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https://github.com/thornAvery/kep-hack.git
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more naming variables
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12db77201f
commit
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57 changed files with 374 additions and 294 deletions
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@ -225,7 +225,7 @@ StartBattle: ; 3c11e (f:411e)
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ld [wPartyFoughtCurrentEnemyFlags], a
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ld [wActionResultOrTookBattleTurn], a
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inc a
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ld [wd11d], a
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ld [wFirstMonsNotOutYet], a
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ld hl, wEnemyMon1HP
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ld bc, wEnemyMon2 - wEnemyMon1 - 1
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ld d, $3
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@ -379,7 +379,7 @@ MainInBattleLoop: ; 3c233 (f:4233)
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jp z, HandleEnemyMonFainted ; if enemy mon HP is 0, jump
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call SaveScreenTilesToBuffer1
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xor a
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ld [wd11d], a
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ld [wFirstMonsNotOutYet], a
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ld a, [W_PLAYERBATTSTATUS2]
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and (1 << NeedsToRecharge) | (1 << UsingRage) ; check if the player is using Rage or needs to recharge
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jr nz, .selectEnemyMove
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@ -1434,7 +1434,7 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
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ld [wLastSwitchInEnemyMonHP + 1],a
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ld a,1
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ld [wCurrentMenuItem],a
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ld a,[wd11d]
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ld a,[wFirstMonsNotOutYet]
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dec a
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jr z,.next4
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ld a,[wPartyCount]
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@ -1549,7 +1549,7 @@ HasMonFainted: ; 3ca97 (f:4a97)
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ld a, [hli]
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or [hl]
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ret nz
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ld a, [wd11d]
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ld a, [wFirstMonsNotOutYet]
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and a
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jr nz, .done
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ld hl, NoWillText
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@ -1647,8 +1647,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
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ld hl, NoRunningText
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.printCantEscapeOrNoRunningText
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call PrintText
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ld a, $1
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ld [wd11f], a
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ld a, 1
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ld [wForcePlayerToChooseMon], a
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call SaveScreenTilesToBuffer1
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and a ; reset carry
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ret
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@ -2334,7 +2334,7 @@ UseBagItem:
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res UsingTrappingMove, [hl] ; not using multi-turn move any more
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.checkIfMonCaptured
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ld a, [wd11c]
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ld a, [wCapturedMonSpecies]
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and a ; was the enemy mon captured with a ball?
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jr nz, .returnAfterCapturingMon
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@ -2354,7 +2354,7 @@ UseBagItem:
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.returnAfterCapturingMon
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call GBPalNormal
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xor a
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ld [wd11c], a
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ld [wCapturedMonSpecies], a
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ld a, $2
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ld [wBattleResult], a
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scf ; set carry
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@ -2516,8 +2516,8 @@ BattleMenu_RunWasSelected: ; 3d1fa (f:51fa)
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ld hl, wBattleMonSpeed
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ld de, wEnemyMonSpeed
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call TryRunningFromBattle
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ld a, $0
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ld [wd11f], a
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ld a, 0
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ld [wForcePlayerToChooseMon], a
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ret c
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ld a, [wActionResultOrTookBattleTurn]
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and a
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@ -3035,18 +3035,18 @@ SelectEnemyMove: ; 3d564 (f:5564)
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push hl
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call BattleRandom
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ld b, $1
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cp $3f ; select move 1 in [0,3e] (63/256 chance)
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cp $3f ; select move 1, [0,3e] (63/256 chance)
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jr c, .moveChosen
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inc hl
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inc b
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cp $7f ; select move 1 in [3f,7e] (64/256 chance)
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cp $7f ; select move 2, [3f,7e] (64/256 chance)
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jr c, .moveChosen
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inc hl
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inc b
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cp $be ; select move 1 in [7f,bd] (63/256 chance)
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cp $be ; select move 3, [7f,bd] (63/256 chance)
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jr c, .moveChosen
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inc hl
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inc b ; select move 4 in [be,ff] (66/256 chance)
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inc b ; select move 4, [be,ff] (66/256 chance)
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.moveChosen
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ld a, b
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dec a
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