Refactorize check button pressed (#340)

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Yoann Fievez 2021-11-05 20:40:15 +01:00 committed by GitHub
parent b44a10a43a
commit 8349bfd8e6
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23 changed files with 71 additions and 71 deletions

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@ -15,7 +15,7 @@ RedisplayStartMenu::
call HandleMenuInput
ld b, a
.checkIfUpPressed
bit 6, a ; was Up pressed?
bit BIT_D_UP, a
jr z, .checkIfDownPressed
ld a, [wCurrentMenuItem] ; menu selection
and a
@ -54,7 +54,7 @@ RedisplayStartMenu::
ld a, [wCurrentMenuItem]
ld [wBattleAndStartSavedMenuItem], a ; save current menu selection
ld a, b
and %00001010 ; was the Start button or B button pressed?
and B_BUTTON | START ; was the Start button or B button pressed?
jp nz, CloseStartMenu
call SaveScreenTilesToBuffer2 ; copy background from wTileMap to wTileMapBackup2
CheckEvent EVENT_GOT_POKEDEX
@ -79,7 +79,7 @@ RedisplayStartMenu::
CloseStartMenu::
call Joypad
ldh a, [hJoyPressed]
bit 0, a ; was A button newly pressed?
bit BIT_A_BUTTON, a
jr nz, CloseStartMenu
call LoadTextBoxTilePatterns
jp CloseTextDisplay