Lots of small tweaks

- Gave nicknames to the Galar Evolution trades, they're a bit different to regional variants n such
- The Throw Rock command now only increases flee chance by 50%. It seems like it may be a little TOO strong though, bit curious.
- Changed a bit of text here and there
- Made CHIKUCHIKU trade accessible, still need MICHELLE
This commit is contained in:
Llinos Evans 2023-05-19 03:21:00 +01:00
parent 253f8f4a22
commit 7fec4d9357
8 changed files with 27 additions and 13 deletions

View file

@ -195,8 +195,13 @@ StartBattle:
and a ; is escape factor 0?
jr z, .compareWithRandomValue
; escape factor is not 0
; multiply b by 2 (making the mon more likely to run)
sla b
; OG: multiply b by 2 (making the mon more likely to run)
;sla b
; KEP: multiply b by 1.5x and add to a, making it more likely to run, but not as much as vanilla.
ld b, a ; load b into a - need this so add will work, add is for a only.
srl b ; divide b by 2
add a, b ; add b to a
ld a, b ; load a into b again to go to compareWithRandomValue
jr nc, .compareWithRandomValue
; cap b at 255
ld b, $ff