mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-22 07:02:17 +13:00
named animation functions/variables
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41 changed files with 781 additions and 642 deletions
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@ -6,7 +6,7 @@ const_value = $D8
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const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
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const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
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const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
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const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
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const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
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const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
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const SE_SLIDE_ENEMY_MON_OUT ; $DB used in Whirlwind
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const SE_SLIDE_ENEMY_MON_OFF ; $DB used in Whirlwind
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const SE_SHOW_ENEMY_MON_PIC ; $DC used in Seismic Toss
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const SE_SHOW_ENEMY_MON_PIC ; $DC used in Seismic Toss
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const SE_SHOW_MON_PIC ; $DD used in Low Kick/Quick Attack/Seismic Toss etc.
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const SE_SHOW_MON_PIC ; $DD used in Low Kick/Quick Attack/Seismic Toss etc.
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const SE_BLINK_ENEMY_MON ; $DE used in Seismic Toss
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const SE_BLINK_ENEMY_MON ; $DE used in Seismic Toss
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@ -16,7 +16,7 @@ const_value = $D8
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const SE_SPIRAL_BALLS_INWARD ; $E2 used in Growth/Focus Energy/Hyper Beam etc.
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const SE_SPIRAL_BALLS_INWARD ; $E2 used in Growth/Focus Energy/Hyper Beam etc.
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const SE_SHAKE_ENEMY_HUD_2 ; $E3 unused
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const SE_SHAKE_ENEMY_HUD_2 ; $E3 unused
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const SE_SHAKE_ENEMY_HUD ; $E4
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const SE_SHAKE_ENEMY_HUD ; $E4
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const SE_SLIDE_MON_HALF_LEFT ; $E5 used in Softboiled
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const SE_SLIDE_MON_HALF_OFF ; $E5 used in Softboiled
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const SE_PETALS_FALLING ; $E6 used in Petal Dance
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const SE_PETALS_FALLING ; $E6 used in Petal Dance
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const SE_LEAVES_FALLING ; $E7 used in Razor Leaf
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const SE_LEAVES_FALLING ; $E7 used in Razor Leaf
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const SE_TRANSFORM_MON ; $E8 used in Transform
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const SE_TRANSFORM_MON ; $E8 used in Transform
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@ -31,7 +31,7 @@ const_value = $D8
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const SE_RESET_MON_POSITION ; $F1 used in Tackle/Body Slam/etc.
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const SE_RESET_MON_POSITION ; $F1 used in Tackle/Body Slam/etc.
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const SE_MOVE_MON_HORIZONTALLY ; $F2 used in Tackle/Body Slam/etc.
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const SE_MOVE_MON_HORIZONTALLY ; $F2 used in Tackle/Body Slam/etc.
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const SE_BLINK_MON ; $F3 used in Recover
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const SE_BLINK_MON ; $F3 used in Recover
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const SE_SLIDE_MON_OUT ; $F4 used in Seismic Toss/Low Kick/etc.
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const SE_SLIDE_MON_OFF ; $F4 used in Seismic Toss/Low Kick/etc.
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const SE_FLASH_MON_PIC ; $F5
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const SE_FLASH_MON_PIC ; $F5
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const SE_SLIDE_MON_DOWN ; $F6 used in Withdraw/Waterfall/fainting
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const SE_SLIDE_MON_DOWN ; $F6 used in Withdraw/Waterfall/fainting
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const SE_SLIDE_MON_UP ; $F7 used in Dig/Waterfall/etc.
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const SE_SLIDE_MON_UP ; $F7 used in Dig/Waterfall/etc.
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@ -296,7 +296,7 @@ WingAttackAnim: ; 7a277 (1e:6277)
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WhirlwindAnim: ; 7a27b (1e:627b)
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WhirlwindAnim: ; 7a27b (1e:627b)
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db $46,$11,$10
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db $46,$11,$10
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db SE_SLIDE_ENEMY_MON_OUT, $FF
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db SE_SLIDE_ENEMY_MON_OFF, $FF
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db $FF
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db $FF
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FlyAnim: ; 7a281 (1e:6281)
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FlyAnim: ; 7a281 (1e:6281)
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@ -550,19 +550,19 @@ DrillPeckAnim: ; 7a3c8 (1e:63c8)
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db $FF
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db $FF
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SubmissionAnim: ; 7a3cc (1e:63cc)
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SubmissionAnim: ; 7a3cc (1e:63cc)
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db SE_SLIDE_MON_OUT, $41
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db SE_SLIDE_MON_OFF, $41
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db $06,$FF,$01
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db $06,$FF,$01
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db SE_SHOW_MON_PIC, $FF
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db SE_SHOW_MON_PIC, $FF
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db $FF
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db $FF
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LowKickAnim: ; 7a3d4 (1e:63d4)
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LowKickAnim: ; 7a3d4 (1e:63d4)
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db SE_SLIDE_MON_OUT, $42
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db SE_SLIDE_MON_OFF, $42
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db $46,$FF,$04
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db $46,$FF,$04
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db SE_SHOW_MON_PIC, $FF
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db SE_SHOW_MON_PIC, $FF
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db $FF
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db $FF
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CounterAnim: ; 7a3dc (1e:63dc)
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CounterAnim: ; 7a3dc (1e:63dc)
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db SE_SLIDE_MON_OUT, $43
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db SE_SLIDE_MON_OFF, $43
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db $46,$FF,$04
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db $46,$FF,$04
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db SE_SHOW_MON_PIC, $FF
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db SE_SHOW_MON_PIC, $FF
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db $FF
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db $FF
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@ -571,7 +571,7 @@ SeismicTossAnim: ; 7a3e4 (1e:63e4)
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db SE_BLINK_ENEMY_MON, $FF
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db SE_BLINK_ENEMY_MON, $FF
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db $41,$8B,$4E
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db $41,$8B,$4E
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db SE_HIDE_ENEMY_MON_PIC, $FF
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db SE_HIDE_ENEMY_MON_PIC, $FF
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db SE_SLIDE_MON_OUT, $FF
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db SE_SLIDE_MON_OFF, $FF
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db $42,$44,$4F
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db $42,$44,$4F
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db SE_DELAY_ANIMATION_10, $FF
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db SE_DELAY_ANIMATION_10, $FF
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db SE_DELAY_ANIMATION_10, $FF
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db SE_DELAY_ANIMATION_10, $FF
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@ -736,7 +736,7 @@ AgilityAnim: ; 7a4c3 (1e:64c3)
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db $FF
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db $FF
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QuickAttackAnim: ; 7a4c8 (1e:64c8)
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QuickAttackAnim: ; 7a4c8 (1e:64c8)
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db SE_SLIDE_MON_OUT, $61
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db SE_SLIDE_MON_OFF, $61
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db $46,$FF,$04
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db $46,$FF,$04
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db SE_SHOW_MON_PIC, $FF
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db SE_SHOW_MON_PIC, $FF
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db $FF
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db $FF
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@ -960,7 +960,7 @@ KinesisAnim: ; 7a5fa (1e:65fa)
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db $FF
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db $FF
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SoftboiledAnim: ; 7a5fe (1e:65fe)
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SoftboiledAnim: ; 7a5fe (1e:65fe)
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db SE_SLIDE_MON_HALF_LEFT, $48
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db SE_SLIDE_MON_HALF_OFF, $48
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db $08,$86,$4C
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db $08,$86,$4C
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db SE_LIGHT_SCREEN_PALETTE, $FF
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db SE_LIGHT_SCREEN_PALETTE, $FF
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db SE_SPIRAL_BALLS_INWARD, $FF
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db SE_SPIRAL_BALLS_INWARD, $FF
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@ -1119,7 +1119,7 @@ SlashAnim: ; 7a6cd (1e:66cd)
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db $FF
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db $FF
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SubstituteAnim: ; 7a6d1 (1e:66d1)
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SubstituteAnim: ; 7a6d1 (1e:66d1)
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db SE_SLIDE_MON_OUT, $A3
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db SE_SLIDE_MON_OFF, $A3
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db $08,$FF,$47
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db $08,$FF,$47
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db SE_SUBSTITUTE_MON, $FF
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db SE_SUBSTITUTE_MON, $FF
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db $FF
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db $FF
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@ -65,16 +65,16 @@ DisplayCreditsMon: ; 740cb (1d:40cb)
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call GetMonHeader
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call GetMonHeader
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call LoadFrontSpriteByMonIndex
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call LoadFrontSpriteByMonIndex
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ld hl,vBGMap0 + $c
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ld hl,vBGMap0 + $c
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call CopyTileMapToVRAM
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call CreditsCopyTileMapToVRAM
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xor a
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xor a
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ld [H_AUTOBGTRANSFERENABLED],a
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ld [H_AUTOBGTRANSFERENABLED],a
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call LoadScreenTilesFromBuffer1
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call LoadScreenTilesFromBuffer1
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ld hl,vBGMap0
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ld hl,vBGMap0
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call CopyTileMapToVRAM
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call CreditsCopyTileMapToVRAM
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ld a,$A7
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ld a,$A7
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ld [rWX],a
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ld [rWX],a
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ld hl,vBGMap1
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ld hl,vBGMap1
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call CopyTileMapToVRAM
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call CreditsCopyTileMapToVRAM
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call FillMiddleOfScreenWithWhite
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call FillMiddleOfScreenWithWhite
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ld a,%11111100 ; make the mon a black silhouette
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ld a,%11111100 ; make the mon a black silhouette
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ld [rBGP],a
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ld [rBGP],a
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@ -136,12 +136,12 @@ HoFGBPalettes: ; 74160 (1d:4160)
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db %11100000
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db %11100000
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db %11110000
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db %11110000
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CopyTileMapToVRAM: ; 74164 (1d:4164)
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CreditsCopyTileMapToVRAM: ; 74164 (1d:4164)
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ld a, l
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ld a, l
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ld [H_AUTOBGTRANSFERDEST], a
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ld [H_AUTOBGTRANSFERDEST], a
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ld a, h
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ld a, h
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ld [H_AUTOBGTRANSFERDEST + 1], a
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ld [H_AUTOBGTRANSFERDEST + 1], a
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ld a, $1
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ld a, 1
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ld [H_AUTOBGTRANSFERENABLED], a
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ld [H_AUTOBGTRANSFERENABLED], a
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jp Delay3
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jp Delay3
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File diff suppressed because it is too large
Load diff
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@ -210,28 +210,28 @@ BattleTransition_Spiral: ; 70a72 (1c:4a72)
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.outwardSpiral
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.outwardSpiral
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coord hl, 10, 10
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coord hl, 10, 10
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ld a, $3
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ld a, $3
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ld [wd09f], a
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ld [wOutwardSpiralCurrentDirection], a
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ld a, l
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ld a, l
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ld [wd09b], a
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ld [wOutwardSpiralTileMapPointer + 1], a
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ld a, h
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ld a, h
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ld [wd09a], a
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ld [wOutwardSpiralTileMapPointer], a
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ld b, $78
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ld b, 120
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.loop1
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.loop
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ld c, $3
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ld c, 3
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.loop2
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.innerLoop
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push bc
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push bc
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call BattleTransition_OutwardSpiral_
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call BattleTransition_OutwardSpiral_
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pop bc
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pop bc
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dec c
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dec c
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jr nz, .loop2
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jr nz, .innerLoop
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call DelayFrame
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call DelayFrame
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dec b
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dec b
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jr nz, .loop1
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jr nz, .loop
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.done
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.done
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call BattleTransition_BlackScreen
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call BattleTransition_BlackScreen
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xor a
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xor a
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ld [wd09b], a
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ld [wOutwardSpiralTileMapPointer + 1], a
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ld [wd09a], a
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ld [wOutwardSpiralTileMapPointer], a
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ret
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ret
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BattleTransition_InwardSpiral: ; 70aaa (1c:4aaa)
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BattleTransition_InwardSpiral: ; 70aaa (1c:4aaa)
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@ -286,69 +286,69 @@ BattleTransition_InwardSpiral_: ; 70ae0 (1c:4ae0)
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BattleTransition_OutwardSpiral_: ; 70af9 (1c:4af9)
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BattleTransition_OutwardSpiral_: ; 70af9 (1c:4af9)
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ld bc, -SCREEN_WIDTH
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ld bc, -SCREEN_WIDTH
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ld de, SCREEN_WIDTH
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ld de, SCREEN_WIDTH
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ld a, [wd09b]
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ld a, [wOutwardSpiralTileMapPointer + 1]
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ld l, a
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ld l, a
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ld a, [wd09a]
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ld a, [wOutwardSpiralTileMapPointer]
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ld h, a
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ld h, a
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ld a, [wd09f]
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ld a, [wOutwardSpiralCurrentDirection]
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cp $0
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cp $0
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jr z, .zero
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jr z, .up
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cp $1
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cp $1
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jr z, .one
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jr z, .left
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cp $2
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cp $2
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jr z, .two
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jr z, .down
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cp $3
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cp $3
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jr z, .three
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jr z, .right
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.done1
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.keepSameDirection
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ld [hl], $ff
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ld [hl], $ff
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.done2_
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.done
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ld a, l
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ld a, l
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ld [wd09b], a
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ld [wOutwardSpiralTileMapPointer + 1], a
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ld a, h
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ld a, h
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ld [wd09a], a
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ld [wOutwardSpiralTileMapPointer], a
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ret
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ret
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.zero
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.up
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dec hl
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dec hl
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ld a, [hl]
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ld a, [hl]
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cp $ff
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cp $ff
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jr nz, .done2
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jr nz, .changeDirection
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inc hl
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inc hl
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add hl, bc
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add hl, bc
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jr .done1
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jr .keepSameDirection
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.one
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.left
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add hl, de
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add hl, de
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ld a, [hl]
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ld a, [hl]
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cp $ff
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cp $ff
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jr nz, .done2
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jr nz, .changeDirection
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add hl, bc
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add hl, bc
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dec hl
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dec hl
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jr .done1
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jr .keepSameDirection
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.two
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.down
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inc hl
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inc hl
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ld a, [hl]
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ld a, [hl]
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cp $ff
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cp $ff
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jr nz, .done2
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jr nz, .changeDirection
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dec hl
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dec hl
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add hl, de
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add hl, de
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jr .done1
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jr .keepSameDirection
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.three
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.right
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add hl, bc
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add hl, bc
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ld a, [hl]
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ld a, [hl]
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cp $ff
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cp $ff
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jr nz, .done2
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jr nz, .changeDirection
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add hl, de
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add hl, de
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inc hl
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inc hl
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jr .done1
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jr .keepSameDirection
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.done2
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.changeDirection
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ld [hl], $ff
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ld [hl], $ff
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ld a, [wd09f]
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ld a, [wOutwardSpiralCurrentDirection]
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inc a
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inc a
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cp $4
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cp $4
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jr nz, .skip
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jr nz, .skip
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xor a
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xor a
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.skip
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.skip
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ld [wd09f], a
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ld [wOutwardSpiralCurrentDirection], a
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jr .done2_
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jr .done
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FlashScreen:
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FlashScreen:
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BattleTransition_FlashScreen_: ; 70b5d (1c:4b5d)
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BattleTransition_FlashScreen_: ; 70b5d (1c:4b5d)
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@ -357,7 +357,7 @@ EnemyRan: ; 3c202 (f:4202)
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call PlaySoundWaitForCurrent
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call PlaySoundWaitForCurrent
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xor a
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xor a
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ld [H_WHOSETURN], a
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ld [H_WHOSETURN], a
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jpab AnimationSlideEnemyMonOut
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jpab AnimationSlideEnemyMonOff
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WildRanText: ; 3c229 (f:4229)
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WildRanText: ; 3c229 (f:4229)
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TX_FAR _WildRanText
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TX_FAR _WildRanText
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@ -12,10 +12,10 @@ MarowakAnim: ; 708ca (1c:48ca)
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ld [H_AUTOBGTRANSFERENABLED], a ; disable BG transfer so we don't see the Marowak too soon
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ld [H_AUTOBGTRANSFERENABLED], a ; disable BG transfer so we don't see the Marowak too soon
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; replace ghost pic with Marowak in BG
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; replace ghost pic with Marowak in BG
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ld a, MAROWAK
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ld a, MAROWAK
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ld [wHPBarMaxHP], a
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ld [wChangeMonPicEnemyTurnSpecies], a
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ld a, $1
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ld a, $1
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ld [H_WHOSETURN], a
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ld [H_WHOSETURN], a
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callab Func_79793
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callab ChangeMonPic
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; alternate between black and light grey 8 times.
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; alternate between black and light grey 8 times.
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; this makes the ghost's body appear to flash
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; this makes the ghost's body appear to flash
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ld d, $80
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ld d, $80
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@ -293,7 +293,7 @@ UpdateCinnabarGymGateTileBlocks_: ; 1eb0a (7:6b0a)
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ld a, $e
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ld a, $e
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.next
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.next
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pop bc
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pop bc
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ld [wd09f], a
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ld [wNewTileBlockID], a
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predef ReplaceTileBlock
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predef ReplaceTileBlock
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ld hl, $ffdb
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ld hl, $ffdb
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dec [hl]
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dec [hl]
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@ -38,7 +38,7 @@ PlayIntroScene: ; 4169d (10:569d)
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ld a, SFX_INTRO_HIP
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ld a, SFX_INTRO_HIP
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call PlaySound
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call PlaySound
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xor a
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xor a
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ld [wd09f], a
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ld [wIntroNidorinoBaseTile], a
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ld de, IntroNidorinoAnimation1
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ld de, IntroNidorinoAnimation1
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call AnimateIntroNidorino
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call AnimateIntroNidorino
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; hop
|
; hop
|
||||||
|
|
@ -86,7 +86,7 @@ PlayIntroScene: ; 4169d (10:569d)
|
||||||
ld a, SFX_INTRO_HIP
|
ld a, SFX_INTRO_HIP
|
||||||
call PlaySound
|
call PlaySound
|
||||||
ld a, $24
|
ld a, $24
|
||||||
ld [wd09f], a
|
ld [wIntroNidorinoBaseTile], a
|
||||||
ld de, IntroNidorinoAnimation3
|
ld de, IntroNidorinoAnimation3
|
||||||
call AnimateIntroNidorino
|
call AnimateIntroNidorino
|
||||||
ld c, $1e
|
ld c, $1e
|
||||||
|
|
@ -105,7 +105,7 @@ PlayIntroScene: ; 4169d (10:569d)
|
||||||
ld a, SFX_INTRO_HIP
|
ld a, SFX_INTRO_HIP
|
||||||
call PlaySound
|
call PlaySound
|
||||||
xor a
|
xor a
|
||||||
ld [wd09f], a
|
ld [wIntroNidorinoBaseTile], a
|
||||||
ld de, IntroNidorinoAnimation4
|
ld de, IntroNidorinoAnimation4
|
||||||
call AnimateIntroNidorino
|
call AnimateIntroNidorino
|
||||||
; hop
|
; hop
|
||||||
|
|
@ -118,7 +118,7 @@ PlayIntroScene: ; 4169d (10:569d)
|
||||||
ret c
|
ret c
|
||||||
|
|
||||||
ld a, $24
|
ld a, $24
|
||||||
ld [wd09f], a
|
ld [wIntroNidorinoBaseTile], a
|
||||||
ld de, IntroNidorinoAnimation6
|
ld de, IntroNidorinoAnimation6
|
||||||
call AnimateIntroNidorino
|
call AnimateIntroNidorino
|
||||||
ld c, $1e
|
ld c, $1e
|
||||||
|
|
@ -129,7 +129,7 @@ PlayIntroScene: ; 4169d (10:569d)
|
||||||
ld a, SFX_INTRO_LUNGE
|
ld a, SFX_INTRO_LUNGE
|
||||||
call PlaySound
|
call PlaySound
|
||||||
ld a, $48
|
ld a, $48
|
||||||
ld [wd09f], a
|
ld [wIntroNidorinoBaseTile], a
|
||||||
ld de, IntroNidorinoAnimation7
|
ld de, IntroNidorinoAnimation7
|
||||||
jp AnimateIntroNidorino
|
jp AnimateIntroNidorino
|
||||||
|
|
||||||
|
|
@ -152,17 +152,17 @@ AnimateIntroNidorino: ; 41793 (10:5793)
|
||||||
|
|
||||||
UpdateIntroNidorinoOAM: ; 417ae (10:57ae)
|
UpdateIntroNidorinoOAM: ; 417ae (10:57ae)
|
||||||
ld hl, wOAMBuffer
|
ld hl, wOAMBuffer
|
||||||
ld a, [wd09f]
|
ld a, [wIntroNidorinoBaseTile]
|
||||||
ld d, a
|
ld d, a
|
||||||
.loop
|
.loop
|
||||||
ld a, [W_BASECOORDY]
|
ld a, [W_BASECOORDY]
|
||||||
add [hl]
|
add [hl]
|
||||||
ld [hli], a
|
ld [hli], a ; Y
|
||||||
ld a, [W_BASECOORDX]
|
ld a, [W_BASECOORDX]
|
||||||
add [hl]
|
add [hl]
|
||||||
ld [hli], a
|
ld [hli], a ; X
|
||||||
ld a, d
|
ld a, d
|
||||||
ld [hli], a
|
ld [hli], a ; tile
|
||||||
inc hl
|
inc hl
|
||||||
inc d
|
inc d
|
||||||
dec c
|
dec c
|
||||||
|
|
|
||||||
|
|
@ -319,7 +319,7 @@ ItemUseBall: ; d687 (3:5687)
|
||||||
ld a,TOSS_ANIM
|
ld a,TOSS_ANIM
|
||||||
ld [W_ANIMATIONID],a
|
ld [W_ANIMATIONID],a
|
||||||
xor a
|
xor a
|
||||||
ld [$fff3],a
|
ld [H_WHOSETURN],a
|
||||||
ld [wAnimationType],a
|
ld [wAnimationType],a
|
||||||
ld [wDamageMultipliers],a
|
ld [wDamageMultipliers],a
|
||||||
ld a,[wWhichPokemon]
|
ld a,[wWhichPokemon]
|
||||||
|
|
|
||||||
|
|
@ -47,7 +47,7 @@ PrintCardKeyText: ; 52673 (14:6673)
|
||||||
.notSilphCo11F
|
.notSilphCo11F
|
||||||
ld a, $e
|
ld a, $e
|
||||||
.replaceCardKeyDoorTileBlock
|
.replaceCardKeyDoorTileBlock
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
ld hl, wd126
|
ld hl, wd126
|
||||||
set 5, [hl]
|
set 5, [hl]
|
||||||
|
|
|
||||||
|
|
@ -3,21 +3,21 @@ UsedCut: ; ef54 (3:6f54)
|
||||||
ld [wActionResultOrTookBattleTurn], a ; initialise to failure value
|
ld [wActionResultOrTookBattleTurn], a ; initialise to failure value
|
||||||
ld a, [W_CURMAPTILESET]
|
ld a, [W_CURMAPTILESET]
|
||||||
and a ; OVERWORLD
|
and a ; OVERWORLD
|
||||||
jr z, .asm_ef6b
|
jr z, .overworld
|
||||||
cp GYM
|
cp GYM
|
||||||
jr nz, .asm_ef77
|
jr nz, .nothingToCut
|
||||||
ld a, [wTileInFrontOfPlayer]
|
ld a, [wTileInFrontOfPlayer]
|
||||||
cp $50 ; gym cut tree
|
cp $50 ; gym cut tree
|
||||||
jr nz, .asm_ef77
|
jr nz, .nothingToCut
|
||||||
jr .asm_ef82
|
jr .canCut
|
||||||
.asm_ef6b
|
.overworld
|
||||||
dec a
|
dec a
|
||||||
ld a, [wTileInFrontOfPlayer]
|
ld a, [wTileInFrontOfPlayer]
|
||||||
cp $3d ; cut tree
|
cp $3d ; cut tree
|
||||||
jr z, .asm_ef82
|
jr z, .canCut
|
||||||
cp $52 ; grass
|
cp $52 ; grass
|
||||||
jr z, .asm_ef82
|
jr z, .canCut
|
||||||
.asm_ef77
|
.nothingToCut
|
||||||
ld hl, .NothingToCutText
|
ld hl, .NothingToCutText
|
||||||
jp PrintText
|
jp PrintText
|
||||||
|
|
||||||
|
|
@ -25,9 +25,9 @@ UsedCut: ; ef54 (3:6f54)
|
||||||
TX_FAR _NothingToCutText
|
TX_FAR _NothingToCutText
|
||||||
db "@"
|
db "@"
|
||||||
|
|
||||||
.asm_ef82
|
.canCut
|
||||||
ld [wCutTile], a
|
ld [wCutTile], a
|
||||||
ld a, $1
|
ld a, 1
|
||||||
ld [wActionResultOrTookBattleTurn], a ; used cut
|
ld [wActionResultOrTookBattleTurn], a ; used cut
|
||||||
ld a, [wWhichPokemon]
|
ld a, [wWhichPokemon]
|
||||||
ld hl, wPartyMonNicks
|
ld hl, wPartyMonNicks
|
||||||
|
|
@ -37,7 +37,7 @@ UsedCut: ; ef54 (3:6f54)
|
||||||
call GBPalWhiteOutWithDelay3
|
call GBPalWhiteOutWithDelay3
|
||||||
call ClearSprites
|
call ClearSprites
|
||||||
call RestoreScreenTilesAndReloadTilePatterns
|
call RestoreScreenTilesAndReloadTilePatterns
|
||||||
ld a, $90
|
ld a, SCREEN_HEIGHT_PIXELS
|
||||||
ld [hWY], a
|
ld [hWY], a
|
||||||
call Delay3
|
call Delay3
|
||||||
call LoadGBPal
|
call LoadGBPal
|
||||||
|
|
@ -53,11 +53,11 @@ UsedCut: ; ef54 (3:6f54)
|
||||||
res 6, [hl]
|
res 6, [hl]
|
||||||
ld a, $ff
|
ld a, $ff
|
||||||
ld [wUpdateSpritesEnabled], a
|
ld [wUpdateSpritesEnabled], a
|
||||||
call AnimateCutTree
|
call InitCutAnimOAM
|
||||||
ld de, CutTreeBlockSwaps
|
ld de, CutTreeBlockSwaps
|
||||||
call Func_f09f
|
call ReplaceTreeTileBlock
|
||||||
call RedrawMapView
|
call RedrawMapView
|
||||||
callba Func_79e96
|
callba AnimCut
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [wUpdateSpritesEnabled], a
|
ld [wUpdateSpritesEnabled], a
|
||||||
ld a, SFX_CUT
|
ld a, SFX_CUT
|
||||||
|
|
@ -71,14 +71,15 @@ UsedCutText: ; eff2 (3:6ff2)
|
||||||
TX_FAR _UsedCutText
|
TX_FAR _UsedCutText
|
||||||
db "@"
|
db "@"
|
||||||
|
|
||||||
AnimateCutTree: ; eff7 (3:6ff7)
|
InitCutAnimOAM: ; eff7 (3:6ff7)
|
||||||
xor a
|
xor a
|
||||||
ld [wWhichAnimationOffsets], a
|
ld [wWhichAnimationOffsets], a
|
||||||
ld a, $e4
|
ld a, $e4
|
||||||
ld [rOBP1], a
|
ld [rOBP1], a
|
||||||
ld a, [wCutTile]
|
ld a, [wCutTile]
|
||||||
cp $52
|
cp $52
|
||||||
jr z, .asm_f020
|
jr z, .grass
|
||||||
|
; tree
|
||||||
ld de, Overworld_GFX + $2d0 ; cuttable tree sprite top row
|
ld de, Overworld_GFX + $2d0 ; cuttable tree sprite top row
|
||||||
ld hl, vChars1 + $7c0
|
ld hl, vChars1 + $7c0
|
||||||
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
||||||
|
|
@ -87,45 +88,45 @@ AnimateCutTree: ; eff7 (3:6ff7)
|
||||||
ld hl, vChars1 + $7e0
|
ld hl, vChars1 + $7e0
|
||||||
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
||||||
call CopyVideoData
|
call CopyVideoData
|
||||||
jr WriteCutTreeBoulderDustAnimationOAMBlock
|
jr WriteCutOrBoulderDustAnimationOAMBlock
|
||||||
.asm_f020
|
.grass
|
||||||
ld hl, vChars1 + $7c0
|
ld hl, vChars1 + $7c0
|
||||||
call LoadCutTreeAnimationTilePattern
|
call LoadCutGrassAnimationTilePattern
|
||||||
ld hl, vChars1 + $7d0
|
ld hl, vChars1 + $7d0
|
||||||
call LoadCutTreeAnimationTilePattern
|
call LoadCutGrassAnimationTilePattern
|
||||||
ld hl, vChars1 + $7e0
|
ld hl, vChars1 + $7e0
|
||||||
call LoadCutTreeAnimationTilePattern
|
call LoadCutGrassAnimationTilePattern
|
||||||
ld hl, vChars1 + $7f0
|
ld hl, vChars1 + $7f0
|
||||||
call LoadCutTreeAnimationTilePattern
|
call LoadCutGrassAnimationTilePattern
|
||||||
call WriteCutTreeBoulderDustAnimationOAMBlock
|
call WriteCutOrBoulderDustAnimationOAMBlock
|
||||||
ld hl, wOAMBuffer + $93
|
ld hl, wOAMBuffer + $93
|
||||||
ld de, $4
|
ld de, 4
|
||||||
ld a, $30
|
ld a, $30
|
||||||
ld c, e
|
ld c, e
|
||||||
.asm_f044
|
.loop
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
add hl, de
|
add hl, de
|
||||||
xor $60
|
xor $60
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_f044
|
jr nz, .loop
|
||||||
ret
|
ret
|
||||||
|
|
||||||
LoadCutTreeAnimationTilePattern: ; f04c (3:704c)
|
LoadCutGrassAnimationTilePattern: ; f04c (3:704c)
|
||||||
ld de, AnimationTileset2 + $60 ; tile depicting a leaf
|
ld de, AnimationTileset2 + $60 ; tile depicting a leaf
|
||||||
ld bc, (BANK(AnimationTileset2) << 8) + $01
|
ld bc, (BANK(AnimationTileset2) << 8) + $01
|
||||||
jp CopyVideoData
|
jp CopyVideoData
|
||||||
|
|
||||||
WriteCutTreeBoulderDustAnimationOAMBlock: ; f055 (3:7055)
|
WriteCutOrBoulderDustAnimationOAMBlock: ; f055 (3:7055)
|
||||||
call GetCutTreeBoulderDustAnimationOffsets
|
call GetCutOrBoulderDustAnimationOffsets
|
||||||
ld a, $9
|
ld a, $9
|
||||||
ld de, CutTreeBoulderDustAnimationTilesAndAttributes
|
ld de, CutOrBoulderDustAnimationTilesAndAttributes
|
||||||
jp WriteOAMBlock
|
jp WriteOAMBlock
|
||||||
|
|
||||||
CutTreeBoulderDustAnimationTilesAndAttributes: ; f060 (3:7060)
|
CutOrBoulderDustAnimationTilesAndAttributes: ; f060 (3:7060)
|
||||||
db $FC,$10,$FD,$10
|
db $FC,$10,$FD,$10
|
||||||
db $FE,$10,$FF,$10
|
db $FE,$10,$FF,$10
|
||||||
|
|
||||||
GetCutTreeBoulderDustAnimationOffsets: ; f068 (3:7068)
|
GetCutOrBoulderDustAnimationOffsets: ; f068 (3:7068)
|
||||||
ld hl, wSpriteStateData1 + 4
|
ld hl, wSpriteStateData1 + 4
|
||||||
ld a, [hli] ; player's sprite screen Y position
|
ld a, [hli] ; player's sprite screen Y position
|
||||||
ld b, a
|
ld b, a
|
||||||
|
|
@ -140,10 +141,10 @@ GetCutTreeBoulderDustAnimationOffsets: ; f068 (3:7068)
|
||||||
ld d, $0 ; de holds direction (00: down, 02: up, 04: left, 06: right)
|
ld d, $0 ; de holds direction (00: down, 02: up, 04: left, 06: right)
|
||||||
ld a, [wWhichAnimationOffsets]
|
ld a, [wWhichAnimationOffsets]
|
||||||
and a
|
and a
|
||||||
ld hl, CutTreeAnimationOffsets
|
ld hl, CutAnimationOffsets
|
||||||
jr z, .asm_f084
|
jr z, .next
|
||||||
ld hl, BoulderDustAnimationOffsets
|
ld hl, BoulderDustAnimationOffsets
|
||||||
.asm_f084
|
.next
|
||||||
add hl, de
|
add hl, de
|
||||||
ld e, [hl]
|
ld e, [hl]
|
||||||
inc hl
|
inc hl
|
||||||
|
|
@ -156,7 +157,7 @@ GetCutTreeBoulderDustAnimationOffsets: ; f068 (3:7068)
|
||||||
ld c, a
|
ld c, a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
CutTreeAnimationOffsets: ; f08f (3:708f)
|
CutAnimationOffsets: ; f08f (3:708f)
|
||||||
; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn
|
; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn
|
||||||
db 8, 36 ; player is facing down
|
db 8, 36 ; player is facing down
|
||||||
db 8, 4 ; player is facing up
|
db 8, 4 ; player is facing up
|
||||||
|
|
@ -171,75 +172,79 @@ BoulderDustAnimationOffsets: ; f097 (3:7097)
|
||||||
db -24, 20 ; player is facing left
|
db -24, 20 ; player is facing left
|
||||||
db 40, 20 ; player is facing right
|
db 40, 20 ; player is facing right
|
||||||
|
|
||||||
Func_f09f: ; f09f (3:709f)
|
ReplaceTreeTileBlock: ; f09f (3:709f)
|
||||||
|
; Determine the address of the tile block that contains the tile in front of the
|
||||||
|
; player (i.e. where the tree is) and replace it with the corresponding tile
|
||||||
|
; block that doesn't have the tree.
|
||||||
push de
|
push de
|
||||||
ld a, [W_CURMAPWIDTH]
|
ld a, [W_CURMAPWIDTH]
|
||||||
add $6
|
add 6
|
||||||
ld c, a
|
ld c, a
|
||||||
ld b, $0
|
ld b, 0
|
||||||
ld d, $0
|
ld d, 0
|
||||||
ld hl, wCurrentTileBlockMapViewPointer
|
ld hl, wCurrentTileBlockMapViewPointer
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [wSpriteStateData1 + 9]
|
ld a, [wSpriteStateData1 + 9] ; player sprite's facing direction
|
||||||
and a
|
and a
|
||||||
jr z, .down
|
jr z, .down
|
||||||
cp SPRITE_FACING_UP
|
cp SPRITE_FACING_UP
|
||||||
jr z, .up
|
jr z, .up
|
||||||
cp SPRITE_FACING_LEFT
|
cp SPRITE_FACING_LEFT
|
||||||
jr z, .left
|
jr z, .left
|
||||||
|
; right
|
||||||
ld a, [W_XBLOCKCOORD]
|
ld a, [W_XBLOCKCOORD]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_f0e0
|
jr z, .centerTileBlock
|
||||||
jr .asm_f0ec
|
jr .rightOfCenter
|
||||||
.down
|
.down
|
||||||
ld a, [W_YBLOCKCOORD]
|
ld a, [W_YBLOCKCOORD]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_f0e0
|
jr z, .centerTileBlock
|
||||||
jr .asm_f0df
|
jr .belowCenter
|
||||||
.up
|
.up
|
||||||
ld a, [W_YBLOCKCOORD]
|
ld a, [W_YBLOCKCOORD]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_f0e1
|
jr z, .aboveCenter
|
||||||
jr .asm_f0e0
|
jr .centerTileBlock
|
||||||
.left
|
.left
|
||||||
ld a, [W_XBLOCKCOORD]
|
ld a, [W_XBLOCKCOORD]
|
||||||
and a
|
and a
|
||||||
jr z, .asm_f0e6
|
jr z, .leftOfCenter
|
||||||
jr .asm_f0e0
|
jr .centerTileBlock
|
||||||
.asm_f0df
|
.belowCenter
|
||||||
add hl, bc
|
add hl, bc
|
||||||
.asm_f0e0
|
.centerTileBlock
|
||||||
add hl, bc
|
add hl, bc
|
||||||
.asm_f0e1
|
.aboveCenter
|
||||||
ld e, $2
|
ld e, $2
|
||||||
add hl, de
|
add hl, de
|
||||||
jr .asm_f0f0
|
jr .next
|
||||||
.asm_f0e6
|
.leftOfCenter
|
||||||
ld e, $1
|
ld e, $1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
add hl, de
|
add hl, de
|
||||||
jr .asm_f0f0
|
jr .next
|
||||||
.asm_f0ec
|
.rightOfCenter
|
||||||
ld e, $3
|
ld e, $3
|
||||||
add hl, bc
|
add hl, bc
|
||||||
add hl, de
|
add hl, de
|
||||||
.asm_f0f0
|
.next
|
||||||
pop de
|
pop de
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
ld c, a
|
ld c, a
|
||||||
.asm_f0f3
|
.loop ; find the matching tile block in the array
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
inc de
|
inc de
|
||||||
inc de
|
inc de
|
||||||
cp $ff
|
cp $ff
|
||||||
ret z
|
ret z
|
||||||
cp c
|
cp c
|
||||||
jr nz, .asm_f0f3
|
jr nz, .loop
|
||||||
dec de
|
dec de
|
||||||
ld a, [de]
|
ld a, [de] ; replacement tile block from matching array entry
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,19 +1,19 @@
|
||||||
Func_79e96: ; 79e96 (1e:5e96)
|
AnimCut: ; 79e96 (1e:5e96)
|
||||||
ld a, [wCutTile]
|
ld a, [wCutTile]
|
||||||
cp $52
|
cp $52
|
||||||
jr z, .asm_79ec8
|
jr z, .grass
|
||||||
ld c, $8
|
ld c, $8
|
||||||
.asm_79e9f
|
.cutTreeLoop
|
||||||
push bc
|
push bc
|
||||||
ld hl, wOAMBuffer + $91
|
ld hl, wOAMBuffer + $91
|
||||||
ld a, $1
|
ld a, 1
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $2
|
ld c, 2
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld hl, wOAMBuffer + $99
|
ld hl, wOAMBuffer + $99
|
||||||
ld a, $ff
|
ld a, -1
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $2
|
ld c, 2
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld a, [rOBP1]
|
ld a, [rOBP1]
|
||||||
xor $64
|
xor $64
|
||||||
|
|
@ -21,49 +21,49 @@ Func_79e96: ; 79e96 (1e:5e96)
|
||||||
call DelayFrame
|
call DelayFrame
|
||||||
pop bc
|
pop bc
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_79e9f
|
jr nz, .cutTreeLoop
|
||||||
ret
|
ret
|
||||||
.asm_79ec8
|
.grass
|
||||||
ld c, $2
|
ld c, 2
|
||||||
.asm_79eca
|
.cutGrassLoop
|
||||||
push bc
|
push bc
|
||||||
ld c, $8
|
ld c, $8
|
||||||
call Func_79eed
|
call AnimCutGrass_UpdateOAMEntries
|
||||||
call Func_79f30
|
call AnimCutGrass_SwapOAMEntries
|
||||||
ld c, $8
|
ld c, $8
|
||||||
call Func_79eed
|
call AnimCutGrass_UpdateOAMEntries
|
||||||
call Func_79f30
|
call AnimCutGrass_SwapOAMEntries
|
||||||
ld hl, wOAMBuffer + $90
|
ld hl, wOAMBuffer + $90
|
||||||
ld a, $2
|
ld a, 2
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $4
|
ld c, 4
|
||||||
call AdjustOAMBlockYPos2
|
call AdjustOAMBlockYPos2
|
||||||
pop bc
|
pop bc
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_79eca
|
jr nz, .cutGrassLoop
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Func_79eed: ; 79eed (1e:5eed)
|
AnimCutGrass_UpdateOAMEntries: ; 79eed (1e:5eed)
|
||||||
push bc
|
push bc
|
||||||
ld hl, wOAMBuffer + $91
|
ld hl, wOAMBuffer + $91
|
||||||
ld a, $1
|
ld a, 1
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $1
|
ld c, 1
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld hl, wOAMBuffer + $95
|
ld hl, wOAMBuffer + $95
|
||||||
ld a, $2
|
ld a, 2
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $1
|
ld c, 1
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld hl, wOAMBuffer + $99
|
ld hl, wOAMBuffer + $99
|
||||||
ld a, $fe
|
ld a, -2
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $1
|
ld c, 1
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld hl, wOAMBuffer + $9d
|
ld hl, wOAMBuffer + $9d
|
||||||
ld a, $ff
|
ld a, -1
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld c, $1
|
ld c, 1
|
||||||
call AdjustOAMBlockXPos2
|
call AdjustOAMBlockXPos2
|
||||||
ld a, [rOBP1]
|
ld a, [rOBP1]
|
||||||
xor $64
|
xor $64
|
||||||
|
|
@ -71,19 +71,19 @@ Func_79eed: ; 79eed (1e:5eed)
|
||||||
call DelayFrame
|
call DelayFrame
|
||||||
pop bc
|
pop bc
|
||||||
dec c
|
dec c
|
||||||
jr nz, Func_79eed
|
jr nz, AnimCutGrass_UpdateOAMEntries
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Func_79f30: ; 79f30 (1e:5f30)
|
AnimCutGrass_SwapOAMEntries: ; 79f30 (1e:5f30)
|
||||||
ld hl, wOAMBuffer + $90
|
ld hl, wOAMBuffer + $90
|
||||||
ld de, wHPBarMaxHP
|
ld de, wBuffer
|
||||||
ld bc, $8
|
ld bc, $8
|
||||||
call CopyData
|
call CopyData
|
||||||
ld hl, wOAMBuffer + $98
|
ld hl, wOAMBuffer + $98
|
||||||
ld de, wOAMBuffer + $90
|
ld de, wOAMBuffer + $90
|
||||||
ld bc, $8
|
ld bc, $8
|
||||||
call CopyData
|
call CopyData
|
||||||
ld hl, wHPBarMaxHP
|
ld hl, wBuffer
|
||||||
ld de, wOAMBuffer + $98
|
ld de, wOAMBuffer + $98
|
||||||
ld bc, $8
|
ld bc, $8
|
||||||
jp CopyData
|
jp CopyData
|
||||||
|
|
|
||||||
|
|
@ -8,14 +8,14 @@ AnimateBoulderDust: ; 79f54 (1e:5f54)
|
||||||
ld a, %11100100
|
ld a, %11100100
|
||||||
ld [rOBP1], a
|
ld [rOBP1], a
|
||||||
call LoadSmokeTileFourTimes
|
call LoadSmokeTileFourTimes
|
||||||
callba WriteCutTreeBoulderDustAnimationOAMBlock
|
callba WriteCutOrBoulderDustAnimationOAMBlock
|
||||||
ld c, 8 ; number of steps in animation
|
ld c, 8 ; number of steps in animation
|
||||||
.loop
|
.loop
|
||||||
push bc
|
push bc
|
||||||
call GetMoveBoulderDustFunctionPointer
|
call GetMoveBoulderDustFunctionPointer
|
||||||
ld bc, .returnAddress
|
ld bc, .returnAddress
|
||||||
push bc
|
push bc
|
||||||
ld c, $4
|
ld c, 4
|
||||||
jp [hl]
|
jp [hl]
|
||||||
.returnAddress
|
.returnAddress
|
||||||
ld a, [rOBP1]
|
ld a, [rOBP1]
|
||||||
|
|
@ -36,7 +36,7 @@ GetMoveBoulderDustFunctionPointer: ; 79f92 (1e:5f92)
|
||||||
ld b, $0
|
ld b, $0
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld [wd08a], a
|
ld [wCoordAdjustmentAmount], a
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld e, a
|
ld e, a
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
|
|
|
||||||
|
|
@ -711,12 +711,12 @@ SlotMachine_PayCoinsToPlayer: ; 3776b (d:776b)
|
||||||
|
|
||||||
SlotMachine_PutOutLitBalls: ; 377ce (d:77ce)
|
SlotMachine_PutOutLitBalls: ; 377ce (d:77ce)
|
||||||
ld a, $23
|
ld a, $23
|
||||||
ld [wd08a], a
|
ld [wNewSlotMachineBallTile], a
|
||||||
jr SlotMachine_UpdateThreeCoinBallTiles
|
jr SlotMachine_UpdateThreeCoinBallTiles
|
||||||
|
|
||||||
SlotMachine_LightBalls: ; 377d5 (d:77d5)
|
SlotMachine_LightBalls: ; 377d5 (d:77d5)
|
||||||
ld a, $14
|
ld a, $14
|
||||||
ld [wd08a], a
|
ld [wNewSlotMachineBallTile], a
|
||||||
ld a, [wSlotMachineBet]
|
ld a, [wSlotMachineBet]
|
||||||
dec a
|
dec a
|
||||||
jr z, SlotMachine_UpdateOneCoinBallTiles
|
jr z, SlotMachine_UpdateOneCoinBallTiles
|
||||||
|
|
@ -739,7 +739,7 @@ SlotMachine_UpdateOneCoinBallTiles: ; 377fb (d:77fb)
|
||||||
coord hl, 3, 6
|
coord hl, 3, 6
|
||||||
|
|
||||||
SlotMachine_UpdateBallTiles: ; 377fe (d:77fe)
|
SlotMachine_UpdateBallTiles: ; 377fe (d:77fe)
|
||||||
ld a, [wd08a]
|
ld a, [wNewSlotMachineBallTile]
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
ld bc, 13
|
ld bc, 13
|
||||||
add hl, bc
|
add hl, bc
|
||||||
|
|
|
||||||
|
|
@ -304,25 +304,25 @@ Trade_AnimateBallEnteringLinkCable: ; 412d2 (10:52d2)
|
||||||
ld a, %11100100
|
ld a, %11100100
|
||||||
ld [rOBP0], a
|
ld [rOBP0], a
|
||||||
xor a
|
xor a
|
||||||
ld [wd09f], a
|
ld [wLinkCableAnimBulgeToggle], a
|
||||||
ld bc, $2060
|
ld bc, $2060
|
||||||
.moveBallInsideLinkCableLoop
|
.moveBallInsideLinkCableLoop
|
||||||
push bc
|
push bc
|
||||||
xor a
|
xor a
|
||||||
ld de, Trade_BallInsideLinkCableOAM
|
ld de, Trade_BallInsideLinkCableOAM
|
||||||
call WriteOAMBlock
|
call WriteOAMBlock
|
||||||
ld a, [wd09f]
|
ld a, [wLinkCableAnimBulgeToggle]
|
||||||
xor $1
|
xor $1
|
||||||
ld [wd09f], a
|
ld [wLinkCableAnimBulgeToggle], a
|
||||||
add $7e
|
add $7e
|
||||||
ld hl, wOAMBuffer + $02
|
ld hl, wOAMBuffer + $02
|
||||||
ld de, $4
|
ld de, 4
|
||||||
ld c, e
|
ld c, e
|
||||||
.cycleSpriteFramesLoop
|
.cycleLinkCableBulgeTile
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
add hl, de
|
add hl, de
|
||||||
dec c
|
dec c
|
||||||
jr nz, .cycleSpriteFramesLoop
|
jr nz, .cycleLinkCableBulgeTile
|
||||||
call Delay3
|
call Delay3
|
||||||
pop bc
|
pop bc
|
||||||
ld a, c
|
ld a, c
|
||||||
|
|
|
||||||
12
home.asm
12
home.asm
|
|
@ -411,12 +411,12 @@ HandlePartyMenuInput:: ; 145a (0:145a)
|
||||||
ld a,1
|
ld a,1
|
||||||
ld [wMenuWrappingEnabled],a
|
ld [wMenuWrappingEnabled],a
|
||||||
ld a,$40
|
ld a,$40
|
||||||
ld [wd09b],a
|
ld [wPartyMenuAnimMonEnabled],a
|
||||||
call HandleMenuInputPokemonSelection
|
call HandleMenuInput_
|
||||||
call PlaceUnfilledArrowMenuCursor
|
call PlaceUnfilledArrowMenuCursor
|
||||||
ld b,a
|
ld b,a
|
||||||
xor a
|
xor a
|
||||||
ld [wd09b],a
|
ld [wPartyMenuAnimMonEnabled],a
|
||||||
ld a,[wCurrentMenuItem]
|
ld a,[wCurrentMenuItem]
|
||||||
ld [wPartyAndBillsPCSavedMenuItem],a
|
ld [wPartyAndBillsPCSavedMenuItem],a
|
||||||
ld hl,wd730
|
ld hl,wd730
|
||||||
|
|
@ -3897,9 +3897,9 @@ WriteOAMBlock:: ; 3a97 (0:3a97)
|
||||||
|
|
||||||
HandleMenuInput:: ; 3abe (0:3abe)
|
HandleMenuInput:: ; 3abe (0:3abe)
|
||||||
xor a
|
xor a
|
||||||
ld [wd09b],a
|
ld [wPartyMenuAnimMonEnabled],a
|
||||||
|
|
||||||
HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2)
|
HandleMenuInput_:: ; 3ac2 (0:3ac2)
|
||||||
ld a,[H_DOWNARROWBLINKCNT1]
|
ld a,[H_DOWNARROWBLINKCNT1]
|
||||||
push af
|
push af
|
||||||
ld a,[H_DOWNARROWBLINKCNT2]
|
ld a,[H_DOWNARROWBLINKCNT2]
|
||||||
|
|
@ -3915,7 +3915,7 @@ HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2)
|
||||||
call Delay3
|
call Delay3
|
||||||
.loop2
|
.loop2
|
||||||
push hl
|
push hl
|
||||||
ld a,[wd09b]
|
ld a,[wPartyMenuAnimMonEnabled]
|
||||||
and a ; is it a pokemon selection menu?
|
and a ; is it a pokemon selection menu?
|
||||||
jr z,.getJoypadState
|
jr z,.getJoypadState
|
||||||
callba AnimatePartyMon ; shake mini sprite of selected pokemon
|
callba AnimatePartyMon ; shake mini sprite of selected pokemon
|
||||||
|
|
|
||||||
|
|
@ -21,7 +21,7 @@ AgathaScript_76443: ; 76443 (1d:6443)
|
||||||
ld a, $3b
|
ld a, $3b
|
||||||
|
|
||||||
AgathaScript_76459: ; 76459 (1d:6459)
|
AgathaScript_76459: ; 76459 (1d:6459)
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $2
|
ld bc, $2
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -21,7 +21,7 @@ BrunoScript_762ec: ; 762ec (1d:62ec)
|
||||||
ld a, $24
|
ld a, $24
|
||||||
|
|
||||||
BrunoScript_76302: ; 76302 (1d:6302)
|
BrunoScript_76302: ; 76302 (1d:6302)
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $2
|
ld bc, $2
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -31,7 +31,7 @@ CeladonGameCornerScript_48bec: ; 48bec (12:4bec)
|
||||||
CheckEvent EVENT_FOUND_ROCKET_HIDEOUT
|
CheckEvent EVENT_FOUND_ROCKET_HIDEOUT
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $2a
|
ld a, $2a
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0208
|
ld bc, $0208
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
@ -451,7 +451,7 @@ CeladonGameCornerText12: ; 48edd (12:4edd)
|
||||||
call WaitForSoundToFinish
|
call WaitForSoundToFinish
|
||||||
SetEvent EVENT_FOUND_ROCKET_HIDEOUT
|
SetEvent EVENT_FOUND_ROCKET_HIDEOUT
|
||||||
ld a, $43
|
ld a, $43
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0208
|
ld bc, $0208
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
jp TextScriptEnd
|
jp TextScriptEnd
|
||||||
|
|
|
||||||
|
|
@ -24,12 +24,12 @@ LanceScript_5a2c4: ; 5a2c4 (16:62c4)
|
||||||
|
|
||||||
LanceScript_5a2de: ; 5a2de (16:62de)
|
LanceScript_5a2de: ; 5a2de (16:62de)
|
||||||
push bc
|
push bc
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $602
|
ld bc, $602
|
||||||
call LanceScript_5a2f0
|
call LanceScript_5a2f0
|
||||||
pop bc
|
pop bc
|
||||||
ld a, b
|
ld a, b
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $603
|
ld bc, $603
|
||||||
|
|
||||||
LanceScript_5a2f0: ; 5a2f0 (16:62f0)
|
LanceScript_5a2f0: ; 5a2f0 (16:62f0)
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ LoreleiScript_76191: ; 76191 (1d:6191)
|
||||||
.asm_761a9
|
.asm_761a9
|
||||||
ld a, $24
|
ld a, $24
|
||||||
.asm_761ab
|
.asm_761ab
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $2
|
ld bc, $2
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -35,12 +35,12 @@ Mansion1Subscript1: ; 442c5 (11:42c5)
|
||||||
|
|
||||||
Mansion1Script_44304: ; 44304 (11:4304)
|
Mansion1Script_44304: ; 44304 (11:4304)
|
||||||
ld a, $2d
|
ld a, $2d
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
jr Mansion1ReplaceBlock
|
jr Mansion1ReplaceBlock
|
||||||
|
|
||||||
Mansion1Script_4430b: ; 4430b (11:430b)
|
Mansion1Script_4430b: ; 4430b (11:430b)
|
||||||
ld a, $e
|
ld a, $e
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
Mansion1ReplaceBlock: ; 44310 (11:4310)
|
Mansion1ReplaceBlock: ; 44310 (11:4310)
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
ret
|
ret
|
||||||
|
|
|
||||||
|
|
@ -38,7 +38,7 @@ Mansion2Script_51fee: ; 51fee (14:5fee)
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Mansion2Script_5202f: ; 5202f (14:602f)
|
Mansion2Script_5202f: ; 5202f (14:602f)
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
Mansion2Script_Switches: ; 52037 (14:6037)
|
Mansion2Script_Switches: ; 52037 (14:6037)
|
||||||
|
|
|
||||||
|
|
@ -26,7 +26,7 @@ RocketHideout1Script_44be0: ; 44be0 (11:4be0)
|
||||||
.asm_44c01
|
.asm_44c01
|
||||||
ld a, $e
|
ld a, $e
|
||||||
.asm_44c03
|
.asm_44c03
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $080c
|
ld bc, $080c
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -26,7 +26,7 @@ RocketHideout4Script_45473: ; 45473 (11:5473)
|
||||||
.asm_45496
|
.asm_45496
|
||||||
ld a, $e
|
ld a, $e
|
||||||
.asm_45498
|
.asm_45498
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $050c
|
ld bc, $050c
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ SilphCo10Script_5a14f: ; 5a14f (16:614f)
|
||||||
CheckEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
|
CheckEvent EVENT_SILPH_CO_10_UNLOCKED_DOOR
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $405
|
ld bc, $405
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ SilphCo11Script_62110: ; 62110 (18:6110)
|
||||||
CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
|
CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $20
|
ld a, $20
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $603
|
ld bc, $603
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo2Script_59d07: ; 59d07 (16:5d07)
|
||||||
jr nz, .asm_59d2e
|
jr nz, .asm_59d2e
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0202
|
ld bc, $0202
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -28,7 +28,7 @@ SilphCo2Script_59d07: ; 59d07 (16:5d07)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_2_UNLOCKED_DOOR2, EVENT_SILPH_CO_2_UNLOCKED_DOOR1
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0502
|
ld bc, $0502
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo3Script_59f71: ; 59f71 (16:5f71)
|
||||||
jr nz, .asm_59f98
|
jr nz, .asm_59f98
|
||||||
push af
|
push af
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $404
|
ld bc, $404
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -28,7 +28,7 @@ SilphCo3Script_59f71: ; 59f71 (16:5f71)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_3_UNLOCKED_DOOR2, EVENT_SILPH_CO_3_UNLOCKED_DOOR1
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $408
|
ld bc, $408
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo4Script_19d21: ; 19d21 (6:5d21)
|
||||||
jr nz, .asm_19d48
|
jr nz, .asm_19d48
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0602
|
ld bc, $0602
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -28,7 +28,7 @@ SilphCo4Script_19d21: ; 19d21 (6:5d21)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_4_UNLOCKED_DOOR2, EVENT_SILPH_CO_4_UNLOCKED_DOOR1
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0406
|
ld bc, $0406
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo5Script_19f4d: ; 19f4d (6:5f4d)
|
||||||
jr nz, .asm_19f74
|
jr nz, .asm_19f74
|
||||||
push af
|
push af
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0203
|
ld bc, $0203
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -29,7 +29,7 @@ SilphCo5Script_19f4d: ; 19f4d (6:5f4d)
|
||||||
jr nz, .asm_19f87
|
jr nz, .asm_19f87
|
||||||
push af
|
push af
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0603
|
ld bc, $0603
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -37,7 +37,7 @@ SilphCo5Script_19f4d: ; 19f4d (6:5f4d)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR2
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_5_UNLOCKED_DOOR3, EVENT_SILPH_CO_5_UNLOCKED_DOOR2
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0507
|
ld bc, $0507
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ SilphCo6Script_1a1bf: ; 1a1bf (6:61bf)
|
||||||
CheckEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
|
CheckEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $0602
|
ld bc, $0602
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo7Script_51b77: ; 51b77 (14:5b77)
|
||||||
jr nz, .asm_51b9e
|
jr nz, .asm_51b9e
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $305
|
ld bc, $305
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -29,7 +29,7 @@ SilphCo7Script_51b77: ; 51b77 (14:5b77)
|
||||||
jr nz, .asm_51bb1
|
jr nz, .asm_51bb1
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $20a
|
ld bc, $20a
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -37,7 +37,7 @@ SilphCo7Script_51b77: ; 51b77 (14:5b77)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $60a
|
ld bc, $60a
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ SilphCo8Script_5651a: ; 5651a (15:651a)
|
||||||
CheckEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
|
CheckEvent EVENT_SILPH_CO_8_UNLOCKED_DOOR
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $403
|
ld bc, $403
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ SilphCo9Script_5d7d1: ; 5d7d1 (17:57d1)
|
||||||
jr nz, .asm_5d7f8
|
jr nz, .asm_5d7f8
|
||||||
push af
|
push af
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $401
|
ld bc, $401
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -29,7 +29,7 @@ SilphCo9Script_5d7d1: ; 5d7d1 (17:57d1)
|
||||||
jr nz, .asm_5d80b
|
jr nz, .asm_5d80b
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $209
|
ld bc, $209
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -38,7 +38,7 @@ SilphCo9Script_5d7d1: ; 5d7d1 (17:57d1)
|
||||||
jr nz, .asm_5d81e
|
jr nz, .asm_5d81e
|
||||||
push af
|
push af
|
||||||
ld a, $54
|
ld a, $54
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $509
|
ld bc, $509
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
pop af
|
pop af
|
||||||
|
|
@ -46,7 +46,7 @@ SilphCo9Script_5d7d1: ; 5d7d1 (17:57d1)
|
||||||
CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR3
|
CheckEventAfterBranchReuseA EVENT_SILPH_CO_9_UNLOCKED_DOOR4, EVENT_SILPH_CO_9_UNLOCKED_DOOR3
|
||||||
ret nz
|
ret nz
|
||||||
ld a, $5f
|
ld a, $5f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $605
|
ld bc, $605
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -37,7 +37,7 @@ VermilionGymScript_5ca6d: ; 5ca6d (17:4a6d)
|
||||||
call PlaySound
|
call PlaySound
|
||||||
ld a, $5
|
ld a, $5
|
||||||
.asm_5ca7f
|
.asm_5ca7f
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $202
|
ld bc, $202
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,7 @@ VictoryRoad1Script: ; 5da0a (17:5a0a)
|
||||||
CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
|
CheckEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
|
||||||
ret z
|
ret z
|
||||||
ld a, $1d
|
ld a, $1d
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $604
|
ld bc, $604
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ VictoryRoad2Script_517c9: ; 517c9 (14:57c9)
|
||||||
ld bc, $70b
|
ld bc, $70b
|
||||||
|
|
||||||
VictoryRoad2Script_517e2: ; 517e2 (14:57e2)
|
VictoryRoad2Script_517e2: ; 517e2 (14:57e2)
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
predef ReplaceTileBlock
|
predef ReplaceTileBlock
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,7 @@ VictoryRoad3Script_44996: ; 44996 (11:4996)
|
||||||
CheckEventHL EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
|
CheckEventHL EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
|
||||||
ret z
|
ret z
|
||||||
ld a, $1d
|
ld a, $1d
|
||||||
ld [wd09f], a
|
ld [wNewTileBlockID], a
|
||||||
ld bc, $503
|
ld bc, $503
|
||||||
predef_jump ReplaceTileBlock
|
predef_jump ReplaceTileBlock
|
||||||
|
|
||||||
|
|
|
||||||
70
wram.asm
70
wram.asm
|
|
@ -409,7 +409,11 @@ wSlotMachineSavedROMBank:: ; cc5e
|
||||||
ds 12
|
ds 12
|
||||||
|
|
||||||
wcc6b:: ds 14 ; doesn't seem to be used for anything, probably just more storage
|
wcc6b:: ds 14 ; doesn't seem to be used for anything, probably just more storage
|
||||||
wcc79:: ds 30 ; used in battle animations
|
|
||||||
|
wAnimPalette:: ; cc79
|
||||||
|
ds 1
|
||||||
|
|
||||||
|
ds 29
|
||||||
|
|
||||||
wNPCMovementDirections2:: ; cc97
|
wNPCMovementDirections2:: ; cc97
|
||||||
|
|
||||||
|
|
@ -647,6 +651,13 @@ wOverrideSimulatedJoypadStatesMask:: ; cd3b
|
||||||
|
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
|
wFallingObjectsMovementData:: ; cd3d
|
||||||
|
; up to 20 bytes (one byte for each falling object)
|
||||||
|
|
||||||
|
wSavedY:: ; cd3d
|
||||||
|
|
||||||
|
wTempSCX:: ; cd3d
|
||||||
|
|
||||||
wBattleTransitionCircleScreenQuadrantY:: ; cd3d
|
wBattleTransitionCircleScreenQuadrantY:: ; cd3d
|
||||||
; 0 = upper half (Y < 9)
|
; 0 = upper half (Y < 9)
|
||||||
; 1 = lower half (Y >= 9)
|
; 1 = lower half (Y >= 9)
|
||||||
|
|
@ -1050,9 +1061,13 @@ wLearningMovesFromDayCare:: ; cee9
|
||||||
; whether WriteMonMoves is being used to make a mon learn moves from day care
|
; whether WriteMonMoves is being used to make a mon learn moves from day care
|
||||||
; non-zero if so
|
; non-zero if so
|
||||||
|
|
||||||
|
wChangeMonPicEnemyTurnSpecies:: ; cee9
|
||||||
|
|
||||||
wHPBarMaxHP:: ; cee9
|
wHPBarMaxHP:: ; cee9
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
|
wChangeMonPicPlayerTurnSpecies:: ; ceea
|
||||||
|
|
||||||
wEvoNewSpecies:: ; ceea
|
wEvoNewSpecies:: ; ceea
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
|
|
@ -1554,12 +1569,34 @@ W_NUMFBTILES:: ; d089
|
||||||
; number of tiles in current battle animation frame block
|
; number of tiles in current battle animation frame block
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
|
wFlashScreenLongCounter:: ; d08a
|
||||||
|
|
||||||
|
wSpiralBallsBaseY:: ; d08a
|
||||||
|
|
||||||
|
wFallingObjectMovementByte:: ; d08a
|
||||||
|
; bits 0-6: index into FallingObjects_DeltaXs array (0 - 8)
|
||||||
|
; bit 7: direction; 0 = right, 1 = left
|
||||||
|
|
||||||
|
wNumShootingBalls:: ; d08a
|
||||||
|
|
||||||
wTradedMonMovingRight:: ; d08a
|
wTradedMonMovingRight:: ; d08a
|
||||||
; $01 if mon is moving from left gameboy to right gameboy; $00 if vice versa
|
; $01 if mon is moving from left gameboy to right gameboy; $00 if vice versa
|
||||||
|
|
||||||
wOptionsInitialized:: ; d08a
|
wOptionsInitialized:: ; d08a
|
||||||
|
|
||||||
wd08a:: ds 1 ; used with sprites and displaying the option menu on the main menu screen?
|
wNewSlotMachineBallTile:: ; d08a
|
||||||
|
|
||||||
|
wCoordAdjustmentAmount:: ; d08a
|
||||||
|
; how much to add to the X/Y coord
|
||||||
|
|
||||||
|
wUnusedD08A:: ; d08a
|
||||||
|
ds 1
|
||||||
|
|
||||||
|
wSpiralBallsBaseX:: ; d08b
|
||||||
|
|
||||||
|
wNumFallingObjects:: ; d08b
|
||||||
|
|
||||||
|
wSlideMonDelay:: ; d08b
|
||||||
|
|
||||||
wAnimCounter:: ; d08b
|
wAnimCounter:: ; d08b
|
||||||
; generic counter variable for various animations
|
; generic counter variable for various animations
|
||||||
|
|
@ -1601,13 +1638,17 @@ W_SUBANIMSUBENTRYADDR:: ; d096
|
||||||
|
|
||||||
ds 2
|
ds 2
|
||||||
|
|
||||||
wd09a:: ds 1 ; used with the battle transition screen when entering a battle (screen slowly draws into black)
|
wOutwardSpiralTileMapPointer:: ; d09a
|
||||||
|
ds 1
|
||||||
|
|
||||||
|
wPartyMenuAnimMonEnabled:: ; d09b
|
||||||
|
|
||||||
wTownMapSpriteBlinkingEnabled:: ; d09b
|
wTownMapSpriteBlinkingEnabled:: ; d09b
|
||||||
; non-zero when enabled. causes nest locations to blink on and off.
|
; non-zero when enabled. causes nest locations to blink on and off.
|
||||||
; the town selection cursor will blink regardless of what this value is
|
; the town selection cursor will blink regardless of what this value is
|
||||||
|
|
||||||
wd09b:: ds 1 ; also used with battle transition screen and move animations
|
wUnusedD09B:: ; d09b
|
||||||
|
ds 1
|
||||||
|
|
||||||
W_FBDESTADDR:: ; d09c
|
W_FBDESTADDR:: ; d09c
|
||||||
; current destination address in OAM for frame blocks (big endian)
|
; current destination address in OAM for frame blocks (big endian)
|
||||||
|
|
@ -1625,9 +1666,28 @@ W_FBMODE:: ; d09e
|
||||||
; contain the upper and lower bit of each of the 8 pixels, respectively
|
; contain the upper and lower bit of each of the 8 pixels, respectively
|
||||||
ds 1
|
ds 1
|
||||||
|
|
||||||
|
wLinkCableAnimBulgeToggle:: ; d09f
|
||||||
|
; 0 = small
|
||||||
|
; 1 = big
|
||||||
|
|
||||||
|
wIntroNidorinoBaseTile:: ; d09f
|
||||||
|
|
||||||
|
wOutwardSpiralCurrentDirection:: ; d09f
|
||||||
|
|
||||||
|
wDropletTile:: ; d09f
|
||||||
|
|
||||||
wNewTileBlockID:: ; d09f
|
wNewTileBlockID:: ; d09f
|
||||||
|
|
||||||
wd09f:: ds 1 ; used with predef ReplaceTileBlock
|
wWhichBattleAnimTileset:: ; d09f
|
||||||
|
|
||||||
|
wSquishMonCurrentDirection:: ; d09f
|
||||||
|
; 0 = left
|
||||||
|
; 1 = right
|
||||||
|
|
||||||
|
wSlideMonUpBottomRowLeftTile:: ; d09f
|
||||||
|
; the tile ID of the leftmost tile in the bottom row in AnimationSlideMonUp_
|
||||||
|
ds 1
|
||||||
|
|
||||||
wDisableVBlankWYUpdate:: ds 1 ; if non-zero, don't update WY during V-blank
|
wDisableVBlankWYUpdate:: ds 1 ; if non-zero, don't update WY during V-blank
|
||||||
|
|
||||||
W_SPRITECURPOSX:: ; d0a1
|
W_SPRITECURPOSX:: ; d0a1
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue