mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00
Lots of small tweaks
- Gave nicknames to the Galar Evolution trades, they're a bit different to regional variants n such - The Throw Rock command now only increases flee chance by 50%. It seems like it may be a little TOO strong though, bit curious. - Changed a bit of text here and there - Made CHIKUCHIKU trade accessible, still need MICHELLE
This commit is contained in:
parent
253f8f4a22
commit
7fec4d9357
|
@ -119,6 +119,7 @@ QoL Enhancements
|
||||||
- Traded Pokemon ("Outsiders") can now be nicknamed at the Name Rater's House.
|
- Traded Pokemon ("Outsiders") can now be nicknamed at the Name Rater's House.
|
||||||
- HP bar has been doubled in speed, having a 1 frame delay per pixel rather than 2.
|
- HP bar has been doubled in speed, having a 1 frame delay per pixel rather than 2.
|
||||||
- The blinking animation when hit by moves like Tackle now repeats 4 instead of 6 times, speeding up battles by a bit while not sacrificing impact.
|
- The blinking animation when hit by moves like Tackle now repeats 4 instead of 6 times, speeding up battles by a bit while not sacrificing impact.
|
||||||
|
- The Rock in the Safari Zone now only raises the flee chance by 1.5x, rather than 2x, opening up new strategies.
|
||||||
- PP symbol is displayed in the battle menu. PP displayed before, it just looks nicer now. Done by changing a straggler Japanese character.
|
- PP symbol is displayed in the battle menu. PP displayed before, it just looks nicer now. Done by changing a straggler Japanese character.
|
||||||
- Lorelei, Bruno, and Agatha now play the Gym Leader Battle theme.
|
- Lorelei, Bruno, and Agatha now play the Gym Leader Battle theme.
|
||||||
- Trainer DVs are perfect-15s.
|
- Trainer DVs are perfect-15s.
|
||||||
|
@ -267,7 +268,8 @@ The Evolution Stone Glitch is being made a feature by moving the Pokemon's const
|
||||||
|
|
||||||
The following will apply:
|
The following will apply:
|
||||||
- Clefable for Moon Stone
|
- Clefable for Moon Stone
|
||||||
- Arcanine for Fire Stone
|
- Electivire for Thunder Stone
|
||||||
|
- Magmortar for Fire Stone
|
||||||
- Poliwrath for Water Stone
|
- Poliwrath for Water Stone
|
||||||
- Politoed for Heart Stone
|
- Politoed for Heart Stone
|
||||||
- Victreebel for Leaf Stone
|
- Victreebel for Leaf Stone
|
||||||
|
|
|
@ -30,7 +30,7 @@ TradeMons:
|
||||||
db SLOWBRO, SLOWBRO_G, TRADE_DIALOGSET_REGION, "SLOWBRO@@@@"
|
db SLOWBRO, SLOWBRO_G, TRADE_DIALOGSET_REGION, "SLOWBRO@@@@"
|
||||||
db SLOWKING, SLOWKING_G, TRADE_DIALOGSET_REGION, "SLOWKING@@@"
|
db SLOWKING, SLOWKING_G, TRADE_DIALOGSET_REGION, "SLOWKING@@@"
|
||||||
db WEEZING, WEEZING_G, TRADE_DIALOGSET_REGION, "WEEZING@@@@"
|
db WEEZING, WEEZING_G, TRADE_DIALOGSET_REGION, "WEEZING@@@@"
|
||||||
db MR_MIME, MR_RIME, TRADE_DIALOGSET_CASUAL, "MR.RIME@@@@"
|
db MR_MIME, MR_RIME, TRADE_DIALOGSET_CASUAL, "CHURCHILL@@" ; Winston Churchill, notable "city gent"
|
||||||
db PERSIAN, PERRSERKER, TRADE_DIALOGSET_HAPPY, "PERRSERKER@"
|
db PERSIAN, PERRSERKER, TRADE_DIALOGSET_HAPPY, "ERIK@@@@@@@" ; One of the most famous vikings
|
||||||
db MADAAMU, SIRFETCHD, TRADE_DIALOGSET_HAPPY, "SIRFETCH'D@"
|
db MADAAMU, SIRFETCHD, TRADE_DIALOGSET_HAPPY, "LANCELOT@@@" ; Influential knight of the round table
|
||||||
assert_table_length NUM_NPC_TRADES
|
assert_table_length NUM_NPC_TRADES
|
||||||
|
|
|
@ -1036,7 +1036,7 @@ BlottleEvosMoves:
|
||||||
FarfetchdEvosMoves:
|
FarfetchdEvosMoves:
|
||||||
; Evolutions
|
; Evolutions
|
||||||
db EV_LEVEL, 24, MADAAMU
|
db EV_LEVEL, 24, MADAAMU
|
||||||
db EV_ITEM, HEART_STONE, 1, SIRFETCHD
|
;db EV_ITEM, HEART_STONE, 1, SIRFETCHD
|
||||||
db 0
|
db 0
|
||||||
; Learnset
|
; Learnset
|
||||||
db 7, LEER
|
db 7, LEER
|
||||||
|
@ -2231,7 +2231,7 @@ RaticateEvosMoves:
|
||||||
NidorinoEvosMoves:
|
NidorinoEvosMoves:
|
||||||
; Evolutions
|
; Evolutions
|
||||||
db EV_ITEM, MOON_STONE, 1, NIDOREIGN
|
db EV_ITEM, MOON_STONE, 1, NIDOREIGN
|
||||||
;db EV_ITEM, POISON_STONE, 1, NIDOKING
|
db EV_ITEM, POISON_STONE, 1, NIDOKING
|
||||||
db EV_LEVEL, 36, NIDOKING
|
db EV_LEVEL, 36, NIDOKING
|
||||||
db 0
|
db 0
|
||||||
; Learnset
|
; Learnset
|
||||||
|
@ -2246,7 +2246,7 @@ NidorinoEvosMoves:
|
||||||
NidorinaEvosMoves:
|
NidorinaEvosMoves:
|
||||||
; Evolutions
|
; Evolutions
|
||||||
db EV_ITEM, MOON_STONE, 1, NIDOREIGN
|
db EV_ITEM, MOON_STONE, 1, NIDOREIGN
|
||||||
;db EV_ITEM, POISON_STONE, 1, NIDOQUEEN
|
db EV_ITEM, POISON_STONE, 1, NIDOQUEEN
|
||||||
db EV_LEVEL, 36, NIDOQUEEN
|
db EV_LEVEL, 36, NIDOQUEEN
|
||||||
db 0
|
db 0
|
||||||
; Learnset
|
; Learnset
|
||||||
|
|
|
@ -195,8 +195,13 @@ StartBattle:
|
||||||
and a ; is escape factor 0?
|
and a ; is escape factor 0?
|
||||||
jr z, .compareWithRandomValue
|
jr z, .compareWithRandomValue
|
||||||
; escape factor is not 0
|
; escape factor is not 0
|
||||||
; multiply b by 2 (making the mon more likely to run)
|
; OG: multiply b by 2 (making the mon more likely to run)
|
||||||
sla b
|
;sla b
|
||||||
|
; KEP: multiply b by 1.5x and add to a, making it more likely to run, but not as much as vanilla.
|
||||||
|
ld b, a ; load b into a - need this so add will work, add is for a only.
|
||||||
|
srl b ; divide b by 2
|
||||||
|
add a, b ; add b to a
|
||||||
|
ld a, b ; load a into b again to go to compareWithRandomValue
|
||||||
jr nc, .compareWithRandomValue
|
jr nc, .compareWithRandomValue
|
||||||
; cap b at 255
|
; cap b at 255
|
||||||
ld b, $ff
|
ld b, $ff
|
||||||
|
|
|
@ -9,7 +9,7 @@ Route11Gate2F_TextPointers:
|
||||||
|
|
||||||
Route11GateUpstairsText1:
|
Route11GateUpstairsText1:
|
||||||
text_asm
|
text_asm
|
||||||
xor a ; TRADE_FOR_TERRY
|
ld a, TRADE_FOR_CHIKUCHIKU
|
||||||
ld [wWhichTrade], a
|
ld [wWhichTrade], a
|
||||||
predef DoInGameTradeDialogue
|
predef DoInGameTradeDialogue
|
||||||
Route11GateUpstairsScriptEnd:
|
Route11GateUpstairsScriptEnd:
|
||||||
|
|
|
@ -20,7 +20,7 @@ _Lab1Text3::
|
||||||
|
|
||||||
_Lab1Text4::
|
_Lab1Text4::
|
||||||
text "#MON LAB"
|
text "#MON LAB"
|
||||||
line "R-and-D Room"
|
line "R&D Room"
|
||||||
done
|
done
|
||||||
|
|
||||||
_Lab1Text5::
|
_Lab1Text5::
|
||||||
|
@ -28,7 +28,7 @@ _Lab1Text5::
|
||||||
line "Testing Room"
|
line "Testing Room"
|
||||||
done
|
done
|
||||||
|
|
||||||
_Lab1Text6::
|
_Lab1Text6:: ; Rowan
|
||||||
text "I came here from"
|
text "I came here from"
|
||||||
line "afar to research"
|
line "afar to research"
|
||||||
cont "the myths of"
|
cont "the myths of"
|
||||||
|
|
|
@ -33,6 +33,13 @@ _Lab3Text2::
|
||||||
text "EEVEE can evolve"
|
text "EEVEE can evolve"
|
||||||
line "into 1 of 8 kinds"
|
line "into 1 of 8 kinds"
|
||||||
cont "of #MON."
|
cont "of #MON."
|
||||||
|
|
||||||
|
para "I have seen it" ; Reference to the Evolution Stone Glitch, which we've made a feature.
|
||||||
|
line "evolve through"
|
||||||
|
cont "battling certain"
|
||||||
|
cont "#MON, but"
|
||||||
|
cont "nobody believes"
|
||||||
|
cont "me!"
|
||||||
done
|
done
|
||||||
|
|
||||||
_Lab3Text3::
|
_Lab3Text3::
|
||||||
|
|
|
@ -3,7 +3,7 @@ _PewterHouse1Text1::
|
||||||
text_end
|
text_end
|
||||||
|
|
||||||
_PewterHouse1Text2::
|
_PewterHouse1Text2::
|
||||||
text "NIDORAN sit!"
|
text "NIDORAN, sit!"
|
||||||
done
|
done
|
||||||
|
|
||||||
_PewterHouse1Text3::
|
_PewterHouse1Text3::
|
||||||
|
|
Loading…
Reference in a new issue