more naming variables

This commit is contained in:
YamaArashi 2015-07-24 20:27:59 -07:00
parent 12db77201f
commit 7f6d0d49b6
57 changed files with 374 additions and 294 deletions

View file

@ -225,7 +225,7 @@ StartBattle: ; 3c11e (f:411e)
ld [wPartyFoughtCurrentEnemyFlags], a
ld [wActionResultOrTookBattleTurn], a
inc a
ld [wd11d], a
ld [wFirstMonsNotOutYet], a
ld hl, wEnemyMon1HP
ld bc, wEnemyMon2 - wEnemyMon1 - 1
ld d, $3
@ -379,7 +379,7 @@ MainInBattleLoop: ; 3c233 (f:4233)
jp z, HandleEnemyMonFainted ; if enemy mon HP is 0, jump
call SaveScreenTilesToBuffer1
xor a
ld [wd11d], a
ld [wFirstMonsNotOutYet], a
ld a, [W_PLAYERBATTSTATUS2]
and (1 << NeedsToRecharge) | (1 << UsingRage) ; check if the player is using Rage or needs to recharge
jr nz, .selectEnemyMove
@ -1434,7 +1434,7 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
ld [wLastSwitchInEnemyMonHP + 1],a
ld a,1
ld [wCurrentMenuItem],a
ld a,[wd11d]
ld a,[wFirstMonsNotOutYet]
dec a
jr z,.next4
ld a,[wPartyCount]
@ -1549,7 +1549,7 @@ HasMonFainted: ; 3ca97 (f:4a97)
ld a, [hli]
or [hl]
ret nz
ld a, [wd11d]
ld a, [wFirstMonsNotOutYet]
and a
jr nz, .done
ld hl, NoWillText
@ -1647,8 +1647,8 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
ld hl, NoRunningText
.printCantEscapeOrNoRunningText
call PrintText
ld a, $1
ld [wd11f], a
ld a, 1
ld [wForcePlayerToChooseMon], a
call SaveScreenTilesToBuffer1
and a ; reset carry
ret
@ -2334,7 +2334,7 @@ UseBagItem:
res UsingTrappingMove, [hl] ; not using multi-turn move any more
.checkIfMonCaptured
ld a, [wd11c]
ld a, [wCapturedMonSpecies]
and a ; was the enemy mon captured with a ball?
jr nz, .returnAfterCapturingMon
@ -2354,7 +2354,7 @@ UseBagItem:
.returnAfterCapturingMon
call GBPalNormal
xor a
ld [wd11c], a
ld [wCapturedMonSpecies], a
ld a, $2
ld [wBattleResult], a
scf ; set carry
@ -2516,8 +2516,8 @@ BattleMenu_RunWasSelected: ; 3d1fa (f:51fa)
ld hl, wBattleMonSpeed
ld de, wEnemyMonSpeed
call TryRunningFromBattle
ld a, $0
ld [wd11f], a
ld a, 0
ld [wForcePlayerToChooseMon], a
ret c
ld a, [wActionResultOrTookBattleTurn]
and a
@ -3035,18 +3035,18 @@ SelectEnemyMove: ; 3d564 (f:5564)
push hl
call BattleRandom
ld b, $1
cp $3f ; select move 1 in [0,3e] (63/256 chance)
cp $3f ; select move 1, [0,3e] (63/256 chance)
jr c, .moveChosen
inc hl
inc b
cp $7f ; select move 1 in [3f,7e] (64/256 chance)
cp $7f ; select move 2, [3f,7e] (64/256 chance)
jr c, .moveChosen
inc hl
inc b
cp $be ; select move 1 in [7f,bd] (63/256 chance)
cp $be ; select move 3, [7f,bd] (63/256 chance)
jr c, .moveChosen
inc hl
inc b ; select move 4 in [be,ff] (66/256 chance)
inc b ; select move 4, [be,ff] (66/256 chance)
.moveChosen
ld a, b
dec a