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Add scrapped cat sprite
Nya~ Unused for now, but usable!
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@ -62,6 +62,7 @@
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const SPRITE_BRUNO ; $3a
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const SPRITE_BRUNO ; $3a
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const SPRITE_LORELEI ; $3b
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const SPRITE_LORELEI ; $3b
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const SPRITE_SEEL ; $3c
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const SPRITE_SEEL ; $3c
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const SPRITE_CAT ; new - PvK
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DEF FIRST_STILL_SPRITE EQU const_value
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DEF FIRST_STILL_SPRITE EQU const_value
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const SPRITE_POKE_BALL ; $3d
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const SPRITE_POKE_BALL ; $3d
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const SPRITE_FOSSIL ; $3e
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const SPRITE_FOSSIL ; $3e
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@ -79,4 +79,5 @@ SpriteSheetPointerTable:
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_UNUSED_GAMBLER_ASLEEP_1
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_UNUSED_GAMBLER_ASLEEP_1
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_UNUSED_GAMBLER_ASLEEP_2
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_UNUSED_GAMBLER_ASLEEP_2
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_GAMBLER_ASLEEP
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overworld_sprite GamblerAsleepSprite, 4 ; SPRITE_GAMBLER_ASLEEP
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overworld_sprite CatSprite, 12
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assert_table_length NUM_SPRITES
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assert_table_length NUM_SPRITES
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@ -71,3 +71,7 @@ AgathaSprite:: INCBIN "gfx/sprites/agatha.2bpp"
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BrunoSprite:: INCBIN "gfx/sprites/bruno.2bpp"
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BrunoSprite:: INCBIN "gfx/sprites/bruno.2bpp"
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LoreleiSprite:: INCBIN "gfx/sprites/lorelei.2bpp"
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LoreleiSprite:: INCBIN "gfx/sprites/lorelei.2bpp"
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SeelSprite:: INCBIN "gfx/sprites/seel.2bpp"
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SeelSprite:: INCBIN "gfx/sprites/seel.2bpp"
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SECTION "NPC Sprites 3", ROMX
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CatSprite:: INCBIN "gfx/sprites/cat.2bpp"
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BIN
gfx/sprites/cat.png
Normal file
BIN
gfx/sprites/cat.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 720 B |
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