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https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 23:55:24 +13:00
more naming variables
This commit is contained in:
parent
12db77201f
commit
7f6d0d49b6
57 changed files with 374 additions and 294 deletions
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@ -225,7 +225,7 @@ StartBattle: ; 3c11e (f:411e)
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ld [wPartyFoughtCurrentEnemyFlags], a
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ld [wActionResultOrTookBattleTurn], a
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inc a
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ld [wd11d], a
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ld [wFirstMonsNotOutYet], a
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ld hl, wEnemyMon1HP
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ld bc, wEnemyMon2 - wEnemyMon1 - 1
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ld d, $3
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@ -379,7 +379,7 @@ MainInBattleLoop: ; 3c233 (f:4233)
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jp z, HandleEnemyMonFainted ; if enemy mon HP is 0, jump
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call SaveScreenTilesToBuffer1
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xor a
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ld [wd11d], a
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ld [wFirstMonsNotOutYet], a
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ld a, [W_PLAYERBATTSTATUS2]
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and (1 << NeedsToRecharge) | (1 << UsingRage) ; check if the player is using Rage or needs to recharge
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jr nz, .selectEnemyMove
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@ -1434,7 +1434,7 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
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ld [wLastSwitchInEnemyMonHP + 1],a
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ld a,1
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ld [wCurrentMenuItem],a
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ld a,[wd11d]
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ld a,[wFirstMonsNotOutYet]
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dec a
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jr z,.next4
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ld a,[wPartyCount]
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@ -1549,7 +1549,7 @@ HasMonFainted: ; 3ca97 (f:4a97)
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ld a, [hli]
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or [hl]
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ret nz
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ld a, [wd11d]
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ld a, [wFirstMonsNotOutYet]
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and a
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jr nz, .done
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ld hl, NoWillText
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@ -1647,8 +1647,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
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ld hl, NoRunningText
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.printCantEscapeOrNoRunningText
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call PrintText
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ld a, $1
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ld [wd11f], a
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ld a, 1
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ld [wForcePlayerToChooseMon], a
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call SaveScreenTilesToBuffer1
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and a ; reset carry
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ret
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@ -2334,7 +2334,7 @@ UseBagItem:
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res UsingTrappingMove, [hl] ; not using multi-turn move any more
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.checkIfMonCaptured
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ld a, [wd11c]
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ld a, [wCapturedMonSpecies]
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and a ; was the enemy mon captured with a ball?
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jr nz, .returnAfterCapturingMon
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@ -2354,7 +2354,7 @@ UseBagItem:
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.returnAfterCapturingMon
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call GBPalNormal
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xor a
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ld [wd11c], a
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ld [wCapturedMonSpecies], a
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ld a, $2
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ld [wBattleResult], a
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scf ; set carry
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@ -2516,8 +2516,8 @@ BattleMenu_RunWasSelected: ; 3d1fa (f:51fa)
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ld hl, wBattleMonSpeed
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ld de, wEnemyMonSpeed
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call TryRunningFromBattle
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ld a, $0
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ld [wd11f], a
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ld a, 0
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ld [wForcePlayerToChooseMon], a
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ret c
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ld a, [wActionResultOrTookBattleTurn]
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and a
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@ -3035,18 +3035,18 @@ SelectEnemyMove: ; 3d564 (f:5564)
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push hl
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call BattleRandom
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ld b, $1
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cp $3f ; select move 1 in [0,3e] (63/256 chance)
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cp $3f ; select move 1, [0,3e] (63/256 chance)
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jr c, .moveChosen
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inc hl
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inc b
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cp $7f ; select move 1 in [3f,7e] (64/256 chance)
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cp $7f ; select move 2, [3f,7e] (64/256 chance)
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jr c, .moveChosen
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inc hl
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inc b
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cp $be ; select move 1 in [7f,bd] (63/256 chance)
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cp $be ; select move 3, [7f,bd] (63/256 chance)
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jr c, .moveChosen
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inc hl
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inc b ; select move 4 in [be,ff] (66/256 chance)
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inc b ; select move 4, [be,ff] (66/256 chance)
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.moveChosen
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ld a, b
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dec a
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@ -51,7 +51,7 @@ EndOfBattle: ; 137aa (4:77aa)
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ld [W_BATTLETYPE], a
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ld [W_MOVEMISSED], a
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ld [W_CUROPPONENT], a
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ld [wd11f], a
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ld [wForcePlayerToChooseMon], a
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ld [wNumRunAttempts], a
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ld [wEscapedFromBattle], a
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ld hl, wPartyAndBillsPCSavedMenuItem
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@ -154,7 +154,7 @@ ReadTrainer: ; 39c53 (e:5c53)
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ld b,a
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.LastLoop
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; update wAmountMoneyWon addresses (money to win) based on enemy's level
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ld hl,wd047
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ld hl,wTrainerBaseMoney + 1
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ld c,2 ; wAmountMoneyWon is a 3-byte number
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push bc
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predef AddBCDPredef
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@ -2,7 +2,7 @@
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; unused slots are filled with 0, all used slots may be chosen with equal probability
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AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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ld a, $a
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ld hl, wHPBarMaxHP ; init temporary move selection array. Only the moves with the lowest numbers are chosen in the end
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ld hl, wBuffer ; init temporary move selection array. Only the moves with the lowest numbers are chosen in the end
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ld [hli], a ; move 1
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ld [hli], a ; move 2
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ld [hli], a ; move 3
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@ -11,14 +11,14 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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swap a
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and $f
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jr z, .noMoveDisabled
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ld hl, wHPBarMaxHP
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ld hl, wBuffer
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dec a
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ld c, a
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ld b, $0
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add hl, bc ; advance pointer to forbidden move
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ld [hl], $50 ; forbid (highly discourage) disabled move
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.noMoveDisabled
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ld hl, TrainerClassMoveChoiceModifications ; 589B
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ld hl, TrainerClassMoveChoiceModifications
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ld a, [W_TRAINERCLASS]
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ld b, a
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.loopTrainerClasses
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@ -44,7 +44,7 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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dec a
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add a
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ld c, a
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ld b, $0
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ld b, 0
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add hl, bc ; skip to pointer
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ld a, [hli] ; read pointer into hl
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ld h, [hl]
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@ -53,9 +53,9 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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push de
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jp [hl] ; execute modification function
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.loopFindMinimumEntries ; all entries will be decremented sequentially until one of them is zero
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ld hl, wHPBarMaxHP ; temp move selection array
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ld hl, wBuffer ; temp move selection array
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ld de, wEnemyMonMoves ; enemy moves
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ld c, $4
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ld c, NUM_MOVES
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.loopDecrementEntries
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ld a, [de]
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inc de
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@ -73,11 +73,11 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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inc [hl]
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dec hl
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inc a
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cp $5
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cp NUM_MOVES + 1
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jr nz, .loopUndoPartialIteration
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ld hl, wHPBarMaxHP ; temp move selection array
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ld hl, wBuffer ; temp move selection array
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ld de, wEnemyMonMoves ; enemy moves
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ld c, $4
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ld c, NUM_MOVES
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.filterMinimalEntries ; all minimal entries now have value 1. All other slots will be disabled (move set to 0)
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ld a, [de]
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and a
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@ -97,7 +97,7 @@ AIEnemyTrainerChooseMoves: ; 39719 (e:5719)
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inc de
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dec c
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jr nz, .filterMinimalEntries
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ld hl, wHPBarMaxHP ; use created temporary array as move set
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ld hl, wBuffer ; use created temporary array as move set
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ret
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.useOriginalMoveSet
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ld hl, wEnemyMonMoves ; use original move set
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@ -694,11 +694,13 @@ SwitchEnemyMon: ; 3a74b (e:674b)
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ld hl, AIBattleWithdrawText
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call PrintText
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; This wFirstMonsNotOutYet variable is abused to prevent the player from
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; switching in a new mon in response to this switch.
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ld a,1
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ld [wd11d],a
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ld [wFirstMonsNotOutYet],a
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callab EnemySendOut
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xor a
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ld [wd11d],a
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ld [wFirstMonsNotOutYet],a
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ld a,[wLinkState]
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cp LINK_STATE_BATTLING
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@ -14,7 +14,7 @@ EvolutionAfterBattle: ; 3ad1c (e:6d1c)
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ld a, [hTilesetType]
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push af
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xor a
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ld [wd121], a
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ld [wEvolutionOccurred], a
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dec a
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ld [wWhichPokemon], a
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push hl
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@ -91,7 +91,7 @@ Evolution_PartyMonLoop: ; loop over party mons
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ld a, [wLoadedMonLevel]
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cp b ; is the mon's level greater than the evolution requirement?
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jp c, Evolution_PartyMonLoop ; if so, go the next mon
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jr .asm_3adb6
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jr .doEvolution
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.checkItemEvo
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ld a, [hli]
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ld b, a ; evolution item
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@ -104,10 +104,10 @@ Evolution_PartyMonLoop: ; loop over party mons
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ld a, [wLoadedMonLevel]
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cp b ; is the mon's level greater than the evolution requirement?
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jp c, .nextEvoEntry2 ; if so, go the next evolution entry
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.asm_3adb6
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.doEvolution
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ld [W_CURENEMYLVL], a
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ld a, $1
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ld [wd121], a
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ld a, 1
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ld [wEvolutionOccurred], a
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push hl
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ld a, [hl]
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ld [wEvoNewSpecies], a
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@ -252,7 +252,7 @@ Evolution_PartyMonLoop: ; loop over party mons
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ld a, [W_ISINBATTLE]
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and a
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ret nz
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ld a, [wd121]
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ld a, [wEvolutionOccurred]
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and a
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call nz, PlayDefaultMusic
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ret
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@ -311,7 +311,7 @@ VermilionGymTrashText: ; 5ddf7 (17:5df7)
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GymTrashScript: ; 5ddfc (17:5dfc)
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call EnableAutoTextBoxDrawing
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ld a, [wHiddenObjectFunctionArgument]
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ld [wcd5b], a
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ld [wGymTrashCanIndex], a
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; Don't do the trash can puzzle if it's already been done.
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CheckEvent EVENT_2ND_LOCK_OPENED
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@ -320,12 +320,12 @@ GymTrashScript: ; 5ddfc (17:5dfc)
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tx_pre_jump VermilionGymTrashText
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.ok
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bit 1, a
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CheckEventReuseA EVENT_1ST_LOCK_OPENED
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jr nz, .trySecondLock
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ld a, [wd743]
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ld a, [wFirstLockTrashCanIndex]
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ld b, a
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ld a, [wcd5b]
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ld a, [wGymTrashCanIndex]
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cp b
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jr z, .openFirstLock
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@ -337,7 +337,7 @@ GymTrashScript: ; 5ddfc (17:5dfc)
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SetEvent EVENT_1ST_LOCK_OPENED
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ld hl, GymTrashCans
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ld a, [wcd5b]
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ld a, [wGymTrashCanIndex]
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; * 5
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ld b, a
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add a
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@ -364,15 +364,15 @@ GymTrashScript: ; 5ddfc (17:5dfc)
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add hl, de
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ld a, [hl]
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and $f
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ld [wd744], a
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ld [wSecondLockTrashCanIndex], a
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tx_pre_id VermilionGymTrashSuccesText1
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jr .done
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.trySecondLock
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ld a, [wd744]
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ld a, [wSecondLockTrashCanIndex]
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ld b, a
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ld a, [wcd5b]
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ld a, [wGymTrashCanIndex]
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cp b
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jr z, .openSecondLock
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@ -381,7 +381,7 @@ GymTrashScript: ; 5ddfc (17:5dfc)
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call Random
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and $e
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ld [wd743], a
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ld [wFirstLockTrashCanIndex], a
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tx_pre_id VermilionGymTrashFailText
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jr .done
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@ -205,20 +205,21 @@ UpdateHPBar_PrintHPNumber: ; faf5 (3:7af5)
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push de
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ld a, [wHPBarType]
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and a
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jr z, .asm_fb2d
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jr z, .done ; don't print number in enemy HUD
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; convert from little-endian to big-endian for PrintNumber
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ld a, [wHPBarOldHP]
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ld [wcef1], a
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ld a, [wHPBarOldHP+1]
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ld [wcef0], a
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ld [wHPBarTempHP + 1], a
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ld a, [wHPBarOldHP + 1]
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ld [wHPBarTempHP], a
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push hl
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ld a, [hFlags_0xFFF6]
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bit 0, a
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jr z, .asm_fb15
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ld de, $9
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jr .asm_fb18
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jr .next
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.asm_fb15
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ld de, $15
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.asm_fb18
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.next
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add hl, de
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push hl
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ld a, $7f
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@ -226,12 +227,12 @@ UpdateHPBar_PrintHPNumber: ; faf5 (3:7af5)
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ld [hli], a
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ld [hli], a
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pop hl
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ld de, wcef0
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ld de, wHPBarTempHP
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ld bc, $203
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call PrintNumber
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call DelayFrame
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pop hl
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.asm_fb2d
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.done
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pop de
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pop af
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ret
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@ -118,7 +118,7 @@ ItemUseBall: ; d687 (3:5687)
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.UseBall
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;ok, you can use a ball
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xor a
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ld [wd11c],a
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ld [wCapturedMonSpecies],a
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ld a,[W_BATTLETYPE]
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cp a,2 ;SafariBattle
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jr nz,.skipSafariZoneCode
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@ -388,7 +388,7 @@ ItemUseBall: ; d687 (3:5687)
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pop af
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ld [hl],a
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ld a,[wEnemyMonSpecies] ;enemy
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ld [wd11c],a
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ld [wCapturedMonSpecies],a
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ld [wcf91],a
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ld [wd11e],a
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ld a,[W_BATTLETYPE]
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@ -645,7 +645,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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callab TryEvolvingMon ; try to evolve pokemon
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ld a,[wd121]
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ld a,[wEvolutionOccurred]
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and a
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jr z,.noEffect
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pop af
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@ -2537,13 +2537,13 @@ IsKeyItem_: ; e764 (3:6764)
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; if the item is not an HM or TM
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push af
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ld hl,KeyItemBitfield
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ld de,wHPBarMaxHP
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ld de,wBuffer
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ld bc,15 ; only 11 bytes are actually used
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call CopyData
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pop af
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dec a
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ld c,a
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ld hl,wHPBarMaxHP
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ld hl,wBuffer
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ld b,FLAG_TEST
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predef FlagActionPredef
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ld a,c
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@ -46,10 +46,10 @@ DontAbandonLearning: ; 6e5b (1:6e5b)
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ld hl, Moves
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ld bc, $6
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call AddNTimes
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ld de, wHPBarMaxHP
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ld de, wBuffer
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ld a, BANK(Moves)
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call FarCopyData
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ld a, [wHPBarNewHP + 1]
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ld a, [wBuffer + 5] ; a = move's max PP
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pop de
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pop hl
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ld [hl], a
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@ -54,7 +54,7 @@ DoYouWantToNicknameText: ; 0x6557
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db "@"
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DisplayNameRaterScreen: ; 655c (1:655c)
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ld hl, wHPBarMaxHP
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ld hl, wBuffer
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xor a
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ld [wUpdateSpritesEnabled], a
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ld a, NAME_MON_SCREEN
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@ -72,7 +72,7 @@ DisplayNameRaterScreen: ; 655c (1:655c)
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call AddNTimes
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ld e, l
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ld d, h
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ld hl, wHPBarMaxHP
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ld hl, wBuffer
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ld bc, 11
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call CopyData
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and a
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@ -94,24 +94,24 @@ DisplayNamingScreen: ; 6596 (1:6596)
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call LoadEDTile
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callba LoadMonPartySpriteGfx
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coord hl, 0, 4
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ld b, $9
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ld c, $12
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ld b, 9
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ld c, 18
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call TextBoxBorder
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call PrintNamingText
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ld a, $3
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||||
ld a, 3
|
||||
ld [wTopMenuItemY], a
|
||||
ld a, $1
|
||||
ld a, 1
|
||||
ld [wTopMenuItemX], a
|
||||
ld [wLastMenuItem], a
|
||||
ld [wCurrentMenuItem], a
|
||||
ld a, $ff
|
||||
ld [wMenuWatchedKeys], a
|
||||
ld a, $7
|
||||
ld a, 7
|
||||
ld [wMaxMenuItem], a
|
||||
ld a, $50
|
||||
ld [wcf4b], a
|
||||
xor a
|
||||
ld hl, wHPBarMaxHP + 1
|
||||
ld hl, wNamingScreenSubmitName
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [wAnimCounter], a
|
||||
|
|
@ -119,7 +119,7 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
call PrintAlphabet
|
||||
call GBPalNormal
|
||||
.ABStartReturnPoint
|
||||
ld a, [wHPBarMaxHP + 1]
|
||||
ld a, [wNamingScreenSubmitName]
|
||||
and a
|
||||
jr nz, .submitNickname
|
||||
call PrintNicknameAndUnderscores
|
||||
|
|
@ -197,14 +197,14 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ld de, .selectReturnPoint
|
||||
push de
|
||||
.pressedSelect
|
||||
ld a, [wHPBarOldHP]
|
||||
ld a, [wAlphabetCase]
|
||||
xor $1
|
||||
ld [wHPBarOldHP], a
|
||||
ld [wAlphabetCase], a
|
||||
ret
|
||||
|
||||
.pressedStart
|
||||
ld a, $1
|
||||
ld [wHPBarMaxHP + 1], a
|
||||
ld a, 1
|
||||
ld [wNamingScreenSubmitName], a
|
||||
ret
|
||||
|
||||
.pressedA
|
||||
|
|
@ -216,7 +216,7 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
jr z, .pressedStart
|
||||
.didNotPressED
|
||||
ld a, [wCurrentMenuItem]
|
||||
cp $6 ; case swtich row
|
||||
cp $6 ; case switch row
|
||||
jr nz, .didNotPressCaseSwtich
|
||||
ld a, [wTopMenuItemX]
|
||||
cp $1 ; case switch column
|
||||
|
|
@ -228,9 +228,9 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ld l, a
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
ld [wHPBarNewHP], a
|
||||
ld [wNamingScreenLetter], a
|
||||
call CalcStringLength
|
||||
ld a, [wHPBarNewHP]
|
||||
ld a, [wNamingScreenLetter]
|
||||
cp $e5
|
||||
ld de, Dakutens
|
||||
jr z, .dakutensAndHandakutens
|
||||
|
|
@ -240,11 +240,11 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ld a, [wNamingScreenType]
|
||||
cp NAME_MON_SCREEN
|
||||
jr nc, .checkMonNameLength
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld a, [wNamingScreenNameLength]
|
||||
cp $7 ; max length of player/rival names
|
||||
jr .checkNameLength
|
||||
.checkMonNameLength
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld a, [wNamingScreenNameLength]
|
||||
cp $a ; max length of pokemon nicknames
|
||||
.checkNameLength
|
||||
jr c, .addLetter
|
||||
|
|
@ -257,14 +257,14 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ret nc
|
||||
dec hl
|
||||
.addLetter
|
||||
ld a, [wHPBarNewHP]
|
||||
ld a, [wNamingScreenLetter]
|
||||
ld [hli], a
|
||||
ld [hl], $50
|
||||
ld a, SFX_PRESS_AB
|
||||
call PlaySound
|
||||
ret
|
||||
.pressedB
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld a, [wNamingScreenNameLength]
|
||||
and a
|
||||
ret z
|
||||
call CalcStringLength
|
||||
|
|
@ -335,7 +335,7 @@ ED_Tile: ; 6767 (1:6767)
|
|||
PrintAlphabet: ; 676f (1:676f)
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld a, [wHPBarOldHP]
|
||||
ld a, [wAlphabetCase]
|
||||
and a
|
||||
ld de, LowerCaseAlphabet
|
||||
jr nz, .lowercase
|
||||
|
|
@ -371,7 +371,7 @@ UpperCaseAlphabet: ; 67d6 (1:67d6)
|
|||
PrintNicknameAndUnderscores: ; 680e (1:680e)
|
||||
call CalcStringLength
|
||||
ld a, c
|
||||
ld [wHPBarMaxHP], a
|
||||
ld [wNamingScreenNameLength], a
|
||||
coord hl, 10, 2
|
||||
ld bc, $10a
|
||||
call ClearScreenArea
|
||||
|
|
@ -394,7 +394,7 @@ PrintNicknameAndUnderscores: ; 680e (1:680e)
|
|||
jr nz, .placeUnderscoreLoop
|
||||
ld a, [wNamingScreenType]
|
||||
cp NAME_MON_SCREEN
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld a, [wNamingScreenNameLength]
|
||||
jr nc, .pokemon2
|
||||
cp 7 ; player or rival max name length
|
||||
jr .playerOrRival2
|
||||
|
|
@ -433,7 +433,7 @@ DakutensAndHandakutens: ; 6871 (1:6871)
|
|||
ret nc
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
ld [wHPBarNewHP], a
|
||||
ld [wNamingScreenLetter], a
|
||||
ret
|
||||
|
||||
Dakutens: ; 6885 (1:6885)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ PickUpItem:
|
|||
jr nc, .BagFull
|
||||
|
||||
ld a, [$ffdb]
|
||||
ld [wcc4d], a
|
||||
ld [wMissableObjectIndex], a
|
||||
predef HideObject
|
||||
ld a, 1
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
|
|
|
|||
|
|
@ -149,7 +149,7 @@ PalletMovementScript_Done: ; 1a4f4 (6:64f4)
|
|||
and a
|
||||
ret nz
|
||||
ld a, $0
|
||||
ld [wcc4d], a
|
||||
ld [wMissableObjectIndex], a
|
||||
predef HideObject
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
|
|
|
|||
|
|
@ -370,10 +370,10 @@ IsPlayerStandingOnWarpPadOrHole: ; 70787 (1c:4787)
|
|||
ld b, [hl]
|
||||
.done
|
||||
ld a, b
|
||||
ld [wcd5b], a
|
||||
ld [wStandingOnWarpPadOrHole], a
|
||||
ret
|
||||
|
||||
; format: db tileset id, tile id, value to be put in wcd5b
|
||||
; format: db tileset id, tile id, value to be put in [wStandingOnWarpPadOrHole]
|
||||
.warpPadAndHoleData: ; 707a9 (1c:47a9)
|
||||
db FACILITY, $20, 1 ; warp pad
|
||||
db FACILITY, $11, 2 ; hole
|
||||
|
|
|
|||
|
|
@ -487,24 +487,24 @@ WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6)
|
|||
; the X-flip OAM bit to be used so that only 2 rather than 4 tile patterns are
|
||||
; needed.
|
||||
xor a
|
||||
ld [wcd5c], a
|
||||
ld de, $202
|
||||
ld [wSymmetricSpriteOAMAttributes], a
|
||||
lb de, 2, 2
|
||||
.loop
|
||||
push de
|
||||
push bc
|
||||
.innerLoop
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld [hli], a ; Y
|
||||
ld a, c
|
||||
ld [hli], a
|
||||
ld [hli], a ; X
|
||||
ld a, [wOAMBaseTile]
|
||||
ld [hli], a
|
||||
ld a, [wcd5c]
|
||||
ld [hli], a
|
||||
xor $20
|
||||
ld [wcd5c], a
|
||||
ld [hli], a ; tile
|
||||
ld a, [wSymmetricSpriteOAMAttributes]
|
||||
ld [hli], a ; attributes
|
||||
xor (1 << OAM_X_FLIP)
|
||||
ld [wSymmetricSpriteOAMAttributes], a
|
||||
inc d
|
||||
ld a, $8
|
||||
ld a, 8
|
||||
add c
|
||||
ld c, a
|
||||
dec e
|
||||
|
|
@ -516,7 +516,7 @@ WriteSymmetricMonPartySpriteOAM: ; 712a6 (1c:52a6)
|
|||
inc [hl]
|
||||
inc [hl]
|
||||
pop hl
|
||||
ld a, $8
|
||||
ld a, 8
|
||||
add b
|
||||
ld b, a
|
||||
dec d
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue