:7e55)
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jr nz, .columnLoop
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ret
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ScaleLastSpriteColumnByTwo: ; 2fe7d (b:7e7d)
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ScaleLastSpriteColumnByTwo:
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ld a, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows
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ld [H_SPRITEINTERLACECOUNTER], a
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ld bc, -1
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@ -61,7 +61,7 @@ ScaleLastSpriteColumnByTwo: ; 2fe7d (b:7e7d)
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; scales the given 4 bits in a (4x1 pixels) to 2 output bytes (8x2 pixels)
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; hl: destination pointer
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; bc: destination pointer offset (added after the two bytes have been written)
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ScalePixelsByTwo: ; 2fe97 (b:7e97)
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ScalePixelsByTwo:
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push hl
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and $f
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ld hl, DuplicateBitsTable
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@ -78,7 +78,7 @@ ScalePixelsByTwo: ; 2fe97 (b:7e97)
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ret
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; repeats each input bit twice
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DuplicateBitsTable: ; 2fea8 (b:7ea8)
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DuplicateBitsTable:
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db $00, $03, $0c, $0f
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db $30, $33, $3c, $3f
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db $c0, $c3, $cc, $cf
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